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Your code for heal seems to be different from attack and damage. It seems to use the old model where the dice were set. I think that may be the issue. I'm not sure though
Import cure wounds or prayer of healing via script, observe that healing has no higher level dice (correct die size, but number of dice is empty)
Import heal via script, observe that higher level heal amount is as expected (10 per level)
It works as it should for compendium drag and drop.
See also sheet issue #517
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