From cddc1e86e7ec744ee644cc774a4887b1a0ded3e8 Mon Sep 17 00:00:00 2001 From: John Baber-Lucero Date: Sat, 30 Jan 2021 16:12:06 +0000 Subject: [PATCH] fix(info): Fix typo (#635) Co-authored-by: John Baber-Lucero --- info.toml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/info.toml b/info.toml index 23c6491705..f0fed93425 100644 --- a/info.toml +++ b/info.toml @@ -284,7 +284,7 @@ hint = """ Rust has more than one type of struct. Three actually, all variants are used to package related data together. There are normal (or classic) structs. These are named collections of related data stored in fields. Tuple structs are basically just named tuples. -Finally, Unit structs. These don't have and fields and are useful for generics. +Finally, Unit structs. These don't have any fields and are useful for generics. In this exercise you need to complete and implement one of each kind. Read more about structs in The Book: https://doc.rust-lang.org/book/ch05-01-defining-structs.html"""