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Dimension-specific terrain handling (void tile, column tile, etc) #8

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JohnsonJohnsonson opened this issue Nov 3, 2024 · 4 comments
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enhancement New feature or request

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@JohnsonJohnsonson
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I'm currently creating a compatibility pack for the Aether, but the void tiles default to those of the end - I think it'd be cute (and functional) if I could define a custom void tile with clouds and such, purely for use in the Aether.

@sisby-folk
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Makes sense - Is the biome in the aether just minecraft:void?

@sisby-folk sisby-folk changed the title Allow us to define per-dimension void tiles Biome textures per-dimension Nov 3, 2024
@sisby-folk sisby-folk added the enhancement New feature or request label Nov 3, 2024
@JohnsonJohnsonson
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I believe it's done through the world generation, i.e. the empty air also has a regular biome, it just doesn't spawn any terrain. The Atlas works, because it seems to detect that there is no terrain there, but it just defaults to the End's void tile

@sisby-folk sisby-folk changed the title Biome textures per-dimension Dimension-specific terrain handling (void tile, column tile, etc) Nov 3, 2024
@sisby-folk
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aha! got it, let me swap titles.

@sisby-folk
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closing this in favour of sisby-folk/antique-atlas#249

@sisby-folk sisby-folk closed this as not planned Won't fix, can't repro, duplicate, stale Nov 13, 2024
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