@@ -2011,7 +2011,10 @@ struct evoker_action_t : public parse_action_effects_t<Base>
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// (unsigned) ignore_mask: Bitmask to skip effect# n corresponding to the n'th bit
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void apply_debuffs_effects ()
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{
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- parse_target_effects ( d_value_fn ( &evoker_td_t ::debuffs_t ::shattering_star ), p ()->talent .shattering_star , 1.0 );
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+ if ( p ()->talent .shattering_star .ok () )
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+ {
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+ parse_target_effects ( d_fn ( &evoker_td_t ::debuffs_t ::shattering_star ), p ()->talent .shattering_star );
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+ }
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if ( p ()->talent .scalecommander .melt_armor .ok () )
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{
@@ -4260,6 +4263,7 @@ struct disintegrate_t : public essence_spell_t
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channeled = tick_zero = true ;
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auto surge = p->get_secondary_action <eternity_surge_t ::eternity_surge_damage_t >( " scintillation" , " scintillation" );
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+ surge->not_a_proc = true ;
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surge->s_data_reporting = p->talent .scintillation ;
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surge->name_str_reporting = " scintillation" ;
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surge->proc_spell_type = proc_spell_type_e::SCINTILLATION;
@@ -4999,7 +5003,7 @@ struct shattering_star_t : public evoker_spell_t
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evoker_spell_t::impact ( s );
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if ( result_is_hit ( s->result ) )
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- td ( s->target )->debuffs .shattering_star ->trigger ( - 1 , td ( s-> target )-> debuffs . shattering_star -> default_value );
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+ td ( s->target )->debuffs .shattering_star ->trigger ();
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}
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double composite_da_multiplier ( const action_state_t * s ) const override
@@ -7250,6 +7254,7 @@ evoker_td_t::evoker_td_t( player_t* target, evoker_t* evoker )
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evoker->talent .shattering_star )
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->set_cooldown ( 0_ms )
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->apply_affecting_aura ( evoker->talent .focusing_iris )
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+ ->set_refresh_behavior ( buff_refresh_behavior::EXTEND )
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->set_default_value_from_effect ( 3 , 0.01 );
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debuffs.in_firestorm = make_buff_fallback ( evoker->talent .firestorm .ok (), *this , " in_firestorm" )
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