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parser.go
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parser.go
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package fantasyname
import (
"errors"
"fmt"
"github.com/s0rg/fantasyname/stringers"
"github.com/s0rg/fantasyname/wrappers"
)
var (
// ErrEmptyStack is returned, if parser counts stack as non-empty, but it was.
ErrEmptyStack = errors.New("empty stack")
// ErrInvalidSplit is returned when split - "|" is found in pattern out of any group.
ErrInvalidSplit = errors.New("invalid split")
// ErrUnbalancedGroup is returned when stuck upon unexpected group close/open brackets.
ErrUnbalancedGroup = errors.New("unbalanced group")
)
type parser struct {
conf *config
stack statestack
}
func newParser(opts ...Option) (p *parser) {
c := &config{}
for _, o := range opts {
o(c)
}
c.validate()
p = &parser{conf: c}
// "root" state
p.stack.Push(&state{
rand: p.conf.RandIntN,
})
return p
}
func (p *parser) OnGroupStart(isLiteral bool) {
p.stack.Push(&state{
IsGroup: true,
IsLiteral: isLiteral,
rand: p.conf.RandIntN,
})
}
func (p *parser) OnGroupEnd(isLiteral bool) (err error) {
cur, ok := p.stack.Pop()
if !ok {
return ErrEmptyStack
}
top, ok := p.stack.Top()
if !ok {
return ErrEmptyStack
}
if !cur.IsGroup || cur.IsLiteral != isLiteral {
return ErrUnbalancedGroup
}
top.Add(cur.Split().Stringer())
return nil
}
func (p *parser) OnGroupSplit() (err error) {
top, ok := p.stack.Top()
if !ok {
return ErrEmptyStack
}
if !top.IsGroup {
return ErrInvalidSplit
}
top.Split()
return nil
}
func (p *parser) Wrap(w wrapper) (err error) {
top, ok := p.stack.Top()
if !ok {
return ErrEmptyStack
}
top.Wrap(w)
return nil
}
func (p *parser) OnSymbol(r rune) (err error) {
top, ok := p.stack.Top()
if !ok {
return ErrEmptyStack
}
var v fmt.Stringer
if !top.IsLiteral {
if sym, ok := p.conf.Dictionary[r]; ok {
v = stringers.MakeRandom(sym, p.conf.RandIntN)
}
}
if v == nil {
v = stringers.Literal(string(r))
}
top.Add(v)
return nil
}
func (p *parser) Build() (s fmt.Stringer, err error) {
if len(p.stack) != 1 {
return nil, ErrUnbalancedGroup
}
// no need to check `ok` - its already checked above.
top, _ := p.stack.Top()
s = top.Stringer()
if p.conf.Collapse {
s = wrappers.Collapsed(s)
}
return s, nil
}