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CHANGELOG.md

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Ancient Trees Changelog

1.6.4

  • Reduce number of saplings dropped.
  • Give player control over sapling drop frequency.

1.6.3

  • Fix some localization errors.
  • Fix for exceptions unhandled by Immersive Engineering (BluSunrize/ImmersiveEngineering#419)
  • Fix bug that causes MineFactoryReloaded to often plant the wrong sapling.

1.6.2

  • Fix NEI complaining of (non-crash) exception
  • Fix incorrectly registering leaves as "fertilizable" with Minefactory Reloaded
  • Update to latest version (1.3.2) of KoreSample

1.6.1

  • Make a separate creative tab for blocks added for Chisel, rather than hijack Chisel's tab
  • Fix server crash (while looking for Chisel's creative tab)

1.6.0

  • Update Chisel integration to use new Chisel API

1.5.1

  • Fixed crash when Storage Drawers integration is enabled and Refined Relocation is present.

1.5.0

  • Storage Drawers Integration: Make storage drawers from ancient trees!
  • Switches in configuration file to toggle integration with other mods.

1.4.0

  • Saplings can now be planted, fertilized and harvested in MineFactory reloaded machines. (Though you should be careful with larger trees!)
  • Saplings are now found wrapped in ancient packages inside chests. (This is to allow us more rarity than the vanilla chest loot system.)

1.3.1

  • All saplings are now added to chests. (#29)

1.3.0

  • Improved Forestry integration.
  • Removed compile time dependency on The Chisel jar.
  • Fixed crashbug that occurs with the Aether mod.
  • All logs can now be smelted into charcoal. (#27)

1.2.4

  • Fixed missing localizations for chisel blocks.

1.2.3

1.2.2

1.2.1

  • Added version specific dependency for Kore Sample

1.2.0

  • Replaced logo with custom art from [Septolum][Septolum_tweet]
  • Trees will now generate during world gen, though they will be very scarce.
  • Reduce virtual sawdust to virtually nil [Septolum_tweet]: https://twitter.com/Septolum

1.1.0

1.0.0

0.3.2

0.3.1

  • Added code to prevent exceptions caused by ExtraUtilities. (#11)

0.3.0

  • Replaced low quality sapling textures with saplings from [The Painterly Pack][painterlypack_link] by [Rhodox][rhodox_tweet] and friends.
  • Allowed some saplings to be used as potion ingredients.
  • Allowed some saplings to be crafted into dyes.
  • Added saplings as random loot for chests.
  • Added config file settings for the rarity of saplings as chest loot. [painterlypack_link]: http://painterlypack.net/ [rhodox_tweet]: https://twitter.com/PainterlyPack

0.2.2

  • Fixed planks being insta-break with any tool. (#9)
  • Replaced placeholder sapling textures with original low quality works. 😈

0.2.1

  • Fixed missing textures.

0.2.0

  • Fixed crash bug when running on server.
  • Standardized build scripts.
  • Began preparations to separate kore mod.

0.1.0

  • Thirteen new wood species.
  • Each species is block complete.