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Prevent potential overflow in rectangle functions
Build #1392: Commit e466123 pushed by slouken
July 21, 2024 19:50 14m 12s overflow
July 21, 2024 19:50 14m 12s
Prevent potential overflow in rectangle functions
Build #1391: Commit e963f49 pushed by slouken
July 21, 2024 19:43 11m 44s overflow
July 21, 2024 19:43 11m 44s
Added more 8-bit blit test coverage
Build #1390: Commit 4c122d4 pushed by slouken
July 21, 2024 18:11 10m 52s blitmap
July 21, 2024 18:11 10m 52s
Removed SDL_PROP_SURFACE_COLORSPACE_NUMBER
Build #1389: Commit c040a02 pushed by slouken
July 21, 2024 16:36 17m 27s main
July 21, 2024 16:36 17m 27s
Removed SDL_PROP_SURFACE_COLORSPACE_NUMBER
Build #1388: Commit ce25636 pushed by slouken
July 21, 2024 16:36 10m 46s colorspace-prop
July 21, 2024 16:36 10m 46s
Removed SDL_PROP_SURFACE_COLORSPACE_NUMBER
Build #1387: Commit b785962 pushed by slouken
July 21, 2024 15:45 12m 3s colorspace-prop
July 21, 2024 15:45 12m 3s
Fixed floating point rectangles to be mathematically correct.
Build #1386: Commit b33f86d pushed by slouken
July 21, 2024 09:04 10m 17s float-fix2
July 21, 2024 09:04 10m 17s
Fixed floating point rectangles to be mathematically correct.
Build #1385: Commit c18dcc3 pushed by slouken
July 21, 2024 08:40 16m 24s float-fix2
July 21, 2024 08:40 16m 24s
Fixed floating point rectangles to be mathematically correct.
Build #1384: Commit 259c977 pushed by slouken
July 21, 2024 08:37 12m 44s float-fix2
July 21, 2024 08:37 12m 44s
Fixed floating point rectangles to be mathematically correct.
Build #1383: Commit f797a2a pushed by slouken
July 21, 2024 08:25 9m 25s float-fix2
July 21, 2024 08:25 9m 25s
July 21, 2024 04:34 10m 9s
Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid()
Build #1381: Commit ac51347 pushed by slouken
July 21, 2024 01:09 9m 43s blit-tiled
July 21, 2024 01:09 9m 43s
Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid()
Build #1380: Commit 023448d pushed by slouken
July 20, 2024 23:46 12m 11s blit-tiled
July 20, 2024 23:46 12m 11s
Added SDL_BlitSurface9Grid() and SDL_RenderTexture9Grid()
Build #1379: Commit 8013ffe pushed by slouken
July 20, 2024 23:40 6m 46s blit-tiled
July 20, 2024 23:40 6m 46s
Added SDL_RenderTextureTiled()
Build #1378: Commit e73457e pushed by slouken
July 20, 2024 20:47 12m 28s blit-tiled
July 20, 2024 20:47 12m 28s
Enable texture wrapping for SDL_RenderGeometry()
Build #1376: Commit 03bb2c1 pushed by slouken
July 20, 2024 16:51 15m 44s main
July 20, 2024 16:51 15m 44s
Enable texture wrapping for SDL_RenderGeometry()
Build #1375: Commit 8af0152 pushed by slouken
July 20, 2024 16:50 10m 11s repeat
July 20, 2024 16:50 10m 11s
July 20, 2024 16:37 11m 28s
Enable texture wrapping for SDL_RenderGeometry()
Build #1373: Commit 8af0152 pushed by slouken
July 20, 2024 15:58 17m 13s repeat
July 20, 2024 15:58 17m 13s
Enable texture wrapping for SDL_RenderGeometry()
Build #1372: Commit 2a4abc8 pushed by slouken
July 20, 2024 15:56 10m 49s repeat
July 20, 2024 15:56 10m 49s
Enable texture wrapping for SDL_RenderGeometry()
Build #1371: Commit d399646 pushed by slouken
July 20, 2024 15:17 10m 4s repeat
July 20, 2024 15:17 10m 4s
First attempt at software rendering with wrapping texture addressing
Build #1370: Commit 3aecc01 pushed by slouken
July 20, 2024 05:54 6h 10m 34s repeat
July 20, 2024 05:54 6h 10m 34s
Enable texture wrapping for SDL_RenderGeometry()
Build #1369: Commit 45383e6 pushed by slouken
July 20, 2024 05:29 1h 13m 0s repeat
July 20, 2024 05:29 1h 13m 0s
Enable texture wrapping for SDL_RenderGeometry()
Build #1368: Commit 6b2938a pushed by slouken
July 20, 2024 04:55 1h 12m 19s repeat
July 20, 2024 04:55 1h 12m 19s