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cc_rogue.go
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cc_rogue.go
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// Copyright © 2018-2020 Satinderjit Singh.
//
// See the AUTHORS, DEVELOPER-AGREEMENT and LICENSE files at
// the top-level directory of this distribution for the individual copyright
// holder information and the developer policies on copyright and licensing.
//
// Unless otherwise agreed in a custom licensing agreement, no part of the
// kmdgo software, including this file may be copied, modified, propagated.
// or distributed except according to the terms contained in the LICENSE file
//
// Removal or modification of this copyright notice is prohibited.
package kmdgo
import (
"encoding/json"
"errors"
"fmt"
)
const (
ccLibMethod = `cclib`
rogueEvalCode = `17`
)
// RGNewGame type
type RGNewGame struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Maxplayers int `json:"maxplayers"`
Buyin float64 `json:"buyin"`
Type string `json:"type"`
Hex string `json:"hex"`
Txid string `json:"txid"`
Result string `json:"result"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGNewGame - Crypto-Conditions (CC) specific method. You can see all available methods via cclib with following command
// Method: newgame
// Params: maxplayers buyin
// Params Required: 0
// Max Parameters 2
//
// Example command
// ./komodo-cli -ac_name=ROGUE cclib newgame 17 \"[3,10]\"
//
// Explanation
//
// cclib: API call method.
//
// ./komodo-cli -ac_name=ROGUE cclibinfo
//
// 17: Evalcode for this CC method
//
// Array value 3: value of `maxplayers`. The maximum players that can participate in this game.
//
// Array value 10: value of `buyin`. Each new player participating in this game need to put 10 ROGUE coins to participate.
//
// The winner will be the player who will be last standing, i.e. not killed, while others are killed.
//
// And this winner takes all the buyin total of 3 players, which is equals to 30 ROGUE, also the GOLD converted to ROGUE from all these players.
func (appName AppType) RGNewGame(params APIParams) (RGNewGame, error) {
if len(params) >= 1 {
if params[0] == nil {
params[0] = `newgame`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
//fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var newgame RGNewGame
newgameJSON := appName.APICall(&query)
if newgameJSON == "EMPTY RPC INFO" {
return newgame, errors.New("EMPTY RPC INFO")
}
//fmt.Println(newgameJSON)
var result APIResult
json.Unmarshal([]byte(newgameJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(newgameJSON), &newgame)
return newgame, errors.New(string(answerError))
}
json.Unmarshal([]byte(newgameJSON), &newgame)
return newgame, nil
}
// RGGameInfo type
type RGGameInfo struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Gametxid string `json:"gametxid"`
Result string `json:"result"`
Gameheight int `json:"gameheight"`
Height int `json:"height"`
Start int `json:"start"`
Starthash string `json:"starthash"`
Seed int64 `json:"seed"`
Run string `json:"run"`
Alive int `json:"alive"`
Numplayers int `json:"numplayers"`
Maxplayers int `json:"maxplayers"`
Buyin float64 `json:"buyin"`
Players []struct {
Slot int `json:"slot"`
Status string `json:"status"`
Baton string `json:"baton"`
Tokenid string `json:"tokenid"`
Batonaddr string `json:"batonaddr"`
Ismine bool `json:"ismine"`
Batonvout int `json:"batonvout"`
Batonvalue float64 `json:"batonvalue"`
Batonht int `json:"batonht"`
} `json:"players"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGGameInfo ...
