|
| 1 | +[_template]: ../templates/roundup.html |
| 2 | +[date]: / "2023-03-02 09:49:00" |
| 3 | +[modified]: / "2023-03-02 10:12:00" |
| 4 | +[published]: / "2023-03-02 12:00:00" |
| 5 | +[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" |
| 6 | +[author]: https://twitter.com/teormech "Alexander Hohlov" |
| 7 | +[contributor]: https://twitter.com/skial "skial" |
| 8 | +[contributor]: https://github.com/Yanrishatum "Pavel Alexandrov" |
| 9 | + |
| 10 | +# Haxe Roundup 667 |
| 11 | + |
| 12 | +Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. |
| 13 | + |
| 14 | +## Community Updates |
| 15 | + |
| 16 | +### News and Articles |
| 17 | + |
| 18 | +- There was an update to HaxeLib. It is minor release & has some bug fixes but stability is cool! Run `haxelib --global install haxelib`. via [Aurel Bílý](https://discord.com/channels/162395145352904705/286485321925918721/1080121435814633482) on the [Haxe Discord] server. |
| 19 | +- NeoVim config written entirely in Haxe _(using haxe-nvim)_ [milestone](https://community.haxe.org/t/neovim-config-written-entirely-in-haxe-using-haxe-nvim/3882?u=skial). |
| 20 | +- Creating a Launch Script with Haxe/Lime [article](https://www.elitemastereric.com/Launch-Script-Lime/) by EliteMasterEric. |
| 21 | +- Armory3D just got another release `2023.03`! [Full release notes](https://armory3d.org/notes#2023.03). via [RPaladin](https://twitter.com/RPaladin_01/status/1630960840466903040). |
| 22 | +- `[devlog]` 🏰[Medieval Fantasy City Generator `0.9.2`](https://www.patreon.com/posts/medieval-fantasy-79147510): assorted new features and improvements by [Oleg Dolya](https://twitter.com/watawatabou/status/1629176036767285248). |
| 23 | +- `[devlog]` Fraymakers EA [Update `v0.5.5`](https://store.steampowered.com/news/app/1420350/view/3683418857214512380) - Major Lost Input Fixes and More. |
| 24 | +- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. |
| 25 | +- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. |
| 26 | + |
| 27 | +##### _In case you missed it_ |
| 28 | + |
| 29 | +- Citadelic is now [available](https://kircode.com/en/post/citadelic-is-now-available)! |
| 30 | +- Formatting and Checkstyle in Haxe [article](https://www.elitemastereric.com/Haxe-Formatting/) by EliteMasterEric. |
| 31 | +- `[devlog]` Wartales Community Update `#5` [Out Now](https://store.steampowered.com/news/app/1527950/view/3678913989612250091)! |
| 32 | +- `[devlog]` Renaine Kickstarter Update `#43`: [The Illuminated Temple](https://www.kickstarter.com/projects/585676804/renaine-a-game-about-overcoming-failure/posts/3739385). |
| 33 | +- `[devlog]` Week OF 2023/02/17: [Shoutouts To Good Smile Edition](https://funkin.me/blog/2023-02-17/) by [ninja_muffin99](https://twitter.com/ninja_muffin99/status/1626894195314008064). |
| 34 | +- `[devlog]` [One Page Dungeon Generator `1.2.4`](https://www.patreon.com/posts/78826680): assorted new features and improvements by [Oleg Dolya](https://twitter.com/watawatabou/status/1626625401920290822). |
| 35 | + |
| 36 | +### Videos & Music |
| 37 | + |
| 38 | +- Marika Versus the Wall Walker [video](https://www.youtube.com/watch?v=QTkW8SY7KyA&widget_referrer=haxe.io) from Rogue of Vallas. |
| 39 | +- [Art Gallery](https://www.youtube.com/watch?v=QLWubcZvkNM&widget_referrer=haxe.io) & [ME Environment 1](https://www.youtube.com/watch?v=c_WjQSWa97A&widget_referrer=haxe.io) in Armory3D by Alexander Kleemann. |
| 40 | +- Understanding Conditions in [Armory 3D](https://www.youtube.com/watch?v=KuoQqb76MnU&widget_referrer=haxe.io). |
| 41 | +- Using 1 player controller across many levels in [Armory 3D](https://www.youtube.com/watch?v=7lzT_IwGzgM&widget_referrer=haxe.io). |
