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decode.go
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decode.go
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package ajson
import (
. "github.com/spyzhov/ajson/internal"
)
// List of action codes.
// Copy from `internal/state.go:144`
const (
cl States = -2 /* colon */
cm States = -3 /* comma */
//qt States = -4 /* quote */
bo States = -5 /* bracket open */
co States = -6 /* curly br. open */
bc States = -7 /* bracket close */
cc States = -8 /* curly br. close */
ec States = -9 /* curly br. empty */
)
// Unmarshal parses the JSON-encoded data and return the root node of struct.
//
// Doesn't calculate values, just type of stored value. It will store link to the data, on all life long.
func Unmarshal(data []byte) (root *Node, err error) {
buf := newBuffer(data)
var (
state States
key *string
current *Node
useKey = func() **string {
tmp := cptrs(key)
key = nil
return &tmp
}
)
_, err = buf.first()
if err != nil {
return nil, buf.errorEOF()
}
for {
state = buf.getState()
if state == __ {
return nil, buf.errorSymbol()
}
if state >= GO {
// region Change State
switch buf.state {
case ST:
if current != nil && current.IsObject() && key == nil {
// Detected: Key
key, err = getString(buf)
buf.state = CO
} else {
// Detected: String
current, err = newNode(current, buf, String, useKey())
if err != nil {
break
}
err = buf.string(quotes, false)
current.borders[1] = buf.index + 1
buf.state = OK
if current.parent != nil {
current = current.parent
}
}
case MI, ZE, IN:
current, err = newNode(current, buf, Numeric, useKey())
if err != nil {
break
}
err = buf.numeric(false)
current.borders[1] = buf.index
buf.index -= 1
buf.state = OK
if current.parent != nil {
current = current.parent
}
case T1, F1:
current, err = newNode(current, buf, Bool, useKey())
if err != nil {
break
}
if buf.state == T1 {
err = buf.true()
} else {
err = buf.false()
}
current.borders[1] = buf.index + 1
buf.state = OK
if current.parent != nil {
current = current.parent
}
case N1:
current, err = newNode(current, buf, Null, useKey())
if err != nil {
break
}
err = buf.null()
current.borders[1] = buf.index + 1
buf.state = OK
if current.parent != nil {
current = current.parent
}
}
// endregion Change State
} else {
// region Action
switch state {
case ec: /* empty } */
if key != nil {
err = buf.errorSymbol()
}
fallthrough
case cc: /* } */
if current != nil && current.IsObject() && !current.ready() {
current.borders[1] = buf.index + 1
if current.parent != nil {
current = current.parent
}
} else {
err = buf.errorSymbol()
}
buf.state = OK
case bc: /* ] */
if current != nil && current.IsArray() && !current.ready() {
current.borders[1] = buf.index + 1
if current.parent != nil {
current = current.parent
}
} else {
err = buf.errorSymbol()
}
buf.state = OK
case co: /* { */
current, err = newNode(current, buf, Object, useKey())
buf.state = OB
case bo: /* [ */
current, err = newNode(current, buf, Array, useKey())
buf.state = AR
case cm: /* , */
if current == nil {
return nil, buf.errorSymbol()
}
if current.IsObject() {
buf.state = KE
} else if current.IsArray() {
buf.state = VA
} else {
err = buf.errorSymbol()
}
case cl: /* : */
if current == nil || !current.IsObject() || key == nil {
err = buf.errorSymbol()
} else {
buf.state = VA
}
default: /* syntax error */
err = buf.errorSymbol()
}
// endregion Action
}
if err != nil {
return
}
if buf.step() != nil {
break
}
if _, err = buf.first(); err != nil {
err = nil
break
}
}
if current == nil || buf.state != OK {
err = buf.errorEOF()
} else {
root = current.root()
if !root.ready() {
err = buf.errorEOF()
root = nil
}
}
return
}
// UnmarshalSafe do the same thing as Unmarshal, but copy data to the local variable, to make it editable.
func UnmarshalSafe(data []byte) (root *Node, err error) {
var safe []byte
safe = append(safe, data...)
return Unmarshal(safe)
}
// Must returns a Node if there was no error. Else - panic with error as the value.
func Must(root *Node, err error) *Node {
if err != nil {
panic(err)
}
return root
}
func getString(b *buffer) (*string, error) {
start := b.index
err := b.string(quotes, false)
if err != nil {
return nil, err
}
value, ok := unquote(b.data[start:b.index+1], quotes)
if !ok {
return nil, errorSymbol(b)
}
return &value, nil
}
func cptrs(cpy *string) *string {
if cpy == nil {
return nil
}
val := *cpy
return &val
}
func cptri(cpy *int) *int {
if cpy == nil {
return nil
}
val := *cpy
return &val
}