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process.rs
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process.rs
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// Copyright 2015 The Rust Project Developers. See the COPYRIGHT
// file at the top-level directory of this distribution and at
// http://rust-lang.org/COPYRIGHT.
//
// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
// option. This file may not be copied, modified, or distributed
// except according to those terms.
//! A module for working with processes.
//!
//! This module is mostly concerned with spawning and interacting with child
//! processes, but it also provides [`abort`] and [`exit`] for terminating the
//! current process.
//!
//! # Spawning a process
//!
//! The [`Command`] struct is used to configure and spawn processes:
//!
//! ```
//! use std::process::Command;
//!
//! let output = Command::new("echo")
//! .arg("Hello world")
//! .output()
//! .expect("Failed to execute command");
//!
//! assert_eq!(b"Hello world\n", output.stdout.as_slice());
//! ```
//!
//! Several methods on [`Command`], such as [`spawn`] or [`output`], can be used
//! to spawn a process. In particular, [`output`] spawns the child process and
//! waits until the process terminates, while [`spawn`] will return a [`Child`]
//! that represents the spawned child process.
//!
//! # Handling I/O
//!
//! The [`stdout`], [`stdin`], and [`stderr`] of a child process can be
//! configured by passing an [`Stdio`] to the corresponding method on
//! [`Command`]. Once spawned, they can be accessed from the [`Child`]. For
//! example, piping output from one command into another command can be done
//! like so:
//!
//! ```no_run
//! use std::process::{Command, Stdio};
//!
//! // stdout must be configured with `Stdio::piped` in order to use
//! // `echo_child.stdout`
//! let echo_child = Command::new("echo")
//! .arg("Oh no, a tpyo!")
//! .stdout(Stdio::piped())
//! .spawn()
//! .expect("Failed to start echo process");
//!
//! // Note that `echo_child` is moved here, but we won't be needing
//! // `echo_child` anymore
//! let echo_out = echo_child.stdout.expect("Failed to open echo stdout");
//!
//! let mut sed_child = Command::new("sed")
//! .arg("s/tpyo/typo/")
//! .stdin(Stdio::from(echo_out))
//! .stdout(Stdio::piped())
//! .spawn()
//! .expect("Failed to start sed process");
//!
//! let output = sed_child.wait_with_output().expect("Failed to wait on sed");
//! assert_eq!(b"Oh no, a typo!\n", output.stdout.as_slice());
//! ```
//!
//! Note that [`ChildStderr`] and [`ChildStdout`] implement [`Read`] and
//! [`ChildStdin`] implements [`Write`]:
//!
//! ```no_run
//! use std::process::{Command, Stdio};
//! use std::io::Write;
//!
//! let mut child = Command::new("/bin/cat")
//! .stdin(Stdio::piped())
//! .stdout(Stdio::piped())
//! .spawn()
//! .expect("failed to execute child");
//!
//! {
//! // limited borrow of stdin
//! let stdin = child.stdin.as_mut().expect("failed to get stdin");
//! stdin.write_all(b"test").expect("failed to write to stdin");
//! }
//!
//! let output = child
//! .wait_with_output()
//! .expect("failed to wait on child");
//!
//! assert_eq!(b"test", output.stdout.as_slice());
//! ```
//!
//! [`abort`]: fn.abort.html
//! [`exit`]: fn.exit.html
//!
//! [`Command`]: struct.Command.html
//! [`spawn`]: struct.Command.html#method.spawn
//! [`output`]: struct.Command.html#method.output
//!
//! [`Child`]: struct.Child.html
//! [`ChildStdin`]: struct.ChildStdin.html
//! [`ChildStdout`]: struct.ChildStdout.html
//! [`ChildStderr`]: struct.ChildStderr.html
//! [`Stdio`]: struct.Stdio.html
//!
//! [`stdout`]: struct.Command.html#method.stdout
//! [`stdin`]: struct.Command.html#method.stdin
//! [`stderr`]: struct.Command.html#method.stderr
//!
//! [`Write`]: ../io/trait.Write.html
//! [`Read`]: ../io/trait.Read.html
#![stable(feature = "process", since = "1.0.0")]
use io::prelude::*;
use ffi::OsStr;
use fmt;
use fs;
use io::{self, Initializer};
use path::Path;
use str;
use sys::pipe::{read2, AnonPipe};
use sys::process as imp;
use sys_common::{AsInner, AsInnerMut, FromInner, IntoInner};
/// Representation of a running or exited child process.
