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binary-seed.nix
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# The minimum (for now) needed to get going.
# Borrowed (for now) from Nixpkgs, but could come from any other provenance.
{ pkgs ? import (import ./support/npins).nixpkgs {} }:
let
attrs = rec {
archive = pkgs.callPackage (
{ runCommand
, libarchive
, seed
}:
runCommand "arch-nix-binary-seed.tar.bz2" {
inherit seed;
nativeBuildInputs = [
libarchive
];
} ''
CMD=(
bsdtar
--auto-compress
--create
--file "$out"
seed
)
(PS4=" $ "
set -x
cp -r "$seed" seed
"''${CMD[@]}"
)
''
) { inherit seed; };
seed = pkgs.callPackage (
{ runCommand
, pkgsStatic
}:
(
runCommand "arch-nix-binary-seed" {
seed = [
pkgsStatic.busybox
pkgsStatic.bubblewrap
pkgsStatic.libarchive
pkgsStatic.strace
];
} ''
(PS4=" $ "
set -x
mkdir -p $out/bin
for b in $seed; do
cp --no-dereference -t $out/bin "$b"/bin/*
done
)
''
)
) {};
};
in
attrs.seed // {
inherit (attrs) archive;
}