func (appName AppType) RGGameInfo(params APIParams) (RGGameInfo, error) {
if len(params) >= 1 {
if params[0] == nil {
params[0] = `gameinfo`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
//fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var gameinfo RGGameInfo
gameinfoJSON := appName.APICall(&query)
if gameinfoJSON == "EMPTY RPC INFO" {
return gameinfo, errors.New("EMPTY RPC INFO")
}
//fmt.Println(gameinfoJSON)
var result APIResult
json.Unmarshal([]byte(gameinfoJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(gameinfoJSON), &gameinfo)
return gameinfo, errors.New(string(answerError))
}
json.Unmarshal([]byte(gameinfoJSON), &gameinfo)
return gameinfo, nil
}
// RGRegister type
type RGRegister struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Maxplayers int `json:"maxplayers"`
Buyin float64 `json:"buyin"`
Type string `json:"type"`
Hex string `json:"hex"`
Txid string `json:"txid,omitempty"`
Result string `json:"result,omitempty"`
Status string `json:"status,omitempty"`
Error string `json:"error,omitempty"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGRegister ...
func (appName AppType) RGRegister(params APIParams) (RGRegister, error) {
if len(params) >= 1 {
if params[0] == nil {
params[0] = `register`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var reg RGRegister
regJSON := appName.APICall(&query)
if regJSON == "EMPTY RPC INFO" {
return reg, errors.New("EMPTY RPC INFO")
}
//fmt.Println(regJSON)
var result APIResult
json.Unmarshal([]byte(regJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(regJSON), ®)
return reg, errors.New(string(answerError))
}
json.Unmarshal([]byte(regJSON), ®)
return reg, nil
}
// RGPending type
type RGPending struct {
Result struct {
Result string `json:"result"`
Name string `json:"name"`
Method string `json:"method"`
Pending []string `json:"pending"`
Numpending int `json:"numpending"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGPending ...
func (appName AppType) RGPending() (RGPending, error) {
params := make(APIParams, 2)
params[0] = `pending`
params[1] = rogueEvalCode
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var pending RGPending
pendingJSON := appName.APICall(&query)
if pendingJSON == "EMPTY RPC INFO" {
return pending, errors.New("EMPTY RPC INFO")
}
//fmt.Println(pendingJSON)
var result APIResult
json.Unmarshal([]byte(pendingJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(pendingJSON), &pending)
return pending, errors.New(string(answerError))
}
json.Unmarshal([]byte(pendingJSON), &pending)
return pending, nil
}
// RGBailout type
type RGBailout struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Myrogueaddr string `json:"myrogueaddr"`
Gametxid string `json:"gametxid"`
Hex string `json:"hex"`
Txid string `json:"txid"`
Result string `json:"result"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGBailout ...
func (appName AppType) RGBailout(params APIParams) (RGBailout, error) {
if len(params) >= 1 {
if params[0] == nil {
params[0] = `bailout`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var bail RGBailout
bailJSON := appName.APICall(&query)
if bailJSON == "EMPTY RPC INFO" {
return bail, errors.New("EMPTY RPC INFO")
}
//fmt.Println(bailJSON)
var result APIResult
json.Unmarshal([]byte(bailJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(bailJSON), &bail)
return bail, errors.New(string(answerError))
}
json.Unmarshal([]byte(bailJSON), &bail)
return bail, nil
}
// RGHighLander type
type RGHighLander struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Myrogueaddr string `json:"myrogueaddr"`
Gametxid string `json:"gametxid"`
Hex string `json:"hex"`
Txid string `json:"txid"`
Result string `json:"result"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGHighLander ...
func (appName AppType) RGHighLander(params APIParams) (RGHighLander, error) {
if len(params) >= 1 {
if params[0] == nil {
params[0] = `highlander`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var hland RGHighLander
hlandJSON := appName.APICall(&query)
if hlandJSON == "EMPTY RPC INFO" {
return hland, errors.New("EMPTY RPC INFO")
}
//fmt.Println(hlandJSON)
var result APIResult
json.Unmarshal([]byte(hlandJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(hlandJSON), &hland)
return hland, errors.New(string(answerError))
}
json.Unmarshal([]byte(hlandJSON), &hland)
return hland, nil
}
// RGPlayers type
type RGPlayers struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Playerdata []string `json:"playerdata"`
Numplayerdata int `json:"numplayerdata"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGPlayers ...
func (appName AppType) RGPlayers() (RGPlayers, error) {
params := make(APIParams, 2)
params[0] = `players`
params[1] = rogueEvalCode
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var players RGPlayers
playersJSON := appName.APICall(&query)
if playersJSON == "EMPTY RPC INFO" {
return players, errors.New("EMPTY RPC INFO")
}
//fmt.Println(playersJSON)
var result APIResult
json.Unmarshal([]byte(playersJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(playersJSON), &players)
return players, errors.New(string(answerError))
}
json.Unmarshal([]byte(playersJSON), &players)
return players, nil
}
// RGSetName type
type RGSetName struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Result string `json:"result"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGSetName ...
func (appName AppType) RGSetName(params APIParams) (RGSetName, error) {
if len(params) >= 1 {
if params[0] == nil {
params[0] = `setname`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var pname RGSetName
pnameJSON := appName.APICall(&query)
if pnameJSON == "EMPTY RPC INFO" {
return pname, errors.New("EMPTY RPC INFO")
}
//fmt.Println(pnameJSON)
var result APIResult
json.Unmarshal([]byte(pnameJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(pnameJSON), &pname)
return pname, errors.New(string(answerError))
}
json.Unmarshal([]byte(pnameJSON), &pname)
return pname, nil
}
// RGPlayerInfo type
type RGPlayerInfo struct {
Result struct {
Result string `json:"result"`
Name string `json:"name"`
Method string `json:"method"`
Player struct {
Playertxid string `json:"playertxid"`
Tokenid string `json:"tokenid"`
Data string `json:"data"`
Pack []string `json:"pack"`
Packsize int `json:"packsize"`
Hitpoints int `json:"hitpoints"`
Strength int `json:"strength"`
Level int `json:"level"`
Experience int `json:"experience"`
Dungeonlevel int `json:"dungeonlevel"`
Chain string `json:"chain"`
Pname string `json:"pname"`
} `json:"player"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGPlayerInfo ...
func (appName AppType) RGPlayerInfo(params APIParams) (RGPlayerInfo, error) {
if len(params) >= 1 {
if params[0] == nil {
params[0] = `playerinfo`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var pinfo RGPlayerInfo
pinfoJSON := appName.APICall(&query)
if pinfoJSON == "EMPTY RPC INFO" {
return pinfo, errors.New("EMPTY RPC INFO")
}
//fmt.Println(pinfoJSON)
var result APIResult
json.Unmarshal([]byte(pinfoJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(pinfoJSON), &pinfo)
return pinfo, errors.New(string(answerError))
}
json.Unmarshal([]byte(pinfoJSON), &pinfo)
return pinfo, nil
}
// RGGames type
type RGGames struct {
Result struct {
Name string `json:"name"`
Method string `json:"method"`
Pastgames []string `json:"pastgames"`
Games []string `json:"games"`
Numgames int `json:"numgames"`
} `json:"result"`
Error Error `json:"error"`
ID string `json:"id"`
}
// RGGames ...
func (appName AppType) RGGames() (RGGames, error) {
params := make(APIParams, 2)
if len(params) >= 1 {
if params[0] == nil {
params[0] = `games`
}
}
if len(params) >= 2 {
if params[1] == nil {
params[1] = rogueEvalCode
}
}
paramsJSON, _ := json.Marshal(params)
fmt.Println(string(paramsJSON))
query := APIQuery{
Method: ccLibMethod,
Params: string(paramsJSON),
}
//fmt.Println(query)
var gms RGGames
gmsJSON := appName.APICall(&query)
if gmsJSON == "EMPTY RPC INFO" {
return gms, errors.New("EMPTY RPC INFO")
}
//fmt.Println(gmsJSON)
var result APIResult
json.Unmarshal([]byte(gmsJSON), &result)
if result.Error != nil {
answerError, err := json.Marshal(result.Error)
if err != nil {
}
json.Unmarshal([]byte(gmsJSON), &gms)
return gms, errors.New(string(answerError))
}
json.Unmarshal([]byte(gmsJSON), &gms)
return gms, nil
}