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[_template]: ../templates/roundup.html
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[date]: / "2023-03-02 09:49:00"
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[modified]: / "2023-03-02 10:12:00"
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[published]: / "2023-03-02 12:00:00"
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[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!"
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[author]: https://twitter.com/teormech "Alexander Hohlov"
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[contributor]: https://twitter.com/skial "skial"
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[contributor]: https://github.com/Yanrishatum "Pavel Alexandrov"
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# Haxe Roundup 667
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Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler.
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## Community Updates
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### News and Articles
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- There was an update to HaxeLib. It is minor release & has some bug fixes but stability is cool! Run `haxelib --global install haxelib`. via [Aurel Bílý](https://discord.com/channels/162395145352904705/286485321925918721/1080121435814633482) on the [Haxe Discord] server.
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- NeoVim config written entirely in Haxe _(using haxe-nvim)_ [milestone](https://community.haxe.org/t/neovim-config-written-entirely-in-haxe-using-haxe-nvim/3882?u=skial).
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- Creating a Launch Script with Haxe/Lime [article](https://www.elitemastereric.com/Launch-Script-Lime/) by EliteMasterEric.
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- Armory3D just got another release `2023.03`! [Full release notes](https://armory3d.org/notes#2023.03). via [RPaladin](https://twitter.com/RPaladin_01/status/1630960840466903040).
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- `[devlog]` 🏰[Medieval Fantasy City Generator `0.9.2`](https://www.patreon.com/posts/medieval-fantasy-79147510): assorted new features and improvements by [Oleg Dolya](https://twitter.com/watawatabou/status/1629176036767285248).
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- `[devlog]` Fraymakers EA [Update `v0.5.5`](https://store.steampowered.com/news/app/1420350/view/3683418857214512380) - Major Lost Input Fixes and More.
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- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon.
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- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects.
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##### _In case you missed it_
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- Citadelic is now [available](https://kircode.com/en/post/citadelic-is-now-available)!
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- Formatting and Checkstyle in Haxe [article](https://www.elitemastereric.com/Haxe-Formatting/) by EliteMasterEric.
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- `[devlog]` Wartales Community Update `#5` [Out Now](https://store.steampowered.com/news/app/1527950/view/3678913989612250091)!
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- `[devlog]` Renaine Kickstarter Update `#43`: [The Illuminated Temple](https://www.kickstarter.com/projects/585676804/renaine-a-game-about-overcoming-failure/posts/3739385).
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- `[devlog]` Week OF 2023/02/17: [Shoutouts To Good Smile Edition](https://funkin.me/blog/2023-02-17/) by [ninja_muffin99](https://twitter.com/ninja_muffin99/status/1626894195314008064).
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- `[devlog]` [One Page Dungeon Generator `1.2.4`](https://www.patreon.com/posts/78826680): assorted new features and improvements by [Oleg Dolya](https://twitter.com/watawatabou/status/1626625401920290822).
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### Videos & Music
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- Marika Versus the Wall Walker [video](https://www.youtube.com/watch?v=QTkW8SY7KyA&widget_referrer=haxe.io) from Rogue of Vallas.
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- [Art Gallery](https://www.youtube.com/watch?v=QLWubcZvkNM&widget_referrer=haxe.io) & [ME Environment 1](https://www.youtube.com/watch?v=c_WjQSWa97A&widget_referrer=haxe.io) in Armory3D by Alexander Kleemann.
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- Understanding Conditions in [Armory 3D](https://www.youtube.com/watch?v=KuoQqb76MnU&widget_referrer=haxe.io).
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- Using 1 player controller across many levels in [Armory 3D](https://www.youtube.com/watch?v=7lzT_IwGzgM&widget_referrer=haxe.io).
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- Dead Cells: Return to Castlevania DLC - [Final Teaser & Surprise Reveal](https://www.youtube.com/watch?v=CsAyUBexG78&widget_referrer=haxe.io).
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- Dead Cells Mobile - [Everyone is Here Vol.2 release trailer](https://www.youtube.com/watch?v=NWlMnkSNvqQ&widget_referrer=haxe.io)
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- Dead Cells Mobile - [Boss Rush Release trailer](https://www.youtube.com/watch?v=JerXZSza1qM&widget_referrer=haxe.io)
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- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_.
