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glidejs.d.ts
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glidejs.d.ts
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// Type definitions for Glide.js v1.0.6
// Project: http://glide.jedrzejchalubek.com/
// Definitions by: Milan Jaros <https://github.com/milanjaros/>
// Definitions: https://github.com/borisyankov/DefinitelyTyped
interface JQuery {
/**
* Glide is responsive and touch-friendly jQuery slider.
* Based on CSS3 transitions with fallback to older broswers.
* It's simple, lightweight and fast. Designed to slide,
* no less, no more.
*/
glide(options?: JQueryGlide.IGlideOptions): JQuery;
}
declare module JQueryGlide {
interface IGlideOptions {
/**
* Default: 4000
* {Int or Bool} False for turning off autoplay
*/
autoplay?: any;
/**
* Default: true {Bool} Pause autoplay on mouseover slider
*/
hoverpause?: boolean;
/**
* Default: true {Bool} Circular play (Animation continues without starting over once it reaches the last slide)
*/
circular?: boolean;
/**
* Default: 500
* Animation time in ms
* @type {Int}
*/
animationDuration?: number;
/**
* Default: cubic-bezier(0.165, 0.840, 0.440, 1.000)
* cubic-bezier(0.165, 0.840, 0.440, 1.000)
*/
animationTimingFunc?: string;
/**
* Default: true
* {Bool or String} Show/hide/appendTo arrows
* True for append arrows to slider wrapper
* False for not appending arrows
* Id or class name (e.g. '.class-name') for appending to specific HTML markup
*/
arrows?: any;
/**
* Default: 'slider-arrows'
* {String} Arrows wrapper class
*/
arrowsWrapperClass?: string;
/**
* Default: 'slider-arrow'
* {String} Main class for both arrows
*/
arrowMainClass?: string;
/**
* Default: 'slider-arrow--right'
* {String} Right arrow
*/
arrowRightClass?: string;
/**
* Default: 'next'
* {String} Right arrow text
*/
arrowRightText?: string;
/**
* Default: 'slider-arrow--left'
* {String} Left arrow
*/
arrowLeftClass?: string;
/**
* Default: 'prev'
* {String} Left arrow text
*/
arrowLeftText?: string;
/**
* Default: true
* {Bool or String} Show/hide/appendTo bullets navigation
* True for append arrows to slider wrapper
* False for not appending arrows
* Id or class name (e.g. '.class-name') for appending to specific HTML markup
*/
navigation?: any;
/**
* Default: true
* {Bool} Center bullet navigation
*/
navigationCenter?: boolean;
/**
* Default: 'slider-nav'
* {String} Navigation class
*/
navigationClass?: string;
/**
* Default: 'slider-nav__item'
* {String} Navigation item class
*/
navigationItemClass?: string;
/**
* Default: 'slider-nav__item--current'
* {String} Current navigation item class
*/
navigationCurrentItemClass?: string;
/**
* Default: true
* {Bool} Slide on left / right keyboard arrows press
*/
keyboard?: boolean;
/**
* Default: 60
* {Int or Bool} Touch settings
*/
touchDistance?: any;
/**
* Default: function () {}
* {Function} Callback before plugin init
*/
beforeInit?: Function;
/**
* Default: function () {}
* {Function} Callback after plugin init
*/
afterInit?: Function;
/**
* Default: function () {}
* {Function} Callback before slide change
*/
beforeTransition?: Function;
/**
* Default: function() {}
* {Function} Callback after slide change
*/
afterTransition?: Function;
}
interface IGlideApi {
/**
* Returning current slide number
*/
current(): number;
/**
* Rebuild and recalculate dimensions of slider elements
*/
reinit(): void;
/**
* Destroy and cleanup slider
*/
destroy(): void;
/**
* Starting autoplay
*/
play(): void;
/**
* Stopping autoplay
*/
pause(): void;
/**
* Slide one forward
*/
next(callback: Function): void;
/**
* Slide one backward
*/
prev(callback: Function): void;
/**
* Jump to current slide
*/
jump(distance: number, callback: Function): void;
/**
* Append navigation to specifed target (eq. 'body', '.class', '#id')
*/
nav(target: string): void;
/**
* Append arrows to specifed target (eq. 'body', '.class', '#id')
*/
arrows(target: string): void;
}
}