///
/// This structure is used to represent and manage child processes. A child
/// process is created via the [`Command`] struct, which configures the
/// spawning process and can itself be constructed using a builder-style
/// interface.
///
/// There is no implementation of [`Drop`] for child processes,
/// so if you do not ensure the `Child` has exited then it will continue to
/// run, even after the `Child` handle to the child process has gone out of
/// scope.
///
/// Calling [`wait`](#method.wait) (or other functions that wrap around it) will make
/// the parent process wait until the child has actually exited before
/// continuing.
///
/// # Examples
///
/// ```should_panic
/// use std::process::Command;
///
/// let mut child = Command::new("/bin/cat")
/// .arg("file.txt")
/// .spawn()
/// .expect("failed to execute child");
///
/// let ecode = child.wait()
/// .expect("failed to wait on child");
///
/// assert!(ecode.success());
/// ```
///
/// [`Command`]: struct.Command.html
/// [`Drop`]: ../../core/ops/trait.Drop.html
/// [`wait`]: #method.wait
#[stable(feature = "process", since = "1.0.0")]
pub struct Child {
handle: imp::Process,
/// The handle for writing to the child's standard input (stdin), if it has
/// been captured.
#[stable(feature = "process", since = "1.0.0")]
pub stdin: Option<ChildStdin>,
/// The handle for reading from the child's standard output (stdout), if it
/// has been captured.
#[stable(feature = "process", since = "1.0.0")]
pub stdout: Option<ChildStdout>,
/// The handle for reading from the child's standard error (stderr), if it
/// has been captured.
#[stable(feature = "process", since = "1.0.0")]
pub stderr: Option<ChildStderr>,
}
impl AsInner<imp::Process> for Child {
fn as_inner(&self) -> &imp::Process { &self.handle }
}
impl FromInner<(imp::Process, imp::StdioPipes)> for Child {
fn from_inner((handle, io): (imp::Process, imp::StdioPipes)) -> Child {
Child {
handle,
stdin: io.stdin.map(ChildStdin::from_inner),
stdout: io.stdout.map(ChildStdout::from_inner),
stderr: io.stderr.map(ChildStderr::from_inner),
}
}
}
impl IntoInner<imp::Process> for Child {
fn into_inner(self) -> imp::Process { self.handle }
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl fmt::Debug for Child {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.debug_struct("Child")
.field("stdin", &self.stdin)
.field("stdout", &self.stdout)
.field("stderr", &self.stderr)
.finish()
}
}
/// A handle to a child process's standard input (stdin).
///
/// This struct is used in the [`stdin`] field on [`Child`].
///
/// When an instance of `ChildStdin` is [dropped], the `ChildStdin`'s underlying
/// file handle will be closed. If the child process was blocked on input prior
/// to being dropped, it will become unblocked after dropping.
///
/// [`Child`]: struct.Child.html
/// [`stdin`]: struct.Child.html#structfield.stdin
/// [dropped]: ../ops/trait.Drop.html
#[stable(feature = "process", since = "1.0.0")]
pub struct ChildStdin {
inner: AnonPipe
}
#[stable(feature = "process", since = "1.0.0")]
impl Write for ChildStdin {
fn write(&mut self, buf: &[u8]) -> io::Result<usize> {
self.inner.write(buf)
}
fn flush(&mut self) -> io::Result<()> {
Ok(())
}
}
impl AsInner<AnonPipe> for ChildStdin {
fn as_inner(&self) -> &AnonPipe { &self.inner }
}
impl IntoInner<AnonPipe> for ChildStdin {
fn into_inner(self) -> AnonPipe { self.inner }
}
impl FromInner<AnonPipe> for ChildStdin {
fn from_inner(pipe: AnonPipe) -> ChildStdin {
ChildStdin { inner: pipe }
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl fmt::Debug for ChildStdin {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.pad("ChildStdin { .. }")
}
}
/// A handle to a child process's standard output (stdout).
///
/// This struct is used in the [`stdout`] field on [`Child`].
///
/// When an instance of `ChildStdout` is [dropped], the `ChildStdout`'s
/// underlying file handle will be closed.
