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Separate plugins into logical modules. #5

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Bjohnson131 opened this issue Jul 15, 2023 · 2 comments
Open

Separate plugins into logical modules. #5

Bjohnson131 opened this issue Jul 15, 2023 · 2 comments

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@Bjohnson131
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Plugins should be separated into logical modules based on where they're used and what modules use them.
For example, there are currently plugins that pertain to world, the menu, and the NPCs within the world.
And example of the modules could be

  • Plugins
    • UI
    • World
    • Character
@ryankopf
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ryankopf commented Aug 3, 2023

Good plan, I have started some work on this and moved a few files to a new /interface folder to represent UI and input.

@Bjohnson131
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@ryankopf Feel free to put me as an assignee on any of these (or even ones you write).

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