From b5eb2f20348c07b4df780c42815f9aafef203e2c Mon Sep 17 00:00:00 2001 From: ghoulslash Date: Fri, 22 Dec 2023 10:05:34 -0500 Subject: [PATCH] fix exp gain when defeating two opponents at once --- src/battle_util.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/battle_util.c b/src/battle_util.c index 287c8e2c409c..35fce2986ff3 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -3338,7 +3338,8 @@ bool32 HandleFaintedMonActions(void) && gCurrentTurnActionNumber != gBattlersCount) { gAbsentBattlerFlags |= gBitTable[gBattlerFainted]; - return FALSE; + if (gBattleStruct->faintedActionsState != 1) + return FALSE; } break; case 3: