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index.html
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index.html
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<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8" />
<meta http-equiv="Cache-Control" content="no-cache" />
<meta name="viewport" content="width=device-width, initial-scale=1.0, user-scalable=no" />
<meta name="apple-mobile-web-app-status-bar-style" content="black-translucent" />
<meta name="apple-mobile-web-app-capable" content="yes" />
<meta name="mobile-web-app-capable" content="yes" />
<link rel="apple-touch-icon" href="logo.png" />
<link rel="icon" href="logo.png" />
<title>WebGL Fluid Simulation</title>
<meta name="description" content="A WebGL fluid simulation that works in mobile browsers." />
<meta property="og:type" content="website" />
<meta property="og:title" content="Webgl Fluid Simulation" />
<meta property="og:description" content="A WebGL fluid simulation that works in mobile browsers." />
<script type="text/javascript" src="js/dat.gui.min.js"></script>
<style>
* {
user-select: none;
}
html,
body {
overflow: hidden;
background-color: #000;
}
body {
margin: 0;
position: fixed;
width: 100%;
height: 100%;
background-repeat: no-repeat;
background-size: 100% 100%;
background-position: center;
}
canvas {
width: 100%;
height: 100%;
}
#videoBackground {
position: absolute;
z-index: -1;
top: 0;
left: 0;
width: 100%;
height: 100%;
overflow: hidden;
object-fit: fill;
}
#overlay {
pointer-events: none;
position: fixed;
width: 25%;
height: 25%;
top: 50%;
left: 50%;
transform: translate(-50%, -50%);
background-size: contain;
background-position: center;
background-repeat: no-repeat;
}
</style>
</head>
<body>
<canvas></canvas>
<video id="videoBackground" muted loop></video>
<div id="overlay"></div>
<script src="js/script.js"></script>
</body>
</html>