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changed name of turret textures
1 parent 64249bf commit e16998e

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4 files changed

+7
-7
lines changed

4 files changed

+7
-7
lines changed
File renamed without changes.
File renamed without changes.

src/App.tsx

+2-2
Original file line numberDiff line numberDiff line change
@@ -179,7 +179,7 @@ let levelInit = {
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turret1: {
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pos: [18.5,10.3],
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shrink: [0.0168, 0.021375],
182-
texture: "turret_present",
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texture: "present_turret",
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entitytype: "present",
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cooldown: 360,
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direction: [-3.0, 0.0],
@@ -189,7 +189,7 @@ let levelInit = {
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turret2: {
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pos: [8.5, 5.0],
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shrink: [0.0168, 0.021375],
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texture: "turret_past",
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texture: "past_turret",
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entitytype: "past",
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cooldown: 480,
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direction: [0.0, 2.0],

src/components/AddButton.tsx

+5-5
Original file line numberDiff line numberDiff line change
@@ -62,7 +62,7 @@ const AddButton: React.FC<Props> = ({ gameObjects, updateTurret, updateEnemy, up
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//turret states
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let posStateTurret = [17, 9]
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let shrinkStateTurret = [0.0168, 0.021375]
65-
let textureStateTurret = 'turret_present'
65+
let textureStateTurret = 'present_turret'
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let densityStateTurret = 1.0
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let bodytypeStateTurret = 'static'
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let entitytypeStateTurret = 'present'
@@ -215,12 +215,12 @@ const AddButton: React.FC<Props> = ({ gameObjects, updateTurret, updateEnemy, up
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<Input onBlur={(e) => { shrinkStateTurret = [+e.target.value, shrinkStateTurret[1]]; }} defaultValue={shrinkStateTurret[0]} />
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<Input onBlur={(e) => { shrinkStateTurret = [shrinkStateTurret[0], +e.target.value]; }} defaultValue={shrinkStateTurret[1]} />
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</InputGroup>
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<InputGroup>
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{/* <InputGroup>
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<InputGroupAddon addonType="prepend">
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<InputGroupText>Texture</InputGroupText>
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</InputGroupAddon>
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<Input onBlur={(e) => { textureStateTurret = e.target.value; }} defaultValue={textureStateTurret} />
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</InputGroup>
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</InputGroup> */}
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<InputGroup>
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<InputGroupAddon addonType="prepend">
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<InputGroupText>Density</InputGroupText>
@@ -236,12 +236,12 @@ const AddButton: React.FC<Props> = ({ gameObjects, updateTurret, updateEnemy, up
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<Form inline>
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<FormGroup >
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<Label check inline style={itemTypeStyle}>
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<Input onChange={(e) => { entitytypeStateTurret = 'present'; textureStateTurret = "turret_" + entitytypeStateTurret }} type="radio" name="entitytypeTurret" id="present" style={{ marginLeft: '8px' }} defaultChecked /> Present {' '}
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<Input onChange={(e) => { entitytypeStateTurret = 'present'; textureStateTurret = entitytypeStateTurret + '_turret'}} type="radio" name="entitytypeTurret" id="present" style={{ marginLeft: '8px' }} defaultChecked /> Present {' '}
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</Label>
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</FormGroup>
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<FormGroup >
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<Label check inline style={itemTypeStyle}>
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<Input onChange={(e) => { entitytypeStateTurret = 'past'; textureStateTurret = 'turret_' + entitytypeStateTurret }} type="radio" name="entitytypeTurret" id="past" /> Past {' '}
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<Input onChange={(e) => { entitytypeStateTurret = 'past'; textureStateTurret = entitytypeStateTurret + '_turret'}} type="radio" name="entitytypeTurret" id="past" /> Past {' '}
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</Label>
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</FormGroup>
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</Form>

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