You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Importing VRMs crashes. There was one time where it worked, but then i tried to swap materials (from unlit to lit) and it crashed again. After that it went back to crashing upon import
The text was updated successfully, but these errors were encountered:
When importing a VRM, the UE5.5.1 client crashes immediately, I hope there is a solution!
Assertion failed: MipView.GammaSpace == LayerData.SourceGammaSpace [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedDataTask.cpp] [Line: 410]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
UE 5.5.1
Importing VRMs crashes. There was one time where it worked, but then i tried to swap materials (from unlit to lit) and it crashed again. After that it went back to crashing upon import
The text was updated successfully, but these errors were encountered: