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Add Game Production #2509
Add Game Production #2509
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unicorn |
thanks for revieving my fnf resources pr! |
Lint OK npx awesome-lint https://github.com/vhladiienko/awesome-game-production |
Thank you @MartinZikmund ! Wouldn't have noticed that, as I rarely use dark themes 😅 Replaced the title image, so glad we have AI. |
Great list! The only item that I think can be improved is:
Maybe |
Thank you @rickstaa ! I've rephrased a bit based on your suggestion, as the list is focused not on the whole process and its components, but rather the role of a producer as a manager and facilitator of the process. Hope this is more clear now 🙂 |
Awesome Game Production
This list collects awesome resources for game producers specifically (sometimes oversimplified as Project Managers in game development), as leading a game production process requires numerous skills and knowledge in a whole variety of areas.
Reviewed PRs:
By submitting this pull request I confirm I've read and complied with the below requirements 🖖
Please read it multiple times. I spent a lot of time on these guidelines and most people miss a lot.
Requirements for your pull request
Try to prioritize unreviewed PRs, but you can also add more comments to reviewed PRs. Go through the below list when reviewing. This requirement is meant to help make the Awesome project self-sustaining. Comment here which PRs you reviewed. You're expected to put a good effort into this and to be thorough. Look at previous PR reviews for inspiration. Just commenting “looks good” or simply marking the pull request as approved does not count! You have to actually point out mistakes or improvement suggestions.
Add Name of List
.Add Swift
Add Software Architecture
Update readme.md
Add Awesome Swift
Add swift
add Swift
Adding Swift
Added Swift
- [iOS](…) - Mobile operating system for Apple phones and tablets.
- [Framer](…) - Prototyping interactive UI designs.
- [iOS](…) - Resources and tools for iOS development.
- [Framer](…)
- [Framer](…) - prototyping interactive UI designs
#readme
.- [Software Architecture](https://github.com/simskij/awesome-software-architecture#readme) - The discipline of designing and building software.
Requirements for your Awesome list
That means 30 days from either the first real commit or when it was open-sourced. Whatever is most recent.
awesome-lint
on your list and fix the reported issues. If there are false-positives or things that cannot/shouldn't be fixed, please report it.main
, notmaster
.Mobile operating system for Apple phones and tablets.
Prototyping interactive UI designs.
Resources and tools for iOS development.
Awesome Framer packages and tools.
If you have not put in considerable effort into your list, your pull request will be immediately closed.
awesome-name-of-list
.awesome-swift
awesome-web-typography
awesome-Swift
AwesomeWebTypography
# Awesome Name of List
.# Awesome Swift
# Awesome Web Typography
# awesome-swift
# AwesomeSwift
awesome-list
&awesome
as GitHub topics. I encourage you to add more relevant topics.Contents
, notTable of Contents
.Contributing
orFootnotes
sections.https://github.com/<user>/<repo>/community/license/new?branch=main&template=cc0-1.0
(replace<user>
and<repo>
accordingly).license
orLICENSE
in the repo root with the license text.Licence
section to the readme. GitHub already shows the license name and link to the full text at the top of the repo.unicorn
.contributing.md
. Casing is up to you.Contributing
, positioned at the top or bottom of the main content.Footnotes
section at the bottom of the readme. The section should not be present in the Table of Contents.Example:
- [AVA](…) - JavaScript test runner.
Node.js
, notNodeJS
ornode.js
.You can still use Travis for list linting, but the badge has no value in the readme.
Inspired by awesome-foo
orInspired by the Awesome project
kinda link at the top of the readme. The Awesome badge is enough.Go to the top and read it again.