diff --git a/include/battle_z_move.h b/include/battle_z_move.h index 94a9c3568cf0..44ed434549b2 100644 --- a/include/battle_z_move.h +++ b/include/battle_z_move.h @@ -26,5 +26,6 @@ const u8 *GetZMoveName(u16 move); void SetZEffect(void); bool32 IsZMoveUsable(u8 battlerId, u16 moveIndex); void GetUsableZMoves(u8 battlerId, u16 *moves); +u16 GetZMovePower(u16 move); -#endif // GUARD_BATTLE_Z_MOVE_H \ No newline at end of file +#endif // GUARD_BATTLE_Z_MOVE_H diff --git a/include/pokemon.h b/include/pokemon.h index 05b9d1ac9a29..6d27d30c0c47 100644 --- a/include/pokemon.h +++ b/include/pokemon.h @@ -339,7 +339,6 @@ struct BattleMove u32 flags; u8 split; u8 argument; - u8 zMovePower; u8 zMoveEffect; }; diff --git a/src/battle_util.c b/src/battle_util.c index 1625ff919c3f..3507ce15a6b8 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -7,6 +7,7 @@ #include "battle_controllers.h" #include "battle_interface.h" #include "battle_setup.h" +#include "battle_z_move.h" #include "party_menu.h" #include "pokemon.h" #include "international_string_util.h" @@ -8532,7 +8533,7 @@ static u16 CalcMoveBasePower(u16 move, u8 battlerAtk, u8 battlerDef) u32 weight, hpFraction, speed; if (gBattleStruct->zmove.active) - return gBattleMoves[gBattleStruct->zmove.baseMoves[battlerAtk]].zMovePower; + return GetZMovePower(gBattleStruct->zmove.baseMoves[battlerAtk]); switch (gBattleMoves[move].effect) { diff --git a/src/battle_z_move.c b/src/battle_z_move.c index 536080aa96c5..9c9c5e0fa331 100644 --- a/src/battle_z_move.c +++ b/src/battle_z_move.c @@ -535,7 +535,7 @@ bool32 MoveSelectionDisplayZMove(u16 zmove) static void ZMoveSelectionDisplayPower(u16 move, u16 zMove) { u8 *txtPtr; - u16 power = gBattleMoves[move].zMovePower; + u16 power = GetZMovePower(move); if (zMove >= MOVE_CATASTROPIKA) power = gBattleMoves[zMove].power; @@ -698,3 +698,45 @@ static bool32 AreStatsMaxed(u8 battlerId, u8 n) return TRUE; } +u16 GetZMovePower(u16 move) +{ + if (gBattleMoves[move].split == SPLIT_STATUS) + return 0; + if (gBattleMoves[move].effect == EFFECT_OHKO) + return 180; + + switch (move) + { + case MOVE_MEGA_DRAIN: return 120; + case MOVE_CORE_ENFORCER: return 140; + case MOVE_WEATHER_BALL: return 160; + case MOVE_HEX: return 160; + case MOVE_FLYING_PRESS: return 170; + case MOVE_GEAR_GRIND: return 180; + case MOVE_V_CREATE: return 220; + default: + { + if (gBattleMoves[move].power >= 140) + return 200; + else if (gBattleMoves[move].power >= 130) + return 195; + else if (gBattleMoves[move].power >= 120) + return 190; + else if (gBattleMoves[move].power >= 110) + return 185; + else if (gBattleMoves[move].power >= 100) + return 180; + else if (gBattleMoves[move].power >= 90) + return 175; + else if (gBattleMoves[move].power >= 80) + return 160; + else if (gBattleMoves[move].power >= 70) + return 140; + else if (gBattleMoves[move].power >= 60) + return 120; + else + return 100; + } + } +} + diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 50e10d414d8b..c5375dc34b7e 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -26,7 +26,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -42,7 +41,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -58,7 +56,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -74,7 +71,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -90,7 +86,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -106,7 +101,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -122,7 +116,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -138,7 +131,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -154,7 +146,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -170,7 +161,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -186,7 +176,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -202,7 +191,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -222,7 +210,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -242,7 +229,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -258,7 +244,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -274,7 +259,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_2X_IN_AIR | FLAG_WIND_MOVE, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -290,7 +274,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -314,7 +297,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = -6, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -322,10 +304,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_4 .power = 90, - .zMovePower = 175, #else .power = 70, - .zMovePower = 140, #endif .effect = EFFECT_SEMI_INVULNERABLE, .type = TYPE_FLYING, @@ -355,7 +335,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -371,7 +350,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -395,7 +373,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -411,7 +388,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -427,7 +403,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -443,7 +418,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -452,15 +426,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 100, .pp = 10, - .zMovePower = 180, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 85, .pp = 25, - .zMovePower = 160, #else .power = 70, .pp = 25, - .zMovePower = 140, #endif .effect = EFFECT_RECOIL_IF_MISS, .type = TYPE_FIGHTING, @@ -489,7 +460,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -505,7 +475,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -521,7 +490,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -537,7 +505,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -553,7 +520,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -569,7 +535,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -593,7 +558,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -613,7 +577,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -633,7 +596,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -649,7 +611,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -658,11 +619,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 120, .pp = 10, - .zMovePower = 190, #else .power = 90, .pp = 20, - .zMovePower = 175, #endif .effect = EFFECT_RAMPAGE, .type = TYPE_NORMAL, @@ -687,7 +646,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -703,7 +661,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -719,7 +676,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -735,7 +691,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -756,7 +711,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -772,7 +726,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -788,7 +741,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -804,7 +756,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -828,7 +779,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = -6, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -844,7 +794,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -860,7 +809,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -876,7 +824,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -900,7 +847,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -920,7 +866,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -936,7 +881,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -956,7 +900,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -972,7 +915,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -988,7 +930,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -996,10 +937,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 110, - .zMovePower = 185, #else .power = 120, - .zMovePower = 190, #endif .effect = EFFECT_HIT, .type = TYPE_WATER, @@ -1033,7 +972,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_UNDERWATER, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1053,7 +991,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1061,10 +998,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 110, - .zMovePower = 185, #else .power = 120, - .zMovePower = 190, #endif .effect = EFFECT_FREEZE_HIT, .type = TYPE_ICE, @@ -1090,7 +1025,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1106,7 +1040,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1122,7 +1055,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1138,7 +1070,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1154,7 +1085,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1170,7 +1100,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1190,7 +1119,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1206,7 +1134,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1228,7 +1155,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_DEPENDS, .priority = -5, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1244,7 +1170,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1260,7 +1185,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1280,7 +1204,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1300,7 +1223,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1316,7 +1238,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -1340,7 +1261,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -1356,7 +1276,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1372,7 +1291,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1388,7 +1306,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_POWDER, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -1404,7 +1321,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_POWDER, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -1420,7 +1336,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_POWDER, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -1429,15 +1344,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 120, .pp = 10, - .zMovePower = 190, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 90, .pp = 20, - .zMovePower = 175, #else .power = 70, .pp = 20, - .zMovePower = 140, #endif .effect = EFFECT_RAMPAGE, .type = TYPE_GRASS, @@ -1466,7 +1378,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -1482,7 +1393,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1503,7 +1413,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1520,7 +1429,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1540,7 +1448,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1560,7 +1467,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -1568,10 +1474,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 110, - .zMovePower = 185, #else .power = 120, - .zMovePower = 190, #endif .effect = EFFECT_THUNDER, .type = TYPE_ELECTRIC, @@ -1597,7 +1501,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1613,7 +1516,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_UNDERGROUND, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1629,7 +1531,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_DMG_UNDERGROUND, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1637,10 +1538,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_4 .power = 80, - .zMovePower = 160, #else .power = 60, - .zMovePower = 120, #endif .effect = EFFECT_SEMI_INVULNERABLE, .type = TYPE_GROUND, @@ -1670,7 +1569,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -1686,7 +1584,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1702,7 +1599,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1718,7 +1614,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -1734,7 +1629,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -1750,7 +1644,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -1766,7 +1659,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1782,7 +1674,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1798,7 +1689,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -6, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -1814,7 +1704,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -1830,7 +1719,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ACC_UP_1, }, @@ -1846,7 +1734,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -1862,7 +1749,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -1884,7 +1770,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -1900,7 +1785,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -1920,7 +1804,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -1936,7 +1819,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -1952,7 +1834,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -1968,7 +1849,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -1984,7 +1864,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ACC_UP_1, }, @@ -2004,7 +1883,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -2020,7 +1898,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -2036,7 +1913,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -2052,7 +1928,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -2068,7 +1943,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ACC_UP_1, }, @@ -2089,7 +1963,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2105,7 +1978,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2121,7 +1993,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_2, }, @@ -2137,7 +2008,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2153,7 +2023,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2173,7 +2042,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2193,7 +2061,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2209,7 +2076,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2225,7 +2091,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2233,10 +2098,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 110, - .zMovePower = 185, #else .power = 120, - .zMovePower = 190, #endif .effect = EFFECT_BURN_HIT, .type = TYPE_FIRE, @@ -2270,7 +2133,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2291,7 +2153,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2307,7 +2168,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2316,11 +2176,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 130, .pp = 10, - .zMovePower = 195, #else .power = 100, .pp = 15, - .zMovePower = 180, #endif .effect = EFFECT_SKULL_BASH, .type = TYPE_NORMAL, @@ -2345,7 +2203,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2361,7 +2218,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2377,7 +2233,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -2397,7 +2252,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -2417,7 +2271,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -2426,15 +2279,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 130, .pp = 10, - .zMovePower = 195, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 