///
/// [`Child`]: struct.Child.html
/// [`stdout`]: struct.Child.html#structfield.stdout
/// [dropped]: ../ops/trait.Drop.html
#[stable(feature = "process", since = "1.0.0")]
pub struct ChildStdout {
inner: AnonPipe
}
#[stable(feature = "process", since = "1.0.0")]
impl Read for ChildStdout {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.read(buf)
}
#[inline]
unsafe fn initializer(&self) -> Initializer {
Initializer::nop()
}
}
impl AsInner<AnonPipe> for ChildStdout {
fn as_inner(&self) -> &AnonPipe { &self.inner }
}
impl IntoInner<AnonPipe> for ChildStdout {
fn into_inner(self) -> AnonPipe { self.inner }
}
impl FromInner<AnonPipe> for ChildStdout {
fn from_inner(pipe: AnonPipe) -> ChildStdout {
ChildStdout { inner: pipe }
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl fmt::Debug for ChildStdout {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.pad("ChildStdout { .. }")
}
}
/// A handle to a child process's stderr.
///
/// This struct is used in the [`stderr`] field on [`Child`].
///
/// When an instance of `ChildStderr` is [dropped], the `ChildStderr`'s
/// underlying file handle will be closed.
///
/// [`Child`]: struct.Child.html
/// [`stderr`]: struct.Child.html#structfield.stderr
/// [dropped]: ../ops/trait.Drop.html
#[stable(feature = "process", since = "1.0.0")]
pub struct ChildStderr {
inner: AnonPipe
}
#[stable(feature = "process", since = "1.0.0")]
impl Read for ChildStderr {
fn read(&mut self, buf: &mut [u8]) -> io::Result<usize> {
self.inner.read(buf)
}
#[inline]
unsafe fn initializer(&self) -> Initializer {
Initializer::nop()
}
}
impl AsInner<AnonPipe> for ChildStderr {
fn as_inner(&self) -> &AnonPipe { &self.inner }
}
impl IntoInner<AnonPipe> for ChildStderr {
fn into_inner(self) -> AnonPipe { self.inner }
}
impl FromInner<AnonPipe> for ChildStderr {
fn from_inner(pipe: AnonPipe) -> ChildStderr {
ChildStderr { inner: pipe }
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl fmt::Debug for ChildStderr {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.pad("ChildStderr { .. }")
}
}
/// A process builder, providing fine-grained control
/// over how a new process should be spawned.
///
/// A default configuration can be
/// generated using `Command::new(program)`, where `program` gives a path to the
/// program to be executed. Additional builder methods allow the configuration
/// to be changed (for example, by adding arguments) prior to spawning:
///
/// ```
/// use std::process::Command;
///
/// let output = if cfg!(target_os = "windows") {
/// Command::new("cmd")
/// .args(&["/C", "echo hello"])
/// .output()
/// .expect("failed to execute process")
/// } else {
/// Command::new("sh")
/// .arg("-c")
/// .arg("echo hello")
/// .output()
/// .expect("failed to execute process")
/// };
///
/// let hello = output.stdout;
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub struct Command {
inner: imp::Command,
}
impl Command {
/// Constructs a new `Command` for launching the program at
/// path `program`, with the following default configuration:
///
/// * No arguments to the program
/// * Inherit the current process's environment
/// * Inherit the current process's working directory
/// * Inherit stdin/stdout/stderr for `spawn` or `status`, but create pipes for `output`
///
/// Builder methods are provided to change these defaults and
/// otherwise configure the process.
///
/// If `program` is not an absolute path, the `PATH` will be searched in
/// an OS-defined way.
///
/// The search path to be used may be controlled by setting the
/// `PATH` environment variable on the Command,
/// but this has some implementation limitations on Windows
/// (see <https://github.com/rust-lang/rust/issues/37519>).
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("sh")
/// .spawn()
/// .expect("sh command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn new<S: AsRef<OsStr>>(program: S) -> Command {
Command { inner: imp::Command::new(program.as_ref()) }
}
/// Add an argument to pass to the program.
///
/// Only one argument can be passed per use. So instead of:
///
/// ```no_run
/// # std::process::Command::new("sh")
/// .arg("-C /path/to/repo")
/// # ;
/// ```
///
/// usage would be:
///
/// ```no_run
/// # std::process::Command::new("sh")
/// .arg("-C")
/// .arg("/path/to/repo")
/// # ;
/// ```
///
/// To pass multiple arguments see [`args`].
///
/// [`args`]: #method.args
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("ls")
/// .arg("-l")
/// .arg("-a")
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn arg<S: AsRef<OsStr>>(&mut self, arg: S) -> &mut Command {
self.inner.arg(arg.as_ref());
self
}
/// Add multiple arguments to pass to the program.
///
/// To pass a single argument see [`arg`].
///
/// [`arg`]: #method.arg
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("ls")
/// .args(&["-l", "-a"])
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn args<I, S>(&mut self, args: I) -> &mut Command
where I: IntoIterator<Item=S>, S: AsRef<OsStr>
{
for arg in args {
self.arg(arg.as_ref());
}
self
}
/// Inserts or updates an environment variable mapping.
///
/// Note that environment variable names are case-insensitive (but case-preserving) on Windows,
/// and case-sensitive on all other platforms.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("ls")
/// .env("PATH", "/bin")
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn env<K, V>(&mut self, key: K, val: V) -> &mut Command
where K: AsRef<OsStr>, V: AsRef<OsStr>
{
self.inner.env_mut().set(key.as_ref(), val.as_ref());
self
}
/// Add or update multiple environment variable mappings.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::{Command, Stdio};
/// use std::env;
/// use std::collections::HashMap;
///
/// let filtered_env : HashMap<String, String> =
/// env::vars().filter(|&(ref k, _)|
/// k == "TERM" || k == "TZ" || k == "LANG" || k == "PATH"
/// ).collect();
///
/// Command::new("printenv")
/// .stdin(Stdio::null())
/// .stdout(Stdio::inherit())
/// .env_clear()
/// .envs(&filtered_env)
/// .spawn()
/// .expect("printenv failed to start");
/// ```
#[stable(feature = "command_envs", since = "1.19.0")]
pub fn envs<I, K, V>(&mut self, vars: I) -> &mut Command
where I: IntoIterator<Item=(K, V)>, K: AsRef<OsStr>, V: AsRef<OsStr>
{
for (ref key, ref val) in vars {
self.inner.env_mut().set(key.as_ref(), val.as_ref());
}
self
}
/// Removes an environment variable mapping.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("ls")
/// .env_remove("PATH")
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn env_remove<K: AsRef<OsStr>>(&mut self, key: K) -> &mut Command {
self.inner.env_mut().remove(key.as_ref());
self
}
/// Clears the entire environment map for the child process.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("ls")
/// .env_clear()
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn env_clear(&mut self) -> &mut Command {
self.inner.env_mut().clear();
self
}
/// Sets the working directory for the child process.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("ls")
/// .current_dir("/bin")
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn current_dir<P: AsRef<Path>>(&mut self, dir: P) -> &mut Command {
self.inner.cwd(dir.as_ref().as_ref());
self
}
/// Configuration for the child process's standard input (stdin) handle.
///
/// Defaults to [`inherit`] when used with `spawn` or `status`, and
/// defaults to [`piped`] when used with `output`.
///
/// [`inherit`]: struct.Stdio.html#method.inherit
/// [`piped`]: struct.Stdio.html#method.piped
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// Command::new("ls")
/// .stdin(Stdio::null())
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn stdin<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
self.inner.stdin(cfg.into().0);
self
}
/// Configuration for the child process's standard output (stdout) handle.
///
/// Defaults to [`inherit`] when used with `spawn` or `status`, and
/// defaults to [`piped`] when used with `output`.
///
/// [`inherit`]: struct.Stdio.html#method.inherit
/// [`piped`]: struct.Stdio.html#method.piped
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// Command::new("ls")
/// .stdout(Stdio::null())
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn stdout<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
self.inner.stdout(cfg.into().0);
self
}
/// Configuration for the child process's standard error (stderr) handle.
///
/// Defaults to [`inherit`] when used with `spawn` or `status`, and
/// defaults to [`piped`] when used with `output`.
///
/// [`inherit`]: struct.Stdio.html#method.inherit
/// [`piped`]: struct.Stdio.html#method.piped
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// Command::new("ls")
/// .stderr(Stdio::null())
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn stderr<T: Into<Stdio>>(&mut self, cfg: T) -> &mut Command {
self.inner.stderr(cfg.into().0);
self
}
/// Executes the command as a child process, returning a handle to it.
///
/// By default, stdin, stdout and stderr are inherited from the parent.
