forked from beanstalkd/beanstalkd
-
Notifications
You must be signed in to change notification settings - Fork 0
/
dat.h
497 lines (391 loc) · 13.8 KB
/
dat.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
#include <stdint.h>
#include <stdlib.h>
typedef unsigned char uchar;
typedef uchar byte;
typedef unsigned int uint;
typedef int32_t int32;
typedef uint32_t uint32;
typedef int64_t int64;
typedef uint64_t uint64;
typedef struct Ms Ms;
typedef struct Job Job;
typedef struct Tube Tube;
typedef struct Conn Conn;
typedef struct Heap Heap;
typedef struct Jobrec Jobrec;
typedef struct File File;
typedef struct Socket Socket;
typedef struct Server Server;
typedef struct Wal Wal;
typedef void(*Handle)(void*, int rw);
typedef int(FAlloc)(int, int);
// NUM_PRIMES is used in the jobs hashing.
#if _LP64
#define NUM_PRIMES 48
#else
#define NUM_PRIMES 19
#endif
/* Some compilers (e.g. gcc on SmartOS) define NULL as 0.
* This is allowed by the C standard, but is unhelpful when
* using NULL in most pointer contexts with errors turned on. */
#if (defined(sun) || defined(__sun)) && (defined(__SVR4) || defined(__svr4__))
#ifdef NULL
#undef NULL
#endif
#define NULL ((void*)0)
#endif
// The name of a tube cannot be longer than MAX_TUBE_NAME_LEN-1
#define MAX_TUBE_NAME_LEN 201
// A command can be at most LINE_BUF_SIZE chars, including "\r\n". This value
// MUST be enough to hold the longest possible command ("pause-tube a{200} 4294967295\r\n")
// or reply line ("USING a{200}\r\n").
#define LINE_BUF_SIZE (11 + MAX_TUBE_NAME_LEN + 12)
#define min(a,b) ((a)<(b)?(a):(b))
// Jobs with priority less than URGENT_THRESHOLD are counted as urgent.
#define URGENT_THRESHOLD 1024
// The default maximum job size.
#define JOB_DATA_SIZE_LIMIT_DEFAULT ((1 << 16) - 1)
// The maximum value that job_data_size_limit can be set to via "-z".
// It could be up to INT32_MAX-2 (~2GB), but set it to 1024^3 (1GB).
// The width is restricted by Jobrec.body_size that is int32.
#define JOB_DATA_SIZE_LIMIT_MAX 1073741824
// The default value for the fsync (-f) parameter, milliseconds.
#define DEFAULT_FSYNC_MS 50
// Use this macro to designate unused parameters in functions.
#define UNUSED_PARAMETER(x) (void)(x)
// version is defined in vers.c, see vers.sh for details.
extern const char version[];
// verbose holds the count of -V parameters; it's a verbosity level.
extern int verbose;
extern struct Server srv;
// Replaced by tests to simulate failures.
extern FAlloc *falloc;
// stats structure holds counters for operations, both globally and per tube.
struct stats {
uint64 urgent_ct;
uint64 waiting_ct;
uint64 buried_ct;
uint64 reserved_ct;
uint64 pause_ct;
uint64 total_delete_ct;
uint64 total_jobs_ct;
};
// less_fn is used by the binary heap to determine the order of elements.
typedef int(*less_fn)(void*, void*);
// setpos_fn is used by the binary heap to record the new positions of elements
// whenever they get moved or inserted.
typedef void(*setpos_fn)(void*, size_t);
struct Heap {
size_t cap; // capacity of the heap
size_t len; // amount of elements in the heap
void **data; // actual elements
less_fn less;
setpos_fn setpos;
};
int heapinsert(Heap *h, void *x);
void* heapremove(Heap *h, size_t k);
struct Socket {
// Descriptor for the socket.
int fd;
// f can point to srvaccept or prothandle.
Handle f;
// x is passed as first parameter to f.
void *x;
// added value is platform dependend: on OSX it can be > 1.
// Value of 1 - socket was already added to event notifications,
// otherwise it is 0.
int added;
};
int sockinit(void);
// sockwant updates event filter for the socket s. rw designates
// the kind of event we should be notified about:
// 'r' - read
// 'w' - write
// 'h' - hangup (closed connection)
// 0 - ignore this socket
int sockwant(Socket *s, int rw);
// socknext waits for the next event at most timeout nanoseconds.
