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Double mouse pointer on fullscreen game #1413
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This will be addressed when wlroots is complete. |
Thanks |
I am playing DotA 2. And that just works fine without this kind of issue... |
It's because dota doesn't implement it's own cursor system, simply skins the system one. |
I have double pointer on assault cube and when i move system pointer, game pointer follow slower than system pointer. I use sway 0.15.0 |
As said previously, see #1390 |
I'm trying to play Euro Truck Simulator 2 from Steam on sway 0.14.0 (package from Arch Linux). The game draws its own pointer and conflicts with sway/wayland (henceforth way) pointer. Both are on distinct positions and the game's warp wildly, it's not even a scaled movement of way's pointer.
On the following screenshot, the game renders it's own pointer. way's pointer was near the top left border at the same time.
It makes it impossible to control the game since only the game pointer works, while my mouse controls only way's pointer.
I thought the way wayland works would give control of the screen and input to the game instead of handling it in the wm/compositor, but it seems something is getting in between.
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