///
/// # Examples
///
/// Basic usage:
///
/// ```no_run
/// use std::process::Command;
///
/// Command::new("ls")
/// .spawn()
/// .expect("ls command failed to start");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn spawn(&mut self) -> io::Result<Child> {
self.inner.spawn(imp::Stdio::Inherit, true).map(Child::from_inner)
}
/// Executes the command as a child process, waiting for it to finish and
/// collecting all of its output.
///
/// By default, stdout and stderr are captured (and used to provide the
/// resulting output). Stdin is not inherited from the parent and any
/// attempt by the child process to read from the stdin stream will result
/// in the stream immediately closing.
///
/// # Examples
///
/// ```should_panic
/// use std::process::Command;
/// let output = Command::new("/bin/cat")
/// .arg("file.txt")
/// .output()
/// .expect("failed to execute process");
///
/// println!("status: {}", output.status);
/// println!("stdout: {}", String::from_utf8_lossy(&output.stdout));
/// println!("stderr: {}", String::from_utf8_lossy(&output.stderr));
///
/// assert!(output.status.success());
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn output(&mut self) -> io::Result<Output> {
self.inner.spawn(imp::Stdio::MakePipe, false).map(Child::from_inner)
.and_then(|p| p.wait_with_output())
}
/// Executes a command as a child process, waiting for it to finish and
/// collecting its exit status.
///
/// By default, stdin, stdout and stderr are inherited from the parent.
///
/// # Examples
///
/// ```should_panic
/// use std::process::Command;
///
/// let status = Command::new("/bin/cat")
/// .arg("file.txt")
/// .status()
/// .expect("failed to execute process");
///
/// println!("process exited with: {}", status);
///
/// assert!(status.success());
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn status(&mut self) -> io::Result<ExitStatus> {
self.inner.spawn(imp::Stdio::Inherit, true).map(Child::from_inner)
.and_then(|mut p| p.wait())
}
}
#[stable(feature = "rust1", since = "1.0.0")]
impl fmt::Debug for Command {
/// Format the program and arguments of a Command for display. Any
/// non-utf8 data is lossily converted using the utf8 replacement
/// character.
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
self.inner.fmt(f)
}
}
impl AsInner<imp::Command> for Command {
fn as_inner(&self) -> &imp::Command { &self.inner }
}
impl AsInnerMut<imp::Command> for Command {
fn as_inner_mut(&mut self) -> &mut imp::Command { &mut self.inner }
}
/// The output of a finished process.
///
/// This is returned in a Result by either the [`output`] method of a
/// [`Command`], or the [`wait_with_output`] method of a [`Child`]
/// process.
///
/// [`Command`]: struct.Command.html
/// [`Child`]: struct.Child.html
/// [`output`]: struct.Command.html#method.output
/// [`wait_with_output`]: struct.Child.html#method.wait_with_output
#[derive(PartialEq, Eq, Clone)]
#[stable(feature = "process", since = "1.0.0")]
pub struct Output {
/// The status (exit code) of the process.
#[stable(feature = "process", since = "1.0.0")]
pub status: ExitStatus,
/// The data that the process wrote to stdout.
#[stable(feature = "process", since = "1.0.0")]
pub stdout: Vec<u8>,
/// The data that the process wrote to stderr.
#[stable(feature = "process", since = "1.0.0")]
pub stderr: Vec<u8>,
}
// If either stderr or stdout are valid utf8 strings it prints the valid
// strings, otherwise it prints the byte sequence instead
#[stable(feature = "process_output_debug", since = "1.7.0")]
impl fmt::Debug for Output {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
let stdout_utf8 = str::from_utf8(&self.stdout);
let stdout_debug: &fmt::Debug = match stdout_utf8 {
Ok(ref str) => str,
Err(_) => &self.stdout
};
let stderr_utf8 = str::from_utf8(&self.stderr);
let stderr_debug: &fmt::Debug = match stderr_utf8 {
Ok(ref str) => str,
Err(_) => &self.stderr
};
fmt.debug_struct("Output")
.field("status", &self.status)
.field("stdout", stdout_debug)
.field("stderr", stderr_debug)
.finish()
}
}
/// Describes what to do with a standard I/O stream for a child process when
/// passed to the [`stdin`], [`stdout`], and [`stderr`] methods of [`Command`].
