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Copy pathScene.tscn
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Scene.tscn
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[gd_scene load_steps=6 format=2]
[ext_resource path="res://Scene.gd" type="Script" id=1]
[ext_resource path="res://player1.tscn" type="PackedScene" id=2]
[ext_resource path="res://pattern.jpg" type="Texture" id=3]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 51.5, 150.25 )
[sub_resource type="RectangleShape2D" id=2]
extents = Vector2( 401, 10 )
[node name="Scene" type="Node2D"]
script = ExtResource( 1 )
[node name="player" parent="." instance=ExtResource( 2 )]
position = Vector2( 498, 292 )
[node name="StaticBody2D" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
position = Vector2( 741, 303 )
shape = SubResource( 1 )
[node name="StaticBody2D2" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
position = Vector2( 277, 303 )
shape = SubResource( 1 )
[node name="ParallaxBackground" type="ParallaxBackground" parent="."]
[node name="ParallaxLayer" type="ParallaxLayer" parent="ParallaxBackground"]
[node name="Sprite" type="Sprite" parent="ParallaxBackground/ParallaxLayer"]
position = Vector2( 507, 297 )
texture = ExtResource( 3 )
[node name="StaticBody2D3" type="StaticBody2D" parent="."]
[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
position = Vector2( 497, 460 )
shape = SubResource( 2 )