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Copy pathCMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.21)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_OSX_ARCHITECTURES "arm64;x86_64")
set(CMAKE_CXX_VISIBILITY_PRESET hidden)
project(ChristianMod VERSION 1.0.0)
add_library(${PROJECT_NAME} SHARED
# Main
src/main.cpp
# Christian Mod Layer
src/ChristianModLayer/ChristianModLayer.cpp
src/ChristianModLayer/ChristianModLayer.hpp
# Christian Mod Scene
src/ChristianModScene/ChristianModScene.cpp
src/ChristianModScene/ChristianModScene.hpp
# HAYFT Popup
src/HAYFT_Popup/HAYFT_Popup.cpp
src/HAYFT_Popup/HAYFT_Popup.hpp
# Hooks
src/Hooks/CustomCreatorLayer/CustomCreatorLayer.cpp
# Utils
src/Utils/Utils.hpp
)
if (NOT DEFINED ENV{GEODE_SDK})
message(FATAL_ERROR "Unable to find Geode SDK! Please define GEODE_SDK environment variable to point to Geode")
else()
message(STATUS "Found Geode: $ENV{GEODE_SDK}")
endif()
add_subdirectory($ENV{GEODE_SDK} ${CMAKE_CURRENT_BINARY_DIR}/geode)
setup_geode_mod(${PROJECT_NAME})