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LootRules.xml
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<Ui xmlns="http://www.blizzard.com/wow/ui/"
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
xsi:schemaLocation="http://www.blizzard.com/wow/ui/ ..\FrameXML\UI.xsd">
<Frame name="StriLi_LootRulesFrame_Template" toplevel="true" enableMouse="true" movable="true" hidden="true" virtual="true">
<Size>
<AbsDimension x="600" y="200"/>
</Size>
<Anchors>
<Anchor point="CENTER">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
<Backdrop tile="true"
bgFile="Interface\DialogFrame\UI-DialogBox-Background"
edgeFile="Interface/BUTTONS/UI-SliderBar-Border">
<BackgroundInsets>
<AbsInset left="1" right="1" top="3" bottom="3"/>
</BackgroundInsets>
<BorderColor a="1" r="0" g="0" b="0" />
<TileSize>
<AbsValue val="32"/>
</TileSize>
<EdgeSize>
<AbsValue val="8"/>
</EdgeSize>
</Backdrop>
<Layers>
<Layer level="ARTWORK">
<Texture name="StriLi_LootRulesFrame_Header" >
<Size>
<AbsDimension x="200" y="64"/>
</Size>
<Anchors>
<Anchor point="TOP">
<Offset>
<AbsDimension x="0" y="0"/>
</Offset>
</Anchor>
</Anchors>
</Texture>
<FontString inherits="GameFontNormal" text="Loot Rules" parentKey="headerString">
<Anchors>
<Anchor point="TOP" relativeTo="StriLi_LootRulesFrame_Header">
<Offset>
<AbsDimension x="0" y="-13"/>
</Offset>
</Anchor>
</Anchors>
</FontString>
</Layer>
</Layers>
<Frames>
<ScrollFrame name="$parent_ScrollFrame" EnableMouseWheel="true" inherits="UIPanelScrollFrameTemplate" parentKey="ScrollFrame">
<Anchors>
<Anchor point="TOPLEFT">
<Offset>
<AbsDimension x="3" y="-25"/>
</Offset>
</Anchor>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-25" y="8"/>
</Offset>
</Anchor>
</Anchors>
<ScrollChild>
<EditBox name="$parent_EditBox" letters="1530" multiline="true" parentKey="EditBox">
<Size x="525" y="0" />
<Anchors>
<Anchor point="TOPLEFT"/>
<Anchor point="BOTTOMRIGHT"/>
</Anchors>
<FontString inherits="ChatFontNormal" />
</EditBox>
</ScrollChild>
<Scripts>
<OnMouseWheel>StriLi.ItemHistory:OnMouseWheel(arg1)</OnMouseWheel>
</Scripts>
</ScrollFrame>
<Button name="$parent_SaveButton" inherits="StriLi_Button_Template" text="Save" parentKey="SaveButton">
<Size>
<AbsDimension x="60" y="20"/>
</Size>
<Anchors>
<Anchor point="BOTTOMRIGHT">
<Offset>
<AbsDimension x="-44" y="8"/>
</Offset>
</Anchor>
</Anchors>
<Scripts>
<OnLoad>self:SetText(StriLi.Lang.XML.ButtonSave);self:GetParent().headerString:SetText(StriLi.Lang.XML.LootRules)</OnLoad>
<OnClick>StriLi.LootRules:OnClickSaveButton()</OnClick>
</Scripts>
</Button>
</Frames>
</Frame>
</Ui>