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##### _In case you missed it_
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- How to [install Armory 3D](https://www.youtube.com/watch?v=7mifu6Gkf-c&widget_referrer=haxe.io).
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- Using Bundled scripts [in Armory 3D](https://twitter.com/rystatus/1628115293884059652).
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### Jobs, Bounties
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- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_.
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#### Looking for work
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- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role.
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- [Rudy Geslin](https://github.com/kLabz) is available for freelance work.
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#### Job listings
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- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console. :new:
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- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine.
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- Fire Falcom are [actively looking](https://community.haxe.org/t/fire-falcom-is-actively-looking-for-gaming-platform-programmers/3685?u=skial) for Gaming Platform Programmers.
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- Little team is [looking for a Haxe developer](https://gamedev.ru/job/forum/?id=264871) to work on HTML5 games.
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#### Bounties
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- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items.
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- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available.
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- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5).
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- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features.
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### Product Releases & Announcements
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- Citadelic Soundtrack is [now available](https://kircode.com/en/post/citadelic-soundtrack-is-now-available).
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##### From the [Haxe Discord] :key: server
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- [Crop Rotation](https://zwodahs.itch.io/crop-rotation) `0.0.5` is live! With new mechanic : Crop Set. via [ZwodahS](https://discord.com/channels/162395145352904705/1070564912469921906/1079768301800005784).
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- [Cherry On Top](https://drewbys-games.itch.io/cherry-on-top) is a cherry-throwing arcade microgame made by [Markl](https://discord.com/channels/162395145352904705/162664383082790912/1079620009120247878) for Nokia jam using HaxeFlixel.
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- [Fish, Man](https://spinlandgames.itch.io/fish-man-prototype) is a score-chaser game with a built in leaderboard by [tissproper](https://discord.com/channels/162395145352904705/162664383082790912/1080525708771741757).
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##### _In case you missed it_
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- [Candy Rush](https://armory-3d.itch.io/candy-rush) is a simple clicker game made by [Armory 3D Community](https://twitter.com/rystatus/1627422333890621442) for a game jam.
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- [Chibi Ninja Shino-kun](https://store.steampowered.com/app/2175640/Chibi_Ninja_Shinokun_Treasure_of_Demon_Tower/): Treasure of Demon Tower now has a release date - March 14th!
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- [SavanDev](https://twitter.com/dylnavas36/status/1628256963497795585) has released first alpha version of [Latin America needs... GRAPE SODA!](https://savandev.itch.io/grapesoda) with the level editor.
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- Via the [Haxe Discord] server, [nondescript circle clicker](https://www.newgrounds.com/portal/view/874361) by [sayofthelor](https://discord.com/channels/162395145352904705/162664383082790912/1075645816481533982).
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### Previews & Demos
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#### Open Source
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##### Community Previews
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- Thanks to the Haxe community (and its multilingual nature), [HaxeUI now has a better locale support](https://twitter.com/IanHarrigan1982/status/1629422273865170953)!
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- Release of a [successor library](https://github.com/Yanrishatum/tiledhx) to old `format-tiled` in the form of `tiledhx` along with a [backstory article](https://github.com/Yanrishatum/tiledhx/blob/master/Backstory.md) of how both libraries came to be.
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- Nanjizal is [struggling with edge smoothing for triangles](https://twitter.com/Nanjizal_net/status/1630888725411422208), but they are looking better.
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- Michael Bickel: It's time to worry about compiling, running and reloading Haxe [as CPPIA scripts](https://twitter.com/dazKind/status/1629533927923744769).
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##### From the [Haxe Discord] :key: server
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- Ceramic is now able to [load tilemap objects from LDtk projects](https://discord.com/channels/162395145352904705/853414608747364352/1079427847388676196).
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- [Blue](https://discord.com/channels/162395145352904705/1079482062148481165/1079482062148481165) is a free, multi-platform, compiled programming language made with and inspired by Haxe! Currently there are four supported language backends (C++, Groovy, Haxe, and Javascript), however the compiler has a Lua API that allows you to make your own language backends easily without meddling with the compiler's source code.
