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Physics freaks out in builds. At first, I thought it was PlayerMoveSystem not running in the simulation group. So I added that also the automatic delta time provided by the ECS system was not providing the fixed time, so I fixed that as well. In Editor it's running fine but in builds the player is just jerking around and movement and jumping are next to impossible.
The text was updated successfully, but these errors were encountered:
Physics freaks out in builds. At first, I thought it was PlayerMoveSystem not running in the simulation group. So I added that also the automatic delta time provided by the ECS system was not providing the fixed time, so I fixed that as well. In Editor it's running fine but in builds the player is just jerking around and movement and jumping are next to impossible.
The text was updated successfully, but these errors were encountered: