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refactor: split render package code #5

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ronoaldo opened this issue Apr 2, 2023 · 0 comments
Open
3 tasks

refactor: split render package code #5

ronoaldo opened this issue Apr 2, 2023 · 0 comments
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@ronoaldo
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ronoaldo commented Apr 2, 2023

  • Create code to handle window/input in a new package
  • Create code to handle opengl/webgl compatibility (possibly the current render one?
  • Consider moving out of mgl32 to the mgl64 instead, as it is requiring too much casts
@ronoaldo ronoaldo self-assigned this Apr 2, 2023
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