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* [GitHub](https://github.com/BlueLangDev/Blue).
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* `[WIP]` [Documentation](https://bluelang.org/docs).
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* [Standard Library reference](https://bluelang.org/api-reference).
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##### _Git Repos_
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- `[tink_sql]` `WIP` Initial SQL server support [pull request](https://github.com/haxetink/tink_sql/pull/152).
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- Ceramic `0.19.0` has been [released](https://github.com/ceramic-engine/ceramic/releases/tag/v0.19.0).
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- [HaxeBSON `git`](https://github.com/Cheemsandfriends/HaxeBSON) - BSON, short for Bin­ary [JSON](https:///json.org), is a bin­ary-en­coded seri­al­iz­a­tion of JSON-like doc­u­ments.
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- [iterMagic `git`](https://github.com/nanjizal/iterMagic) - Helpers for `IntIter`.
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- [haxvolt `git`](https://github.com/ben-forster/haxvolt) - Haxvolt is a Haxe library for building Revolt bots.
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- [Haxefrog `git`](https://github.com/Weathercold/Haxefrog) - Example Mindustry _(automation tower defense RTS)_ mod in Haxe.
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- [FixedPointNumber `git`](https://github.com/LeotomasMC/FixedPointNumber) - A Haxe library for fixed point numbers.
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- _Check out the latest open source Haxe projects over on [GitHub][latest github]_.
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#### Closed Source
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- Cornell Daly is [getting around to actual core game mechanics](https://twitter.com/bojjenclon/status/1628879132862939137) for their engine's POC project.
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- Quick videos from new `WIP` platformer game by Robert Alvarez:
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* What if mid-air jumps [made you smaller?](https://twitter.com/Rob1221dev/status/1628785704170844160)
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* Bigger isn't always [better](https://twitter.com/Rob1221dev/status/1630236318910300162).
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- New quick videos from [Renaine](https://store.steampowered.com/app/662340/Renaine/):
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* Hey look I'm the programmer and I can hastily shove in whatever [placeholder art for this duo boss](https://twitter.com/squuuidly/status/1628786768547033091) battle I want ok?
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* Messy fight from [an outtake](https://twitter.com/squuuidly/status/1629557990641508353).
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* Warning! One of these gnomes is not [like the others](https://twitter.com/squuuidly/status/1630608327599071233)! 🔺🔺🔺
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* ARE YOU READY TO [CHALLENGE THE KING?](https://twitter.com/RenaineGame/status/1630297518931156992)
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- New quick videos from [Chibi Ninja Shino-kun](https://store.steampowered.com/app/2175640/Chibi_Ninja_Shinokun_Treasure_of_Demon_Tower/):
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* If stuff drops from above, Shino-kun gets [a little panicked...](https://twitter.com/ohsat_games/status/1629571594669391873) which is understandable, honestly. Look at the size of those things!
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* Chibi Ninja Shino-kun doesn't have one, not two, but [THREE ledge wobble animations](https://twitter.com/ohsat_games/status/1629838516858363904). Why do you think the game is taking so long? I got priorities ¯\_(ツ)_
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* If you kick a shield enemy standing on ice in Chibi Ninja Shino-kun, he'll slide farther than [he usually would...](https://twitter.com/ohsat_games/status/1630281034725040129) and he looks a bit unhappy about it. Might have something to do with that spike pit.
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* The current [state of Chibi Ninja Shino-kun](https://twitter.com/ohsat_games/status/1630580802797940736).
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* Even a master ninja like Shino-kun can't wall-jump when the walls are [covered in ice](https://twitter.com/ohsat_games/status/1631009035049750531). Who knew?
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- New quick videos from `WIP` Starfox remake game by SnkyGames:
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* [Blooper `#1`](https://twitter.com/SnkyGames/status/1629585123053035521).
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* [Blooper `#2`](https://twitter.com/SnkyGames/status/1629830055739154432).
