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This repository has been archived by the owner on Sep 19, 2022. It is now read-only.
game speed control (trying to finish that as we speak)
general purpose input mapping
general purpose renderer
Load tileset in minigene
add item inventory to leaders
add handling system of stats effectors for items
tutorial creating leader
tutorial creating item
get tiles to work on wasm
Publish to web
Leaders (aka Heroes/Champions): two generic Leaders should be created.
Give each side 4 melee and 1 ranged Leaders. Preset lane designations.
Fighting & Basic AI: When creeps/leaders encounter each other, they must engage in combat. Leaders will go away from enemy tower when they don't have friendly creeps around. They should probably seek out the nearest allied creep in their lane.
Buildings: There should be Towers, Barracks and a Core (the win condition)
The text was updated successfully, but these errors were encountered:
MVP Doc.
Pending
Finished
Give each side 4 melee and 1 ranged Leaders. Preset lane designations.
The text was updated successfully, but these errors were encountered: