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instoozey/SSave (press backspace or delete to remove)

Hello dear, how are you? I d like to request that the validation that makes the type SSAVE_TYPE.REAL be checked to see if it is also of type is_int64 Motivation I ve come across this situation in my ...
  • rbarbosa95
  • Opened 
    on Feb 21, 2024
  • #16

enhancement
  • stoozey
  • Opened 
    on Dec 29, 2023
  • #14

- reset(name) function which resets a value to it s default value - reset_all() function which resets all values to their default value
enhancement
  • stoozey
  • Opened 
    on Dec 10, 2023
  • #13

My understanding is that consoles require async saving and loading (citation link here). So I’m requesting that this library provide async versions of its functions that are backed by https://manual.yoyogames.com/GameMaker_Language/GML_Reference/Buffers/buffer_save_async.htm ...
  • dgreene1
  • Opened 
    on Nov 15, 2023
  • #12

Hello. I was wondering if you could add to the readme the list of platforms where this has been tested on? Like has it worked on consoles?
  • dgreene1
  • 1
  • Opened 
    on Nov 14, 2023
  • #11

bug
  • stoozey
  • 1
  • Opened 
    on Oct 10, 2023
  • #10

Add support for functions that can generate default values upon creation of the ssave. For example: add_value( name , SSAVE_TYPE.ARRAY, funciton() { return [] })
enhancement
  • stoozey
  • 1
  • Opened 
    on Oct 10, 2023
  • #9
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