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VRM Import Crash Issue 5.5.1 #466

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ClaireSandwich opened this issue Jan 1, 2025 · 1 comment
Open

VRM Import Crash Issue 5.5.1 #466

ClaireSandwich opened this issue Jan 1, 2025 · 1 comment

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@ClaireSandwich
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When importing a VRM, the UE5.5.1 client crashes immediately, I hope there is a solution!

Assertion failed: MipView.GammaSpace == LayerData.SourceGammaSpace [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedDataTask.cpp] [Line: 410]

UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll

UE 5.5.1

Importing VRMs crashes. There was one time where it worked, but then i tried to swap materials (from unlit to lit) and it crashed again. After that it went back to crashing upon import

@ruyo
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ruyo commented Jan 12, 2025

Hi.
Fixed. Please use the latest plugin.

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