{"payload":{"header_redesign_enabled":false,"results":[{"id":"521923138","archived":false,"color":"#178600","followers":6,"has_funding_file":false,"hl_name":"seb776/GLSLIncludes","hl_trunc_description":"A small program to make possible the use of the #include syntax in glsl shaders","language":"C#","mirror":false,"owned_by_organization":false,"public":true,"repo":{"repository":{"id":521923138,"name":"GLSLIncludes","owner_id":6959379,"owner_login":"seb776","updated_at":"2022-08-31T11:55:14.318Z","has_issues":true}},"sponsorable":false,"topics":[],"type":"Public","help_wanted_issues_count":0,"good_first_issue_issues_count":0,"starred_by_current_user":false}],"type":"repositories","page":1,"page_count":1,"elapsed_millis":70,"errors":[],"result_count":1,"facets":[],"protected_org_logins":[],"topics":null,"query_id":"","logged_in":false,"sign_up_path":"/signup?source=code_search_results","sign_in_path":"/login?return_to=https%3A%2F%2Fgithub.com%2Fsearch%3Fq%3Drepo%253Aseb776%252FGLSLIncludes%2B%2Blanguage%253AC%2523","metadata":null,"csrf_tokens":{"/seb776/GLSLIncludes/star":{"post":"pYUgS_nq666mQeGPvwU2ZXRffpkM3W2RkRmOitJkKJGmP5nBr2xO6j6CDGZSm6fNqZ0Q2JL5bX8kLItaFseC_Q"},"/seb776/GLSLIncludes/unstar":{"post":"9Lw-_IjWmSq3T19kD1XCn5AsGnywur8VQ-PnLV-PGzy3i4sevygasv2BYNrxgAiqJRh-1lCqe-UiUEtQLvjsfg"},"/sponsors/batch_deferred_sponsor_buttons":{"post":"2tHVJeq8taP_lm69cbur-ydIVosFSv3-UJw3QZkCDS_82n1BnxNHJ5QlLaQyIFTGJJgFx5Y3AZ9YK0gd0Et4gw"}}},"title":"Repository search results"}