// If event happens before timeout then s points to the corresponding socket,
// and the kind of event is returned. In case of timeout, 0 is returned.
int socknext(Socket **s, int64 timeout);
// ms_event_fn is called with the element being inserted/removed and its position.
typedef void(*ms_event_fn)(Ms *a, void *item, size_t i);
// Resizable multiset
struct Ms {
size_t len; // amount of stored elements
size_t cap; // capacity
size_t last; // position of last taken element
void **items;
ms_event_fn oninsert; // called on insertion of an element
ms_event_fn onremove; // called on removal of an element
};
void ms_init(Ms *a, ms_event_fn oninsert, ms_event_fn onremove);
void ms_clear(Ms *a);
int ms_append(Ms *a, void *item);
int ms_remove(Ms *a, void *item);
int ms_contains(Ms *a, void *item);
void *ms_take(Ms *a);
enum // Jobrec.state
{
Invalid,
Ready,
Reserved,
Buried,
Delayed,
Copy
};
enum
{
Walver = 7
};
// If you modify Jobrec struct, you must increment Walver above.
//
// This workflow is expected:
// 1. If any change needs to be made to the format, first increment Walver.
// 2. If and only if this is the first such change since the last release:
// a. Copy-paste relevant file-reading functions in file.c and
// add the old version number to their names. For example,
// if you are incrementing Walver from 7 to 8, copy readrec to readrec7.
// (Currently, there is only one such function, readrec. But if
// a future readrec calls other version-specific functions,
// those will have to be copied too.)
// 3. Add a switch case to fileread for the old version.
// 4. Modify the current reading function (readrec) to reflect your change.
//
// Incrementing Walver for every change, even if not every version
// will be released, is helpful even if it "wastes" version numbers.
// It is a really easy thing to do and it means during development
// you won't have to worry about misinterpreting the contents of a binlog
// that you generated with a dev copy of beanstalkd.
struct Jobrec {
uint64 id;
uint32 pri;
int64 delay;
int64 ttr;
int32 body_size;
int64 created_at;
// deadline_at is a timestamp, in nsec, that points to:
// * time when job will become ready for delayed job,
// * time when TTR is about to expire for reserved job,
// * undefined otherwise.
int64 deadline_at;
uint32 reserve_ct;
uint32 timeout_ct;
uint32 release_ct;
uint32 bury_ct;
uint32 kick_ct;
byte state;
};
struct Job {
// persistent fields; these get written to the wal
Jobrec r;
// bookeeping fields; these are in-memory only
char pad[6];
Tube *tube;
Job *prev, *next; // linked list of jobs
Job *ht_next; // Next job in a hash table list
size_t heap_index; // where is this job in its current heap
File *file;
Job *fnext;
Job *fprev;
void *reserver;
int walresv;
int walused;
char *body; // written separately to the wal
};
struct Tube {
uint refs;
char name[MAX_TUBE_NAME_LEN];
Heap ready;
Heap delay;
Ms waiting_conns; // conns waiting for the job at this moment
struct stats stat;
uint using_ct;
uint watching_ct;
// pause is set to the duration of the current pause, otherwise 0, in nsec.
int64 pause;
// unpause_at is a timestamp when to unpause the tube, in nsec.
int64 unpause_at;
Job buried; // linked list header
};
// Prints warning message on stderr in the format:
// <progname>: FILE:LINE in FUNC: <fmt>: <errno_msg>
#define twarn(...) __twarn(__VA_ARGS__, "")
// Hack to quiet the compiler. When VA_ARGS in twarn() has one element,
// e.g. twarn("OOM"), its replaced with __twarn("OOM", ""),
// thus VA_ARGS is expanded to at least one element in warn().
#define __twarn(fmt, ...) \
warn("%s:%d in %s: " fmt "%s", __FILE__, __LINE__, __func__, __VA_ARGS__)
// Prints warning message on stderr in the format:
// <progname>: FILE:LINE in FUNC: <fmt>
#define twarnx(...) __twarnx(__VA_ARGS__, "")
// See __twarn macro.
#define __twarnx(fmt, ...) \
warnx("%s:%d in %s: " fmt "%s", __FILE__, __LINE__, __func__, __VA_ARGS__)
void warn(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
void warnx(const char *fmt, ...) __attribute__((format(printf, 1, 2)));
char* fmtalloc(char *fmt, ...) __attribute__((format(printf, 1, 2)));
void* zalloc(int n);
#define new(T) zalloc(sizeof(T))
void optparse(Server*, char**);
extern const char *progname;
int64 nanoseconds(void);
int rawfalloc(int fd, int len);
// Take ID for a jobs from next_id and allocate and store the job.
#define make_job(pri,delay,ttr,body_size,tube) \
make_job_with_id(pri,delay,ttr,body_size,tube,0)
Job *allocate_job(int body_size);
Job *make_job_with_id(uint pri, int64 delay, int64 ttr,
int body_size, Tube *tube, uint64 id);
void job_free(Job *j);
/* Lookup a job by job ID */
Job *job_find(uint64 job_id);
/* the void* parameters are really job pointers */
void job_setpos(void *j, size_t pos);
int job_pri_less(void *ja, void *jb);
int job_delay_less(void *ja, void *jb);
Job *job_copy(Job *j);
const char * job_state(Job *j);
void job_list_reset(Job *head);
int job_list_is_empty(Job *head);
Job *job_list_remove(Job *j);
void job_list_insert(Job *head, Job *j);
/* for unit tests */
size_t get_all_jobs_used(void);
extern struct Ms tubes;
Tube *make_tube(const char *name);
void tube_dref(Tube *t);
void tube_iref(Tube *t);
Tube *tube_find(Ms *tubeset, const char *name);
Tube *tube_find_or_make(const char *name);
#define TUBE_ASSIGN(a,b) (tube_dref(a), (a) = (b), tube_iref(a))
Conn *make_conn(int fd, char start_state, Tube *use, Tube *watch);
int count_cur_conns(void);
uint count_tot_conns(void);
int count_cur_producers(void);
int count_cur_workers(void);
extern size_t primes[];
extern size_t job_data_size_limit;
void prot_init(void);
int64 prottick(Server *s);
void remove_waiting_conn(Conn *c);
void enqueue_reserved_jobs(Conn *c);
void enter_drain_mode(int sig);
void h_accept(const int fd, const short which, Server *s);
int prot_replay(Server *s, Job *list);
int make_server_socket(char *host, char *port);
// CONN_TYPE_* are bit masks used to track the type of connection.
// A put command adds the PRODUCER type, "reserve*" adds the WORKER type.
// If connection awaits for data, then it has WAITING type.
#define CONN_TYPE_PRODUCER 1
#define CONN_TYPE_WORKER 2
#define CONN_TYPE_WAITING 4
struct Conn {
Server *srv;
Socket sock;
char state; // see the STATE_* description
char type; // combination of CONN_TYPE_* values
Conn *next; // only used in epollq functions
Tube *use; // tube currently in use
int64 tickat; // time at which to do more work; determines pos in heap
size_t tickpos; // position in srv->conns, stale when in_conns=0
byte in_conns; // 1 if the conn is in srv->conns heap, 0 otherwise
Job *soonest_job;// memoization of the soonest job
int rw; // currently want: 'r', 'w', or 'h'
// How long client should "wait" for the next job; -1 means forever.
int pending_timeout;
// Used to inform state machine that client no longer waits for the data.
char halfclosed;
char cmd[LINE_BUF_SIZE]; // this string is NOT NUL-terminated
size_t cmd_len;
int cmd_read;
char *reply;
int reply_len;
int reply_sent;
char reply_buf[LINE_BUF_SIZE]; // this string IS NUL-terminated
// How many bytes of in_job->body have been read so far. If in_job is NULL
// while in_job_read is nonzero, we are in bit bucket mode and
// in_job_read's meaning is inverted -- then it counts the bytes that
// remain to be thrown away.
int64 in_job_read;
Job *in_job; // a job to be read from the client
Job *out_job; // a job to be sent to the client
int out_job_sent; // how many bytes of *out_job were sent already
Ms watch; // the set of watched tubes by the connection
Job reserved_jobs; // linked list header
};
int conn_less(void *ca, void *cb);
void conn_setpos(void *c, size_t i);
void connsched(Conn *c);
void connclose(Conn *c);
void connsetproducer(Conn *c);
void connsetworker(Conn *c);
Job *connsoonestjob(Conn *c);
int conndeadlinesoon(Conn *c);
int conn_ready(Conn *c);
void conn_reserve_job(Conn *c, Job *j);
#define conn_waiting(c) ((c)->type & CONN_TYPE_WAITING)
enum
{
Filesizedef = (10 << 20)
};
struct Wal {
int filesize;
int use;
char *dir;
File *head;
File *cur;
File *tail;
int nfile;
int next;
int64 resv; // bytes reserved
int64 alive; // bytes in use
int64 nmig; // migrations
int64 nrec; // records written ever
int wantsync; // do we sync to disk?
int64 syncrate; // how often we sync to disk, in nanoseconds
int64 lastsync;
};
int waldirlock(Wal*);
void walinit(Wal*, Job *list);
int walwrite(Wal*, Job*);
void walmaint(Wal*);
int walresvput(Wal*, Job*);
int walresvupdate(Wal*);
void walgc(Wal*);
struct File {
File *next;
uint refs;
int seq;
int iswopen; // is open for writing
int fd;
int free;
int resv;
char *path;
Wal *w;
Job jlist; // jobs written in this file
};
int fileinit(File*, Wal*, int);
Wal* fileadd(File*, Wal*);
void fileincref(File*);
void filedecref(File*);
void fileaddjob(File*, Job*);
void filermjob(File*, Job*);
int fileread(File*, Job *list);
void filewopen(File*);
void filewclose(File*);
int filewrjobshort(File*, Job*);
int filewrjobfull(File*, Job*);
#define Portdef "11300"
struct Server {
char *port;
char *addr;
char *user;
Wal wal;
Socket sock;
// Connections that must produce deadline or timeout, ordered by the time.
Heap conns;
};
void srv_acquire_wal(Server *s);
void srvserve(Server *s);
void srvaccept(Server *s, int ev);