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winpty.h
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winpty.h
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/*
* Copyright (c) 2011-2016 Ryan Prichard
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#ifndef WINPTY_H
#define WINPTY_H
#include <windows.h>
#include "winpty_constants.h"
/* On 32-bit Windows, winpty functions have the default __cdecl (not __stdcall)
* calling convention. (64-bit Windows has only a single calling convention.)
* When compiled with __declspec(dllexport), with either MinGW or MSVC, the
* winpty functions are unadorned--no underscore prefix or '@nn' suffix--so
* GetProcAddress can be used easily. */
#ifdef COMPILING_WINPTY_DLL
#define WINPTY_API __declspec(dllexport)
#else
#define WINPTY_API __declspec(dllimport)
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* The winpty API uses wide characters, instead of UTF-8, to avoid conversion
* complications related to surrogates. Windows generally tolerates unpaired
* surrogates in text, which makes conversion to and from UTF-8 ambiguous and
* complicated. (There are different UTF-8 variants that deal with UTF-16
* surrogates differently.) */
/*****************************************************************************
* Error handling. */
/* All the APIs have an optional winpty_error_t output parameter. If a
* non-NULL argument is specified, then either the API writes NULL to the
* value (on success) or writes a newly allocated winpty_error_t object. The
* object must be freed using winpty_error_free. */
/* An error object. */
typedef struct winpty_error_s winpty_error_t;
typedef winpty_error_t *winpty_error_ptr_t;
/* An error code -- one of WINPTY_ERROR_xxx. */
typedef DWORD winpty_result_t;
/* Gets the error code from the error object. */
WINPTY_API winpty_result_t winpty_error_code(winpty_error_ptr_t err);
/* Returns a textual representation of the error. The string is freed when
* the error is freed. */
WINPTY_API LPCWSTR winpty_error_msg(winpty_error_ptr_t err);
/* Free the error object. Every error returned from the winpty API must be
* freed. */
WINPTY_API void winpty_error_free(winpty_error_ptr_t err);
/*****************************************************************************
* Configuration of a new agent. */
/* The winpty_config_t object is not thread-safe. */
typedef struct winpty_config_s winpty_config_t;
/* Allocate a winpty_config_t value. Returns NULL on error. There are no
* required settings -- the object may immediately be used. agentFlags is a
* set of zero or more WINPTY_FLAG_xxx values. An unrecognized flag results
* in an assertion failure. */
WINPTY_API winpty_config_t *
winpty_config_new(UINT64 agentFlags, winpty_error_ptr_t *err /*OPTIONAL*/);
/* Free the cfg object after passing it to winpty_open. */
WINPTY_API void winpty_config_free(winpty_config_t *cfg);
WINPTY_API void
winpty_config_set_initial_size(winpty_config_t *cfg, int cols, int rows);
/* Set the mouse mode to one of the WINPTY_MOUSE_MODE_xxx constants. */
WINPTY_API void
winpty_config_set_mouse_mode(winpty_config_t *cfg, int mouseMode);
/* Amount of time to wait for the agent to startup and to wait for any given
* agent RPC request. Must be greater than 0. Can be INFINITE. */
WINPTY_API void
winpty_config_set_agent_timeout(winpty_config_t *cfg, DWORD timeoutMs);
/*****************************************************************************
* Start the agent. */
/* The winpty_t object is thread-safe. */
typedef struct winpty_s winpty_t;
/* Starts the agent. Returns NULL on error. This process will connect to the
* agent over a control pipe, and the agent will open data pipes (e.g. CONIN
* and CONOUT). */
WINPTY_API winpty_t *
winpty_open(const winpty_config_t *cfg,
winpty_error_ptr_t *err /*OPTIONAL*/);
/* A handle to the agent process. This value is valid for the lifetime of the
* winpty_t object. Do not close it. */
WINPTY_API HANDLE winpty_agent_process(winpty_t *wp);
/*****************************************************************************
* I/O pipes. */
/* Returns the names of named pipes used for terminal I/O. Each input or
* output direction uses a different half-duplex pipe. The agent creates
* these pipes, and the client can connect to them using ordinary I/O methods.
* The strings are freed when the winpty_t object is freed.
*
* winpty_conerr_name returns NULL unless WINPTY_FLAG_CONERR is specified.
*
* N.B.: CreateFile does not block when connecting to a local server pipe. If
* the server pipe does not exist or is already connected, then it fails
* instantly. */
WINPTY_API LPCWSTR winpty_conin_name(winpty_t *wp);
WINPTY_API LPCWSTR winpty_conout_name(winpty_t *wp);
WINPTY_API LPCWSTR winpty_conerr_name(winpty_t *wp);
/*****************************************************************************
* winpty agent RPC call: process creation. */
/* The winpty_spawn_config_t object is not thread-safe. */
typedef struct winpty_spawn_config_s winpty_spawn_config_t;
/* winpty_spawn_config strings do not need to live as long as the config
* object. They are copied. Returns NULL on error. spawnFlags is a set of
* zero or more WINPTY_SPAWN_FLAG_xxx values. An unrecognized flag results in
* an assertion failure.
*
* env is a a pointer to an environment block like that passed to
* CreateProcess--a contiguous array of NUL-terminated "VAR=VAL" strings
* followed by a final NUL terminator.
*
* N.B.: If you want to gather all of the child's output, you may want the
* WINPTY_SPAWN_FLAG_AUTO_SHUTDOWN flag.
*/
WINPTY_API winpty_spawn_config_t *
winpty_spawn_config_new(UINT64 spawnFlags,
LPCWSTR appname /*OPTIONAL*/,
LPCWSTR cmdline /*OPTIONAL*/,
LPCWSTR cwd /*OPTIONAL*/,
LPCWSTR env /*OPTIONAL*/,
winpty_error_ptr_t *err /*OPTIONAL*/);
/* Free the cfg object after passing it to winpty_spawn. */
WINPTY_API void winpty_spawn_config_free(winpty_spawn_config_t *cfg);
/*
* Spawns the new process.
*
* The function initializes all output parameters to zero or NULL.
*
* On success, the function returns TRUE. For each of process_handle and
* thread_handle that is non-NULL, the HANDLE returned from CreateProcess is
* duplicated from the agent and returned to the winpty client. The client is
* responsible for closing these HANDLES.
*
* On failure, the function returns FALSE, and if err is non-NULL, then *err
* is set to an error object.
*
* If the agent's CreateProcess call failed, then *create_process_error is set
* to GetLastError(), and the WINPTY_ERROR_SPAWN_CREATE_PROCESS_FAILED error
* is returned.
*
* winpty_spawn can only be called once per winpty_t object. If it is called
* before the output data pipe(s) is/are connected, then collected output is
* buffered until the pipes are connected, rather than being discarded.
*
* N.B.: GetProcessId works even if the process has exited. The PID is not
* recycled until the NT process object is freed.
* (https://blogs.msdn.microsoft.com/oldnewthing/20110107-00/?p=11803)
*/
WINPTY_API BOOL
winpty_spawn(winpty_t *wp,
const winpty_spawn_config_t *cfg,
HANDLE *process_handle /*OPTIONAL*/,
HANDLE *thread_handle /*OPTIONAL*/,
DWORD *create_process_error /*OPTIONAL*/,
winpty_error_ptr_t *err /*OPTIONAL*/);
/*****************************************************************************
* winpty agent RPC calls: everything else */
/* Change the size of the Windows console window. */
WINPTY_API BOOL
winpty_set_size(winpty_t *wp, int cols, int rows,
winpty_error_ptr_t *err /*OPTIONAL*/);
/* Gets a list of processes attached to the console. */
WINPTY_API int
winpty_get_console_process_list(winpty_t *wp, int *processList, const int processCount,
winpty_error_ptr_t *err /*OPTIONAL*/);
/* Frees the winpty_t object and the OS resources contained in it. This
* call breaks the connection with the agent, which should then close its
* console, terminating the processes attached to it.
*
* This function must not be called if any other threads are using the
* winpty_t object. Undefined behavior results. */
WINPTY_API void winpty_free(winpty_t *wp);
/****************************************************************************/
#ifdef __cplusplus
}
#endif
#endif /* WINPTY_H */