- Build system: Added option in vfx_platform_builder script to disable requirement for Houdini or Katana plugins.
- Katana: Handle USD purposes in KatanaPlugin. "guide" and "proxy" are viewed in the viewport but not in renderer. "render" is viewed everywhere (viewport and render).
- Katana: Handle USD Lights. All lights are scanned and put into a lightList at /root/world in Katana to ensure the renderer find them. Since UsdLuxLight is not a concrete schema, we made an ArnoldLight that inherits from UsdLuxLight and allow us to have generic ArnoldLight into USD scene.
- Maya: Variants support in the Walter outliner.
- Arnold: primvar support for Usd PointInstancer
- Arnold: Texture coords stretching issue resolved.
- Katana: crash when scene graph is evaluated and layers are changed.
- Build system: The 'debug' flag is now propagated to every dependencies
- Arnold: Version 4 is not supported anymore.
- MtoA Extension: jsoncpp dependency not needed anymore.
- Katana: USD PointInstancer support using an procedural location.
- MtoA Extension: jsoncpp dependency not needed anymore.
- New Walter icons in Maya and Houdini.
Initial release