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Double mouse pointer on fullscreen game #1413

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ranisalt opened this issue Oct 18, 2017 · 6 comments
Closed

Double mouse pointer on fullscreen game #1413

ranisalt opened this issue Oct 18, 2017 · 6 comments

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@ranisalt
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I'm trying to play Euro Truck Simulator 2 from Steam on sway 0.14.0 (package from Arch Linux). The game draws its own pointer and conflicts with sway/wayland (henceforth way) pointer. Both are on distinct positions and the game's warp wildly, it's not even a scaled movement of way's pointer.

On the following screenshot, the game renders it's own pointer. way's pointer was near the top left border at the same time.
2017-10-18-020045_swaygrab

It makes it impossible to control the game since only the game pointer works, while my mouse controls only way's pointer.

I thought the way wayland works would give control of the screen and input to the game instead of handling it in the wm/compositor, but it seems something is getting in between.

@ddevault
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This will be addressed when wlroots is complete.

@ranisalt
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Thanks

@PeaceAlways
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I am playing DotA 2. And that just works fine without this kind of issue...

@cafehaine
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It's because dota doesn't implement it's own cursor system, simply skins the system one.
(you can see this by hitting the super key on windoz, the cursor won't move)
(Yeah I know It's a really wanky way of explaining it.)

@ghost
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ghost commented Nov 25, 2017

I have double pointer on assault cube and when i move system pointer, game pointer follow slower than system pointer. I use sway 0.15.0

@cafehaine
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As said previously, see #1390

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