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As of now, the "motion check" on NoCrystal is hard coded on (it will not place as long as you are moving). Requesting that the check be made into a toggle to allow for more aggressive surrounding in combat.
The text was updated successfully, but these errors were encountered:
The reason that's there is because if surround is allowed to place while the player is moving, it completely blocks the player from moving by placing blocks around them all the time. When I tested this I tried adding an option for what the threshold should be, but it didn't seem to make much of a difference. Would probably be worth revisiting though.
As of now, the "motion check" on NoCrystal is hard coded on (it will not place as long as you are moving). Requesting that the check be made into a toggle to allow for more aggressive surrounding in combat.
The text was updated successfully, but these errors were encountered: