diff --git a/workers/unity/Packages/com.improbable.gdk.core/Worker/WorkerConnector.cs b/workers/unity/Packages/com.improbable.gdk.core/Worker/WorkerConnector.cs index 37b528c7bf..24a57f449a 100644 --- a/workers/unity/Packages/com.improbable.gdk.core/Worker/WorkerConnector.cs +++ b/workers/unity/Packages/com.improbable.gdk.core/Worker/WorkerConnector.cs @@ -411,7 +411,7 @@ private void OnDisconnected(string reason) StartCoroutine(DeferredDisposeWorker()); } - private IEnumerator DeferredDisposeWorker() + protected IEnumerator DeferredDisposeWorker() { // Remove the world from the loop early, to avoid errors during the delay frame RemoveFromPlayerLoop();