///
/// [`stdin`]: struct.Command.html#method.stdin
/// [`stdout`]: struct.Command.html#method.stdout
/// [`stderr`]: struct.Command.html#method.stderr
/// [`Command`]: struct.Command.html
#[stable(feature = "process", since = "1.0.0")]
pub struct Stdio(imp::Stdio);
impl Stdio {
/// A new pipe should be arranged to connect the parent and child processes.
///
/// # Examples
///
/// With stdout:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// let output = Command::new("echo")
/// .arg("Hello, world!")
/// .stdout(Stdio::piped())
/// .output()
/// .expect("Failed to execute command");
///
/// assert_eq!(String::from_utf8_lossy(&output.stdout), "Hello, world!\n");
/// // Nothing echoed to console
/// ```
///
/// With stdin:
///
/// ```no_run
/// use std::io::Write;
/// use std::process::{Command, Stdio};
///
/// let mut child = Command::new("rev")
/// .stdin(Stdio::piped())
/// .stdout(Stdio::piped())
/// .spawn()
/// .expect("Failed to spawn child process");
///
/// {
/// let mut stdin = child.stdin.as_mut().expect("Failed to open stdin");
/// stdin.write_all("Hello, world!".as_bytes()).expect("Failed to write to stdin");
/// }
///
/// let output = child.wait_with_output().expect("Failed to read stdout");
/// assert_eq!(String::from_utf8_lossy(&output.stdout), "!dlrow ,olleH\n");
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn piped() -> Stdio { Stdio(imp::Stdio::MakePipe) }
/// The child inherits from the corresponding parent descriptor.
///
/// # Examples
///
/// With stdout:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// let output = Command::new("echo")
/// .arg("Hello, world!")
/// .stdout(Stdio::inherit())
/// .output()
/// .expect("Failed to execute command");
///
/// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
/// // "Hello, world!" echoed to console
/// ```
///
/// With stdin:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// let output = Command::new("rev")
/// .stdin(Stdio::inherit())
/// .stdout(Stdio::piped())
/// .output()
/// .expect("Failed to execute command");
///
/// println!("You piped in the reverse of: {}", String::from_utf8_lossy(&output.stdout));
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn inherit() -> Stdio { Stdio(imp::Stdio::Inherit) }
/// This stream will be ignored. This is the equivalent of attaching the
/// stream to `/dev/null`
///
/// # Examples
///
/// With stdout:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// let output = Command::new("echo")
/// .arg("Hello, world!")
/// .stdout(Stdio::null())
/// .output()
/// .expect("Failed to execute command");
///
/// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
/// // Nothing echoed to console
/// ```
///
/// With stdin:
///
/// ```no_run
/// use std::process::{Command, Stdio};
///
/// let output = Command::new("rev")
/// .stdin(Stdio::null())
/// .stdout(Stdio::piped())
/// .output()
/// .expect("Failed to execute command");
///
/// assert_eq!(String::from_utf8_lossy(&output.stdout), "");
/// // Ignores any piped-in input
/// ```
#[stable(feature = "process", since = "1.0.0")]
pub fn null() -> Stdio { Stdio(imp::Stdio::Null) }
}
impl FromInner<imp::Stdio> for Stdio {
fn from_inner(inner: imp::Stdio) -> Stdio {
Stdio(inner)
}
}
#[stable(feature = "std_debug", since = "1.16.0")]
impl fmt::Debug for Stdio {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
f.pad("Stdio { .. }")
}
}
#[stable(feature = "stdio_from", since = "1.20.0")]
impl From<ChildStdin> for Stdio {
fn from(child: ChildStdin) -> Stdio {
Stdio::from_inner(child.into_inner().into())
}
}
#[stable(feature = "stdio_from", since = "1.20.0")]
impl From<ChildStdout> for Stdio {
fn from(child: ChildStdout) -> Stdio {
Stdio::from_inner(child.into_inner().into())
}
}
#[stable(feature = "stdio_from", since = "1.20.0")]
impl From<ChildStderr> for Stdio {
fn from(child: ChildStderr) -> Stdio {
Stdio::from_inner(child.into_inner().into())
}
}
#[stable(feature = "stdio_from", since = "1.20.0")]
impl From<fs::File> for Stdio {
fn from(file: fs::File) -> Stdio {
Stdio::from_inner(file.into_inner().into())
}
}