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I'm having an issue with an AS2-AS3 based game. For it to load properly on startup, the maxExecutionDuration has to be set all the way up to 120, and it takes that full 120 time to load.
When set below 120:
ERROR core/src/avm2/events.rs:428 Error dispatching event EventObject(EventObject { type: "complete", class: flash.events::Event, ptr: 0x4ec7198 }) to handler FunctionObject(FunctionObject { ptr: 0x50c8698, name: Ok("com.clubpenguin.main.service.webservice::WebServiceZipLoader/onLoad()") }) : RustError("A script in this movie has taken too long to execute and has been terminated.")
Expected behavior
Load normally like on the AS1-AS2 version of it known as legacy.
Google Chrome Version 126.0.6478.127 (Official Build) (64-bit)
Additional information
The client runs off of TCP connection, so to solve that issue there is a Websockify Proxy setup to connect Websockets to the TCP connection that has to be established to communicate to the game client.
The text was updated successfully, but these errors were encountered:
outrageddevil
changed the title
AS2-AS3 maxExecutionDuration having to be set to 120 to load..
AS2-AS3 maxExecutionDuration having to be set to 60 to load..
Jul 1, 2024
outrageddevil
changed the title
AS2-AS3 maxExecutionDuration having to be set to 60 to load..
AS2-AS3 maxExecutionDuration having to be set to 120 to load..
Jul 1, 2024
Describe the bug
I'm having an issue with an AS2-AS3 based game. For it to load properly on startup, the maxExecutionDuration has to be set all the way up to 120, and it takes that full 120 time to load.
When set below 120:
ERROR core/src/avm2/events.rs:428 Error dispatching event EventObject(EventObject { type: "complete", class: flash.events::Event, ptr: 0x4ec7198 }) to handler FunctionObject(FunctionObject { ptr: 0x50c8698, name: Ok("com.clubpenguin.main.service.webservice::WebServiceZipLoader/onLoad()") }) : RustError("A script in this movie has taken too long to execute and has been terminated.")
Expected behavior
Load normally like on the AS1-AS2 version of it known as legacy.
Content Location
AS1-AS2 SWF Versions:
https://git.solero.me/solero/legacy-media
AS2-AS3 SWF Versions:
https://git.solero.me/solero/vanilla-media
Game Client:
https://github.com/solero/houdini
AS1-AS2 Demo (Legacy Media) :
https://play.cporiginal.net
AS3 Demo (Vanilla Media) :
https://beta.cporiginal.net
^^^^^^^^^^^^^^^^^
For testing you can use these login details:
Username: TestAccount
Password: TestAccount32
Affected platform
Browser's extension
Operating system
Windows 11
Browser
Google Chrome Version 126.0.6478.127 (Official Build) (64-bit)
Additional information
The client runs off of TCP connection, so to solve that issue there is a Websockify Proxy setup to connect Websockets to the TCP connection that has to be established to communicate to the game client.
The text was updated successfully, but these errors were encountered: