-
-
Notifications
You must be signed in to change notification settings - Fork 966
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Replace FBX C++/CLI importer with a cross-platform FBX library #1923
Comments
I think Stride should copy Godot's model of encouraging glTF and using FBX2glTF to automatically convert imported FBX files. |
What is the state of glTF support in Stride? Would this be an option? |
gltf is already supported from what I know. |
Based on #1030, it seems that glTF is not fully supported yet. @SeleDreams Is there a reason you would prefer to maintain independent FBX importer support, instead of relying on FBX2glTF? |
Since we now use Silk.NET.Assimp #1719 do we still need Stride.Importer.FBX? |
** THIS IS A PLACEHOLDER ISSUE **
Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
Describe the solution you'd like
A clear and concise description of what you want to happen.
Describe alternatives you've considered
A clear and concise description of any alternative solutions or features you've considered.
Additional context
Add any other context or screenshots about the feature request here.
Here are some questions that can aid in the description of the feature request:
The text was updated successfully, but these errors were encountered: