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Releases: streetpea/chiaki-ng

v1.8.0

29 Jul 22:54
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Name change to chiaki-ng

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

Updates

  • changes name and artwork for chiaki-ng
  • changes current profile when using --profile option

v1.7.4

23 Jul 01:02
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Small patch update

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

Updates

  • adds notification when psn creds expire
  • use IPv4 for hostnames as ps4/5 don't support using IPv6 for remote play
  • allow entering pin using enter key as alternative to selecting ok

v1.7.3

26 Jun 18:38
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Adds ability to create/delete and switch between different profiles (i.e., different users)

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

Updates

  • Switch, create and delete profiles via Settings (Gear icon)->Config->Manage Profiles. You can also make a shortcut launching from a specific profile with the --profile=profile_name option where profile_name is the given profile's name
  • Fix issue where discovery doesn't work in certain setups on Windows
  • Fix issue where auto-connect doesn't work with manually added connection on Windows

v1.7.2

09 Jun 19:55
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Provides unique remote and local Stream Settings for each console (PS4/PS5)

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

Updates

  • Separate Local and Remote and PS4/PS5 settings so you can set appropriate settings for each type of connection
  • Enable more network types to work with remote connection via PSN (Note: some can only be made to work a % of the time due to limitations with remote play imposed by Sony)
  • Export/import option for settings to transfer across devices/platforms
  • Adds auto hw decoder option which is now the default. It chooses the best decoder for your platform from the available decoders
  • Make Chiaki4deck ipv6 compatible (ipv6 not yet supported by remote play on the console [i.e., in Sony's PlayStation firmware] so can't be used yet)

v1.7.1

26 May 20:19
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Release updating remote connection via PSN (i.e., remote connection without port forwarding) to support PS4 consoles as well as additional network types.

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

Updates

  • Brings support for PS4 consoles using remote connection via PSN (Note: only main PS4 registered to your PSN account can be used for remote play via PSN)
  • Enables remote connection via PSN to work with more network types

v1.7.0

12 May 23:54
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Release bringing remote connection via PSN to chiaki4deck (i.e., remote connection without port forwarding)
For setup, requirements etc. for remote connection via PSN see https://streetpea.github.io/chiaki4deck/setup/remoteconnection/#remote-connection-via-psn

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

Updates

  • Allow zooming out from resolution for users targeting a resolution beyond their screen resolution (i.e., 1080p on Steam Deck)
  • Enable don't fragment for MacOS Big Sur and later for more accurate MTU readings during Senkusha
  • Create a fallback session id when session id isn't received instead of erroring out
  • Workaround patch for vulkan ffmpeg hw decoder bug affecting Nvidia 30 series graphics card users
  • Add additional option for obtaining the PSN AccountId via logging in with your PSN username and password (in addition to the public lookup)

Acknowledgements

  • Florian Grill for reverse engineering assistance
  • Pre-release testers for their feedback

v1.6.6

07 Apr 07:15
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Small release lowering required mtu from 1435 to 576

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

  • Enable using mtu as low as 576
  • Enable gyro on Steam Deck automatically (can now set gyro to none in Steam Settings and still use native gyro)
  • Adjust haptic rumble to work better with rumble motors
  • Add variable zoom (accessible via Stream Menu)
  • Enable mic support on MacOS (now on all platforms)
  • Fix issues with address when registering manual consoles
  • Update steam shortcut creation to cover additional edge cases
  • Add option to reset key mappings to default in Settings
  • Add Steam shortcut option to Windows build

v1.6.5

21 Mar 03:41
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Small release graduating PS5 DualSense Features from experimental.

Linux Flatpak Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and Linux Appimage Release attached.

Note: Pipewire required for appimage. For Linux pipewire is required for DualSense haptics. For flatpak you can run with --env=SDL_AUDIODRIVER=pulse to use pulse instead of pipewire if you really want that (doing this means DualSense haptics won't work)

  • Provides quiet haptic rumble for Steam Deck (default) in addition to optional noisy haptics
  • Adds haptic rumble for MacOS
  • Allow escape key to be selected for key mappings in Settings
  • Add option to start the stream with the mic unmuted
  • Add Steam Shortcut now also available on Windows

v1.6.4

16 Mar 20:57
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Small release adding ability to add steam shortcut from main menu.

Linux Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and appimage release attached.

  • Adds create Steam Shortcut option for Linux and Mac
  • Allow setting console pin for console in settings
  • Add window type option in settings (fullscreen, stretch, zoom)
  • Fix issue causing extra blank ip manual console added when registering non-manual console
  • Add option to adjust when Wifi connection symbol appears based on % of dropped packets in 200ms interval

v1.6.3

03 Feb 03:11
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Small patch release

Linux Release on Flathub as io.github.streetpea.Chiaki4deck

Windows Release, MacOS Release, and appimage release attached.

Updates

  • Trade-off minor image artifacts for smoother stream
  • Fix race condition causing remote play on console has crashed
  • Fix issue where dropped packets results in losing mic connection
  • Correctly set render preset
  • Set Dualsense microphone and LED to match microphone mute status
  • Add PS5 Rumble for controllers other than DualSense and Steam Deck (which have native haptics support)
  • Enable game mode in MacOS
  • Fix congestion control stop on Windows and log Auto audio output when chosen
  • Add alternate option of using flipscreen.games to query PSN Login
  • Correctly replace old reference frames and update bitstream parsing