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* Starfox update 🐸🐰🦅🦊, [new Camera 📹](https://twitter.com/SnkyGames/status/1629573331165773828).
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##### From the [Haxe Discord] :key: server
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- Yoplala is [making a dictation app for Linux](https://discord.com/channels/162395145352904705/162664383082790912/1080516447962398780). It uses Python target for now. Here is a [short video showing how it works](https://tempclip.com/vchFX1s2tyecDeQ/watch).
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### _Some_ Library Releases
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- [thrift `0.19.0`](https://lib.haxe.org/p/thrift)
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- [haxelib `4.0.3`](https://lib.haxe.org/p/haxelib)
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- [intl `0.3.2`](https://lib.haxe.org/p/intl)
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- [SScript `1.9.9`](https://lib.haxe.org/p/SScript)
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- [tink_domspec `0.4.0`](https://lib.haxe.org/p/tink_domspec)
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- [hxdiscord `0.3.0`](https://lib.haxe.org/p/hxdiscord)
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- [tiledhx `1.0.0`](https://lib.haxe.org/p/tiledhx)
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- [haxe-doctest `3.2.1`](https://lib.haxe.org/p/haxe-doctest)
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- [lex `1.0.0`](https://lib.haxe.org/p/lex)
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- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_.
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### People & Projects to support
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- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel.
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- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence.
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- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel.
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- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL.
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- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library.
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- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets.
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- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom.
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- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe.
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- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library.
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- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials.
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- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries.
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- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits.
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- [OpenFL](https://www.patreon.com/openfl) is creating free open source software.
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- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries.
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- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine.
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- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop.
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- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation.
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- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler.
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## Updates from the Haxe core
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### Current Proposals & Discussions
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- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101).
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- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100).
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- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99).
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- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98).
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- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97).
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- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96).
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- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95).
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- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93).
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- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91).
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- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089).
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- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86).
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- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60).
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- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27).
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- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._
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### Core Changes
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58~ updates have been made to Haxe in the [last week][last week newurl].
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- Extended EnumFlags [issue](https://github.com/HaxeFoundation/haxe/issues/10981).
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- `[lua]` Speed up `StringTools.(starts|ends)With` on Lua [merged](https://github.com/HaxeFoundation/haxe/pull/10983).
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- `[lua]` Exit code 0 in case of error [issue](https://github.com/HaxeFoundation/haxe/issues/10979).
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- `[eval/lua]` `Reflect.hasField` on function reference throws exception [issue](https://github.com/HaxeFoundation/haxe/issues/10993).
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- `[cppia]` Create cppia output folder if it doesn't exist [pull request](https://github.com/HaxeFoundation/haxe/pull/10991).
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- `[neko]` Add `boot -c` flag to nekotools help [pull request](https://github.com/HaxeFoundation/neko/pull/273).
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- `[php]` Vector + conditionals can break diagnostics [issue](https://github.com/HaxeFoundation/haxe/issues/10992).
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##### _In case you missed it_
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- Add define to retain meta upon typing [discussion](https://github.com/HaxeFoundation/haxe/pull/10973).
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- `[hl]` `Type.getInstanceFields` returns extra empty string in HL when inheriting interface [issue](https://github.com/HaxeFoundation/haxe/issues/10971).
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- `[lua]` Add missing `FileHandle.lines()` function [merged](https://github.com/HaxeFoundation/haxe/pull/10974).
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You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site.
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Take it easy everyone, stay safe and see you next week. :ua:
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[benchmarks]: https://benchs.haxe.org/
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[nightly build]: http://build.haxe.org
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[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution
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[last week]: https://github.com/search?q=closed:2023-02-23..2023-03-02+org:haxefoundation+is:closed
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[last week newurl]: https://github.com/search?q=updated:%3E2023-02-23+org:haxefoundation
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[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-02-23%22+language:Haxe&s=updated&type=Repositories
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[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo
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[Armory Discord]: https://discord.com/invite/7jDud8R3dE
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[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE
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[FeathersUI Discord]: https://discord.com/invite/SnJBC53
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[Deepnight Discord]: https://discord.gg/xRMdA4er

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