| 42 | +- Dead Cells: Return to Castlevania DLC - [Final Teaser & Surprise Reveal](https://www.youtube.com/watch?v=CsAyUBexG78&widget_referrer=haxe.io). |
| 43 | +- Dead Cells Mobile - [Everyone is Here Vol.2 release trailer](https://www.youtube.com/watch?v=NWlMnkSNvqQ&widget_referrer=haxe.io) |
| 44 | +- Dead Cells Mobile - [Boss Rush Release trailer](https://www.youtube.com/watch?v=JerXZSza1qM&widget_referrer=haxe.io) |
| 45 | +- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. |
| 46 | + |
| 47 | +##### _In case you missed it_ |
| 48 | + |
| 49 | +- How to [install Armory 3D](https://www.youtube.com/watch?v=7mifu6Gkf-c&widget_referrer=haxe.io). |
| 50 | +- Using Bundled scripts [in Armory 3D](https://twitter.com/rystatus/1628115293884059652). |
| 51 | + |
| 52 | +### Jobs, Bounties |
| 53 | + |
| 54 | +- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. |
| 55 | + |
| 56 | +#### Looking for work |
| 57 | + |
| 58 | +- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role. |
| 59 | +- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. |
| 60 | + |
| 61 | +#### Job listings |
| 62 | + |
| 63 | +- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console. :new: |
| 64 | +- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine. |
| 65 | +- Fire Falcom are [actively looking](https://community.haxe.org/t/fire-falcom-is-actively-looking-for-gaming-platform-programmers/3685?u=skial) for Gaming Platform Programmers. |
| 66 | +- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games. |
| 67 | + |
| 68 | +#### Bounties |
| 69 | +- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items. |
| 70 | +- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available. |
| 71 | +- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). |
| 72 | +- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. |
| 73 | + |
| 74 | +### Product Releases & Announcements |
| 75 | + |
| 76 | +- Citadelic Soundtrack is [now available](https://kircode.com/en/post/citadelic-soundtrack-is-now-available). |
| 77 | + |
| 78 | +##### From the [Haxe Discord] :key: server |
| 79 | + |
| 80 | +- [Crop Rotation](https://zwodahs.itch.io/crop-rotation) `0.0.5` is live! With new mechanic : Crop Set. via [ZwodahS](https://discord.com/channels/162395145352904705/1070564912469921906/1079768301800005784). |
| 81 | +- [Cherry On Top](https://drewbys-games.itch.io/cherry-on-top) is a cherry-throwing arcade microgame made by [Markl](https://discord.com/channels/162395145352904705/162664383082790912/1079620009120247878) for Nokia jam using HaxeFlixel. |
| 82 | +- [Fish, Man](https://spinlandgames.itch.io/fish-man-prototype) is a score-chaser game with a built in leaderboard by [tissproper](https://discord.com/channels/162395145352904705/162664383082790912/1080525708771741757). |
| 83 | + |
| 84 | +##### _In case you missed it_ |
| 85 | + |
| 86 | +- [Candy Rush](https://armory-3d.itch.io/candy-rush) is a simple clicker game made by [Armory 3D Community](https://twitter.com/rystatus/1627422333890621442) for a game jam. |
| 87 | +- [Chibi Ninja Shino-kun](https://store.steampowered.com/app/2175640/Chibi_Ninja_Shinokun_Treasure_of_Demon_Tower/): Treasure of Demon Tower now has a release date - March 14th! |
| 88 | +- [SavanDev](https://twitter.com/dylnavas36/status/1628256963497795585) has released first alpha version of [Latin America needs... GRAPE SODA!](https://savandev.itch.io/grapesoda) with the level editor. |
| 89 | +- Via the [Haxe Discord] server, [nondescript circle clicker](https://www.newgrounds.com/portal/view/874361) by [sayofthelor](https://discord.com/channels/162395145352904705/162664383082790912/1075645816481533982). |
| 90 | + |
| 91 | +### Previews & Demos |
| 92 | + |
| 93 | +#### Open Source |
| 94 | + |
| 95 | +##### Community Previews |
| 96 | + |
| 97 | +- Thanks to the Haxe community (and its multilingual nature), [HaxeUI now has a better locale support](https://twitter.com/IanHarrigan1982/status/1629422273865170953)! |
| 98 | +- Release of a [successor library](https://github.com/Yanrishatum/tiledhx) to old `format-tiled` in the form of `tiledhx` along with a [backstory article](https://github.com/Yanrishatum/tiledhx/blob/master/Backstory.md) of how both libraries came to be. |
| 99 | +- Nanjizal is [struggling with edge smoothing for triangles](https://twitter.com/Nanjizal_net/status/1630888725411422208), but they are looking better. |
| 100 | +- Michael Bickel: It's time to worry about compiling, running and reloading Haxe [as CPPIA scripts](https://twitter.com/dazKind/status/1629533927923744769). |
| 101 | + |
| 102 | +##### From the [Haxe Discord] :key: server |
| 103 | + |
| 104 | +- Ceramic is now able to [load tilemap objects from LDtk projects](https://discord.com/channels/162395145352904705/853414608747364352/1079427847388676196). |
| 105 | +- [Blue](https://discord.com/channels/162395145352904705/1079482062148481165/1079482062148481165) is a free, multi-platform, compiled programming language made with and inspired by Haxe! Currently there are four supported language backends (C++, Groovy, Haxe, and Javascript), however the compiler has a Lua API that allows you to make your own language backends easily without meddling with the compiler's source code. |
| 106 | + * [GitHub](https://github.com/BlueLangDev/Blue). |
| 107 | + * `[WIP]` [Documentation](https://bluelang.org/docs). |
| 108 | + * [Standard Library reference](https://bluelang.org/api-reference). |
| 109 | + |
| 110 | +##### _Git Repos_ |
| 111 | + |
| 112 | +- `[tink_sql]` `WIP` Initial SQL server support [pull request](https://github.com/haxetink/tink_sql/pull/152). |
| 113 | +- Ceramic `0.19.0` has been [released](https://github.com/ceramic-engine/ceramic/releases/tag/v0.19.0). |
| 114 | +- [HaxeBSON `git`](https://github.com/Cheemsandfriends/HaxeBSON) - BSON, short for Binary [JSON](https:///json.org), is a binary-encoded serialization of JSON-like documents. |
| 115 | +- [iterMagic `git`](https://github.com/nanjizal/iterMagic) - Helpers for `IntIter`. |
| 116 | +- [haxvolt `git`](https://github.com/ben-forster/haxvolt) - Haxvolt is a Haxe library for building Revolt bots. |
| 117 | +- [Haxefrog `git`](https://github.com/Weathercold/Haxefrog) - Example Mindustry _(automation tower defense RTS)_ mod in Haxe. |
| 118 | +- [FixedPointNumber `git`](https://github.com/LeotomasMC/FixedPointNumber) - A Haxe library for fixed point numbers. |
| 119 | +- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. |
| 120 | + |
| 121 | +#### Closed Source |
| 122 | + |
| 123 | +- Cornell Daly is [getting around to actual core game mechanics](https://twitter.com/bojjenclon/status/1628879132862939137) for their engine's POC project. |
| 124 | +- Quick videos from new `WIP` platformer game by Robert Alvarez: |
| 125 | + * What if mid-air jumps [made you smaller?](https://twitter.com/Rob1221dev/status/1628785704170844160) |
| 126 | + * Bigger isn't always [better](https://twitter.com/Rob1221dev/status/1630236318910300162). |
| 127 | +- New quick videos from [Renaine](https://store.steampowered.com/app/662340/Renaine/): |
| 128 | + * Hey look I'm the programmer and I can hastily shove in whatever [placeholder art for this duo boss](https://twitter.com/squuuidly/status/1628786768547033091) battle I want ok? |
| 129 | + * Messy fight from [an outtake](https://twitter.com/squuuidly/status/1629557990641508353). |
| 130 | + * Warning! One of these gnomes is not [like the others](https://twitter.com/squuuidly/status/1630608327599071233)! 🔺🔺🔺 |
| 131 | + * ARE YOU READY TO [CHALLENGE THE KING?](https://twitter.com/RenaineGame/status/1630297518931156992) |
| 132 | +- New quick videos from [Chibi Ninja Shino-kun](https://store.steampowered.com/app/2175640/Chibi_Ninja_Shinokun_Treasure_of_Demon_Tower/): |
| 133 | + * If stuff drops from above, Shino-kun gets [a little panicked...](https://twitter.com/ohsat_games/status/1629571594669391873) which is understandable, honestly. Look at the size of those things! |
| 134 | + * Chibi Ninja Shino-kun doesn't have one, not two, but [THREE ledge wobble animations](https://twitter.com/ohsat_games/status/1629838516858363904). Why do you think the game is taking so long? I got priorities ¯\_(ツ)_/¯ |
| 135 | + * If you kick a shield enemy standing on ice in Chibi Ninja Shino-kun, he'll slide farther than [he usually would...](https://twitter.com/ohsat_games/status/1630281034725040129) and he looks a bit unhappy about it. Might have something to do with that spike pit. |
| 136 | + * The current [state of Chibi Ninja Shino-kun](https://twitter.com/ohsat_games/status/1630580802797940736). |
| 137 | + * Even a master ninja like Shino-kun can't wall-jump when the walls are [covered in ice](https://twitter.com/ohsat_games/status/1631009035049750531). Who knew? |
| 138 | +- New quick videos from `WIP` Starfox remake game by SnkyGames: |
| 139 | + * [Blooper `#1`](https://twitter.com/SnkyGames/status/1629585123053035521). |
| 140 | + * [Blooper `#2`](https://twitter.com/SnkyGames/status/1629830055739154432). |
| 141 | + * Starfox update 🐸🐰🦅🦊, [new Camera 📹](https://twitter.com/SnkyGames/status/1629573331165773828). |
| 142 | + |
| 143 | +##### From the [Haxe Discord] :key: server |
| 144 | + |
| 145 | +- Yoplala is [making a dictation app for Linux](https://discord.com/channels/162395145352904705/162664383082790912/1080516447962398780). It uses Python target for now. Here is a [short video showing how it works](https://tempclip.com/vchFX1s2tyecDeQ/watch). |
| 146 | + |
| 147 | +### _Some_ Library Releases |
| 148 | + |
| 149 | +- [thrift `0.19.0`](https://lib.haxe.org/p/thrift) |
| 150 | +- [haxelib `4.0.3`](https://lib.haxe.org/p/haxelib) |
| 151 | +- [intl `0.3.2`](https://lib.haxe.org/p/intl) |
| 152 | +- [SScript `1.9.9`](https://lib.haxe.org/p/SScript) |
| 153 | +- [tink_domspec `0.4.0`](https://lib.haxe.org/p/tink_domspec) |
| 154 | +- [hxdiscord `0.3.0`](https://lib.haxe.org/p/hxdiscord) |
| 155 | +- [tiledhx `1.0.0`](https://lib.haxe.org/p/tiledhx) |
| 156 | +- [haxe-doctest `3.2.1`](https://lib.haxe.org/p/haxe-doctest) |
| 157 | +- [lex `1.0.0`](https://lib.haxe.org/p/lex) |
| 158 | +- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. |
| 159 | + |
| 160 | +### People & Projects to support |
| 161 | + |
| 162 | +- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. |
| 163 | +- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. |
| 164 | +- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. |
| 165 | +- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. |
| 166 | +- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. |
| 167 | +- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. |
| 168 | +- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. |
| 169 | +- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. |
| 170 | +- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. |
| 171 | +- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. |
| 172 | +- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. |
| 173 | +- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. |
| 174 | +- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. |
| 175 | +- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. |
| 176 | +- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. |
| 177 | +- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. |
| 178 | +- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. |
| 179 | +- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. |
| 180 | + |
| 181 | +## Updates from the Haxe core |
| 182 | + |
| 183 | +### Current Proposals & Discussions |
| 184 | + |
| 185 | +- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101). |
| 186 | +- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100). |
| 187 | +- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). |
| 188 | +- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). |
| 189 | +- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). |
| 190 | +- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). |
| 191 | +- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). |
| 192 | +- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). |
| 193 | +- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). |
| 194 | +- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). |
| 195 | +- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). |
| 196 | +- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). |
| 197 | +- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). |
| 198 | +- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ |
| 199 | + |
| 200 | +### Core Changes |
| 201 | + |
| 202 | +58~ updates have been made to Haxe in the [last week][last week newurl]. |
| 203 | + |
| 204 | +- Extended EnumFlags [issue](https://github.com/HaxeFoundation/haxe/issues/10981). |
| 205 | +- `[lua]` Speed up `StringTools.(starts|ends)With` on Lua [merged](https://github.com/HaxeFoundation/haxe/pull/10983). |
| 206 | +- `[lua]` Exit code 0 in case of error [issue](https://github.com/HaxeFoundation/haxe/issues/10979). |
| 207 | +- `[eval/lua]` `Reflect.hasField` on function reference throws exception [issue](https://github.com/HaxeFoundation/haxe/issues/10993). |
| 208 | +- `[cppia]` Create cppia output folder if it doesn't exist [pull request](https://github.com/HaxeFoundation/haxe/pull/10991). |
| 209 | +- `[neko]` Add `boot -c` flag to nekotools help [pull request](https://github.com/HaxeFoundation/neko/pull/273). |
| 210 | +- `[php]` Vector + conditionals can break diagnostics [issue](https://github.com/HaxeFoundation/haxe/issues/10992). |
| 211 | + |
| 212 | +##### _In case you missed it_ |
| 213 | + |
| 214 | +- Add define to retain meta upon typing [discussion](https://github.com/HaxeFoundation/haxe/pull/10973). |
| 215 | +- `[hl]` `Type.getInstanceFields` returns extra empty string in HL when inheriting interface [issue](https://github.com/HaxeFoundation/haxe/issues/10971). |
| 216 | +- `[lua]` Add missing `FileHandle.lines()` function [merged](https://github.com/HaxeFoundation/haxe/pull/10974). |
| 217 | + |
| 218 | +You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. |
| 219 | + |
| 220 | +Take it easy everyone, stay safe and see you next week. :ua: |
| 221 | + |
| 222 | +[benchmarks]: https://benchs.haxe.org/ |
| 223 | +[nightly build]: http://build.haxe.org |
| 224 | +[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution |
| 225 | +[last week]: https://github.com/search?q=closed:2023-02-23..2023-03-02+org:haxefoundation+is:closed |
| 226 | +[last week newurl]: https://github.com/search?q=updated:%3E2023-02-23+org:haxefoundation |
| 227 | +[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-02-23%22+language:Haxe&s=updated&type=Repositories |
| 228 | +[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo |
| 229 | +[Armory Discord]: https://discord.com/invite/7jDud8R3dE |
| 230 | +[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE |
| 231 | +[FeathersUI Discord]: https://discord.com/invite/SnJBC53 |
| 232 | +[Deepnight Discord]: https://discord.gg/xRMdA4er |
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