100, .pp = 20, - .zMovePower = 180, #else .power = 85, .pp = 20, - .zMovePower = 60, #endif .effect = EFFECT_RECOIL_IF_MISS, .type = TYPE_FIGHTING, @@ -2465,7 +2315,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -2481,7 +2330,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2505,7 +2353,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -2521,7 +2368,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2530,11 +2376,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_7 .power = 80, .pp = 10, - .zMovePower = 160, #else .power = 20, .pp = 15, - .zMovePower = 100, #endif .effect = EFFECT_ABSORB, .type = TYPE_BUG, @@ -2559,7 +2403,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -2580,7 +2423,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .split = SPLIT_PHYSICAL, .argument = MOVE_EFFECT_FLINCH, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2596,7 +2438,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -2616,7 +2457,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2632,7 +2472,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2648,7 +2487,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_POWDER, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -2668,7 +2506,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -2688,7 +2525,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2704,7 +2540,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_3, }, @@ -2724,7 +2559,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -2733,15 +2567,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 100, .accuracy = 90, - .zMovePower = 180, #elif B_UPDATED_MOVE_DATA == GEN_5 .power = 90, .accuracy = 90, - .zMovePower = 175, #else .power = 90, .accuracy = 85, - .zMovePower = 175, #endif .effect = EFFECT_HIT, .type = TYPE_WATER, @@ -2766,7 +2597,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2782,7 +2612,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2798,7 +2627,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2818,7 +2646,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -2834,7 +2661,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2850,7 +2676,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_STRONG_JAW_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2866,7 +2691,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -2886,7 +2710,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -2902,7 +2725,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2918,7 +2740,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2934,7 +2755,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2950,7 +2770,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -2972,7 +2791,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -2988,7 +2806,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -3004,7 +2821,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3013,11 +2829,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 60, .pp = 25, - .zMovePower = 120, #else .power = 40, .pp = 10, - .zMovePower = 100, #endif .effect = EFFECT_THIEF, .type = TYPE_DARK, @@ -3046,7 +2860,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -3066,7 +2879,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -3086,7 +2898,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -3102,7 +2913,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_THAW_USER, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3126,7 +2936,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3146,7 +2955,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_CURSE, }, @@ -3162,7 +2970,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3178,7 +2985,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -3194,7 +3000,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3218,7 +3023,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_POWDER, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -3234,7 +3038,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3254,7 +3057,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -3270,7 +3072,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3290,7 +3091,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -3306,7 +3106,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3326,7 +3125,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -3346,7 +3144,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3366,7 +3163,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -3382,7 +3178,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -3398,7 +3193,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_BALLISTIC, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3414,7 +3208,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3430,7 +3223,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_BALLISTIC | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3450,7 +3242,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_OPPONENTS_FIELD, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -3458,10 +3249,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_4 .power = 120, - .zMovePower = 190, #else .power = 100, - .zMovePower = 180, #endif .effect = EFFECT_PARALYZE_HIT, .type = TYPE_ELECTRIC, @@ -3495,7 +3284,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_BOOST_CRITS, }, @@ -3511,7 +3299,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_FOLLOW_ME, }, @@ -3527,7 +3314,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -3543,7 +3329,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3563,7 +3348,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -3583,7 +3367,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3603,7 +3386,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -3612,15 +3394,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 120, .pp = 10, - .zMovePower = 190, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 120, .pp = 15, - .zMovePower = 190, #else .power = 90, .pp = 15, - .zMovePower = 175, #endif .effect = EFFECT_RAMPAGE, .type = TYPE_DRAGON, @@ -3645,7 +3424,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_WIND_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -3654,15 +3432,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 75, .pp = 10, - .zMovePower = 140, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 60, .pp = 10, - .zMovePower = 120, #else .power = 60, .pp = 5, - .zMovePower = 120, #endif .effect = EFFECT_ABSORB, .type = TYPE_GRASS, @@ -3691,7 +3466,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -3711,7 +3485,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -3727,7 +3500,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3743,7 +3515,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3763,7 +3534,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -3783,7 +3553,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -3799,7 +3568,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3821,7 +3589,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3837,7 +3604,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3857,7 +3623,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -3873,7 +3638,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -3889,7 +3653,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_BOOST_CRITS, }, @@ -3909,7 +3672,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -3925,7 +3687,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3941,7 +3702,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3957,7 +3717,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -3973,7 +3732,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -3989,7 +3747,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -4005,7 +3762,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_THAW_USER, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4021,7 +3777,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_UNDERGROUND, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4037,7 +3792,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4053,7 +3807,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4069,7 +3822,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4085,7 +3837,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -4105,7 +3856,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -4121,7 +3871,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4141,7 +3890,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4161,7 +3909,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ACC_UP_1, }, @@ -4177,7 +3924,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4193,7 +3939,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4209,7 +3954,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4225,7 +3969,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -4241,7 +3984,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -4261,7 +4003,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -4281,7 +4022,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4297,7 +4037,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4317,7 +4056,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4333,7 +4071,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -4349,7 +4086,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -4369,7 +4105,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4391,7 +4126,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_DEPENDS, .priority = -5, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4411,7 +4145,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -4431,7 +4164,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4451,7 +4183,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4467,7 +4198,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_BALLISTIC, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4477,17 +4207,14 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .power = 120, .accuracy = 100, .pp = 10, - .zMovePower = 190, #elif B_UPDATED_MOVE_DATA == GEN_5 .power = 100, .accuracy = 100, .pp = 10, - .zMovePower = 180, #else .power = 80, .accuracy = 90, .pp = 15, - .zMovePower = 160, #endif .effect = EFFECT_FUTURE_SIGHT, .type = TYPE_PSYCHIC, @@ -4515,7 +4242,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4536,7 +4262,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_UNDERWATER, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4556,7 +4281,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4580,7 +4304,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .secondaryEffectChance = 100, .target = MOVE_TARGET_SELECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4588,10 +4311,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 90, - .zMovePower = 175, #else .power = 50, - .zMovePower = 100, #endif .effect = EFFECT_UPROAR, .type = TYPE_NORMAL, @@ -4621,7 +4342,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -4641,7 +4361,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4657,7 +4376,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -4665,10 +4383,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 95, - .zMovePower = 175, #else .power = 100, - .zMovePower = 180, #endif .effect = EFFECT_BURN_HIT, .type = TYPE_FIRE, @@ -4694,7 +4410,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -4714,7 +4429,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -4730,7 +4444,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -4750,7 +4463,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -4766,7 +4478,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESTORE_REPLACEMENT_HP, }, @@ -4782,7 +4493,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4798,7 +4508,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -3, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4806,10 +4515,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 70, - .zMovePower = 140, #else .power = 60, - .zMovePower = 120, #endif .effect = EFFECT_SMELLINGSALT, .type = TYPE_NORMAL, @@ -4840,7 +4547,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -4856,7 +4562,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4872,7 +4577,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -4894,7 +4598,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -4914,7 +4617,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 5, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -4930,7 +4632,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_2, }, @@ -4946,7 +4647,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -4966,7 +4666,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -4982,7 +4681,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -4998,7 +4696,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -5014,7 +4711,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5030,7 +4726,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 4, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_2, }, @@ -5050,7 +4745,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_2, }, @@ -5066,7 +4760,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -4, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5082,7 +4775,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5098,7 +4790,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -5106,10 +4797,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 65, - .zMovePower = 120, #else .power = 20, - .zMovePower = 100, #endif .effect = EFFECT_KNOCK_OFF, .type = TYPE_DARK, @@ -5135,7 +4824,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5151,7 +4839,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5167,7 +4854,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -5187,7 +4873,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_2, }, @@ -5203,7 +4888,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -5219,7 +4903,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_FOLLOW_ME, }, @@ -5235,7 +4918,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 4, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_2, }, @@ -5251,7 +4933,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5259,10 +4940,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_4 .power = 80, - .zMovePower = 160, #else .power = 60, - .zMovePower = 120, #endif .effect = EFFECT_SEMI_INVULNERABLE, .type = TYPE_WATER, @@ -5288,7 +4967,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5304,7 +4982,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -5324,7 +5001,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -5340,7 +5016,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5356,7 +5031,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_BALLISTIC | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5372,7 +5046,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_DANCE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -5392,7 +5065,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_FOES_AND_ALLY, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -5408,7 +5080,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_HIGH_CRIT | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5424,7 +5095,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -5440,7 +5110,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5460,7 +5129,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5480,7 +5148,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -5496,7 +5163,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5516,7 +5182,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5532,7 +5197,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5548,7 +5212,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5564,7 +5227,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5573,11 +5235,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 90, .accuracy = 90, - .zMovePower = 175, #else .power = 100, .accuracy = 85, - .zMovePower = 180, #endif .effect = EFFECT_ATTACK_UP_HIT, .type = TYPE_STEEL, @@ -5606,7 +5266,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5622,7 +5281,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5638,7 +5296,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, }, @@ -5654,7 +5311,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -5662,10 +5318,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 60, - .zMovePower = 120, #else .power = 55, - .zMovePower = 100, #endif .effect = EFFECT_HIT, .type = TYPE_FLYING, @@ -5684,15 +5338,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 130, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 195, #elif B_UPDATED_MOVE_DATA == GEN_4 || B_UPDATED_MOVE_DATA == GEN_5 .power = 140, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 200, #else .power = 140, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 200, #endif .effect = EFFECT_OVERHEAT, .type = TYPE_FIRE, @@ -5725,7 +5376,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -5735,12 +5385,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .power = 60, .accuracy = 95, .pp = 15, - .zMovePower = 120, #else .power = 50, .accuracy = 80, .pp = 10, - .zMovePower = 100, #endif .effect = EFFECT_SPEED_DOWN_HIT, .type = TYPE_ROCK, @@ -5764,7 +5412,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5780,7 +5427,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -5796,7 +5442,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -5812,7 +5457,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -5828,7 +5472,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -5844,7 +5487,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5860,7 +5502,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5876,7 +5517,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5900,7 +5540,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5916,7 +5555,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_DMG_IN_AIR, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5937,7 +5575,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5953,7 +5590,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5973,7 +5609,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -5993,7 +5628,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6009,7 +5643,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6029,7 +5662,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6045,7 +5677,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -6065,7 +5696,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -6086,7 +5716,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -6102,7 +5731,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6118,7 +5746,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6134,7 +5761,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -6151,7 +5777,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, .argument = MOVE_EFFECT_PARALYSIS, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6167,7 +5792,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6183,7 +5807,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6193,22 +5816,18 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .power = 60, .pp = 25, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - .zMovePower = 120, #elif B_UPDATED_MOVE_DATA == GEN_5 .power = 60, .pp = 40, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - .zMovePower = 120, #elif B_UPDATED_MOVE_DATA == GEN_4 .power = 40, .pp = 40, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - .zMovePower = 100, #else .power = 40, .pp = 40, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, - .zMovePower = 100, #endif .effect = EFFECT_THIEF, .type = TYPE_NORMAL, @@ -6237,7 +5856,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6253,7 +5871,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6269,7 +5886,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -6285,7 +5901,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -6293,10 +5908,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_4 .power = 90, - .zMovePower = 175, #else .power = 70, - .zMovePower = 140, #endif .effect = EFFECT_HIT, .type = TYPE_GRASS, @@ -6322,7 +5935,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -6346,7 +5958,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6362,7 +5973,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6378,7 +5988,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_MEGA_LAUNCHER_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6387,11 +5996,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 140, .accuracy = 100, - .zMovePower = 200, #else .power = 120, .accuracy = 85, - .zMovePower = 190, #endif .effect = EFFECT_FUTURE_SIGHT, .type = TYPE_STEEL, @@ -6416,7 +6023,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6436,7 +6042,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -6452,7 +6057,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -6472,7 +6076,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -6480,10 +6083,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 70, - .zMovePower = 140, #else .power = 60, - .zMovePower = 120, #endif .effect = EFFECT_WAKE_UP_SLAP, .type = TYPE_FIGHTING, @@ -6510,7 +6111,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6526,7 +6126,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6546,7 +6145,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6562,7 +6160,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6578,7 +6175,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6602,7 +6198,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 2, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6618,7 +6213,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6638,7 +6232,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_WIND_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_BOOST_CRITS, }, @@ -6658,7 +6251,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER | MOVE_TARGET_ALLY, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_BOOST_CRITS, }, @@ -6693,7 +6285,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6709,7 +6300,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6725,7 +6315,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6733,10 +6322,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 60, - .zMovePower = 120, #else .power = 50, - .zMovePower = 100, #endif .effect = EFFECT_ASSURANCE, .type = TYPE_DARK, @@ -6766,7 +6353,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -6782,7 +6368,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6802,7 +6387,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_2, }, @@ -6836,7 +6420,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_2, }, @@ -6870,7 +6453,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -6886,7 +6468,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -6906,7 +6487,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -6922,7 +6502,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_2, }, @@ -6938,7 +6517,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ACC_UP_1, }, @@ -6954,7 +6532,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -6970,7 +6547,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -6986,7 +6562,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -6994,10 +6569,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 140, - .zMovePower = 200, #else .power = 130, - .zMovePower = 195, #endif .effect = EFFECT_LAST_RESORT, .type = TYPE_NORMAL, @@ -7023,7 +6596,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -7031,10 +6603,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_7 .power = 70, - .zMovePower = 140, #else .power = 80, - .zMovePower = 160, #endif .effect = EFFECT_SUCKER_PUNCH, .type = TYPE_DARK, @@ -7064,7 +6634,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_OPPONENTS_FIELD, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -7080,7 +6649,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_BOOST_CRITS, }, @@ -7100,7 +6668,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -7120,7 +6687,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_EVSN_UP_1, }, @@ -7137,7 +6703,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_RECKLESS_BOOST | FLAG_THAW_USER, .split = SPLIT_PHYSICAL, .argument = STATUS1_BURN, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7153,7 +6718,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7161,10 +6725,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 80, - .zMovePower = 160, #else .power = 90, - .zMovePower = 175, #endif .effect = EFFECT_HIT, .type = TYPE_FIGHTING, @@ -7190,7 +6752,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -7206,7 +6767,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7226,7 +6786,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7242,7 +6801,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7258,7 +6816,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7274,7 +6831,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7298,7 +6854,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7314,7 +6869,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7330,7 +6884,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7338,10 +6891,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 85, - .zMovePower = 160, #else .power = 90, - .zMovePower = 175, #endif .effect = EFFECT_HIT, .type = TYPE_DRAGON, @@ -7373,7 +6924,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7381,10 +6931,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 80, - .zMovePower = 160, #else .power = 70, - .zMovePower = 140, #endif .effect = EFFECT_HIT, .type = TYPE_ROCK, @@ -7403,11 +6951,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_5 .power = 75, .pp = 10, - .zMovePower = 140, #else .power = 60, .pp = 5, - .zMovePower = 120, #endif .effect = EFFECT_ABSORB, .type = TYPE_FIGHTING, @@ -7432,7 +6978,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7448,7 +6993,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_BALLISTIC, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7456,10 +7000,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 90, - .zMovePower = 175, #else .power = 80, - .zMovePower = 160, #endif .effect = EFFECT_SPECIAL_DEFENSE_DOWN_HIT, .type = TYPE_GRASS, @@ -7485,7 +7027,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7501,7 +7042,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7517,7 +7057,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_2, }, @@ -7533,7 +7072,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7549,7 +7087,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -7565,7 +7102,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7581,7 +7117,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -4, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7597,7 +7132,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7613,7 +7147,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7634,7 +7167,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .split = SPLIT_PHYSICAL, .argument = STATUS1_PARALYSIS, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7655,7 +7187,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .split = SPLIT_PHYSICAL, .argument = STATUS1_FREEZE, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7676,7 +7207,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .split = SPLIT_PHYSICAL, .argument = STATUS1_BURN, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7692,7 +7222,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7708,7 +7237,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_BALLISTIC, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7724,7 +7252,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7740,7 +7267,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7756,7 +7282,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7772,7 +7297,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7788,7 +7312,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7808,7 +7331,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ACC_UP_1, }, @@ -7824,7 +7346,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -7, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ACC_UP_1, }, @@ -7832,10 +7353,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 130, - .zMovePower = 195, #else .power = 140, - .zMovePower = 200, #endif .effect = EFFECT_OVERHEAT, .type = TYPE_DRAGON, @@ -7861,7 +7380,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7877,7 +7395,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7885,10 +7402,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 130, - .zMovePower = 195, #else .power = 140, - .zMovePower = 200, #endif .effect = EFFECT_OVERHEAT, .type = TYPE_GRASS, @@ -7914,7 +7429,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7930,7 +7444,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7946,7 +7459,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_SHEER_FORCE_BOOST | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7966,7 +7478,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -7986,7 +7497,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8002,7 +7512,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8018,7 +7527,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8034,7 +7542,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_2, }, @@ -8054,7 +7561,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_OPPONENTS_FIELD, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -8070,7 +7576,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8096,7 +7601,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8113,7 +7617,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, .argument = HOLD_EFFECT_PLATE, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8129,7 +7632,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8145,7 +7647,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8161,7 +7662,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8177,7 +7677,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8193,7 +7692,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8209,7 +7707,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -8225,7 +7722,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -8241,7 +7737,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8257,7 +7752,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8273,7 +7767,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8289,7 +7782,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8309,7 +7801,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8325,7 +7816,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8334,15 +7824,12 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 100, .accuracy = 75, - .zMovePower = 180, #elif B_UPDATED_MOVE_DATA == GEN_5 .power = 120, .accuracy = 75, - .zMovePower = 190, #else .power = 120, .accuracy = 70, - .zMovePower = 190, #endif .effect = EFFECT_TRAP, .type = TYPE_FIRE, @@ -8371,7 +7858,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -8387,7 +7873,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8403,7 +7888,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8423,7 +7907,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, .argument = MOVE_EFFECT_FEINT, }, @@ -8440,7 +7923,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -8457,7 +7939,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECTION_MOVE | FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, .argument = TRUE, // Protects the whole side. - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -8473,7 +7954,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -8489,7 +7969,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -8509,7 +7988,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_ALL_BATTLERS, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -8525,7 +8003,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8541,7 +8018,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8557,7 +8033,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -8577,7 +8052,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .flags = FLAG_POWDER, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -8593,7 +8067,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -8613,7 +8086,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_ALL_BATTLERS, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -8629,7 +8101,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_IN_AIR, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8637,10 +8108,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 60, - .zMovePower = 120, #else .power = 40, - .zMovePower = 100, #endif .effect = EFFECT_ALWAYS_CRIT, .type = TYPE_FIGHTING, @@ -8666,7 +8135,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8682,7 +8150,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8698,7 +8165,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -8718,7 +8184,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8727,11 +8192,9 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 120, .pp = 10, - .zMovePower = 190, #else .power = 70, .pp = 15, - .zMovePower = 140, #endif .effect = EFFECT_SYNCHRONOISE, .type = TYPE_PSYCHIC, @@ -8756,7 +8219,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8772,7 +8234,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -8788,7 +8249,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8804,7 +8264,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -8824,7 +8283,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8840,7 +8298,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8856,7 +8313,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8872,7 +8328,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -8888,7 +8343,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -8904,7 +8358,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -8920,7 +8373,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8936,7 +8388,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8952,7 +8403,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_STAT_STAGES_IGNORED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8968,7 +8418,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -8984,7 +8433,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9001,7 +8449,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECTION_MOVE | FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, .argument = TRUE, // Protects the whole side. - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -9021,7 +8468,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_2, }, @@ -9037,7 +8483,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_THAW_USER, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9053,7 +8498,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -9069,7 +8513,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MEGA_LAUNCHER_BOOST, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -9089,7 +8532,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9105,7 +8547,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9121,7 +8562,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -9137,7 +8577,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -6, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9145,10 +8584,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 60, - .zMovePower = 120, #else .power = 30, - .zMovePower = 100, #endif .effect = EFFECT_INCINERATE, .type = TYPE_FIRE, @@ -9174,7 +8611,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -9190,7 +8626,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9206,7 +8641,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -9222,7 +8656,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9238,7 +8671,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9258,7 +8690,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_2, }, @@ -9274,7 +8705,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9282,10 +8712,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 80, - .zMovePower = 160, #else .power = 50, - .zMovePower = 100, #endif .effect = EFFECT_PLEDGE, .type = TYPE_WATER, @@ -9303,10 +8731,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 80, - .zMovePower = 160, #else .power = 50, - .zMovePower = 100, #endif .effect = EFFECT_PLEDGE, .type = TYPE_FIRE, @@ -9324,10 +8750,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 80, - .zMovePower = 160, #else .power = 50, - .zMovePower = 100, #endif .effect = EFFECT_PLEDGE, .type = TYPE_GRASS, @@ -9353,7 +8777,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9373,7 +8796,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9389,7 +8811,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9397,10 +8818,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 60, - .zMovePower = 120, #else .power = 40, - .zMovePower = 100, #endif .effect = EFFECT_ALWAYS_CRIT, .type = TYPE_ICE, @@ -9426,7 +8845,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -6, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9442,7 +8860,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -9458,7 +8875,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9474,7 +8890,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9490,7 +8905,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9506,7 +8920,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9522,7 +8935,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9538,7 +8950,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9558,7 +8969,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_STAT_STAGES_IGNORED | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9574,7 +8984,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9594,7 +9003,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9610,7 +9018,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9626,7 +9033,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .split = SPLIT_PHYSICAL, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_DMG_MINIMIZE, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9642,7 +9048,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -9658,7 +9063,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9674,7 +9078,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9690,7 +9093,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9698,10 +9100,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 110, - .zMovePower = 185, #else .power = 120, - .zMovePower = 190, #endif .effect = EFFECT_HURRICANE, .type = TYPE_FLYING, @@ -9727,7 +9127,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9743,7 +9142,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9759,7 +9157,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9767,10 +9164,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_6 .power = 120, - .zMovePower = 190, #else .power = 85, - .zMovePower = 160, #endif .effect = EFFECT_CHANGE_TYPE_ON_ITEM, .type = TYPE_NORMAL, @@ -9797,7 +9192,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, .argument = STATUS1_SLEEP, }, @@ -9814,7 +9208,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9830,7 +9223,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9846,7 +9238,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 195, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9862,7 +9253,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 195, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9878,7 +9268,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DANCE | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9895,7 +9284,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, .argument = MOVE_EFFECT_PARALYSIS, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9912,7 +9300,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, .argument = MOVE_EFFECT_BURN, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9928,7 +9315,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9944,7 +9330,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9960,7 +9345,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 220, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9976,7 +9360,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_THAW_USER, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -9992,7 +9375,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10013,7 +9395,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_MINIMIZE, .split = SPLIT_PHYSICAL, .argument = TYPE_FLYING, - .zMovePower = 170, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10030,7 +9411,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, .argument = TRUE, // Protects the whole side. - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10046,7 +9426,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10062,7 +9441,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -10078,7 +9456,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAGIC_COAT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -10098,7 +9475,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10119,7 +9495,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .split = SPLIT_PHYSICAL, .argument = MOVE_EFFECT_FEINT, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10136,7 +9511,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, .argument = TYPE_GHOST, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -10152,7 +9526,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10168,7 +9541,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -10176,10 +9548,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_7 .power = 65, - .zMovePower = 120, #else .power = 50, - .zMovePower = 100, #endif .effect = EFFECT_ABSORB, .type = TYPE_ELECTRIC, @@ -10206,7 +9576,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, .argument = TYPE_GRASS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -10222,7 +9591,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_WIND_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10238,7 +9606,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10254,7 +9621,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10270,7 +9636,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESTORE_REPLACEMENT_HP, }, @@ -10290,7 +9655,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -10307,7 +9671,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, .argument = 75, // restores 75% HP instead of 50% HP - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10325,7 +9688,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = 0, .split = SPLIT_STATUS, .argument = TRUE, // Protects the whole side. - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -10341,7 +9703,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10357,7 +9718,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10373,7 +9733,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -10389,7 +9748,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -10405,7 +9763,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10421,7 +9778,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_WIND_MOVE, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10437,7 +9793,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10453,7 +9808,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10469,7 +9823,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10485,7 +9838,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 4, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -10501,7 +9853,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10517,7 +9868,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -10537,7 +9887,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10553,7 +9902,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_THAW_USER, .split = SPLIT_SPECIAL, - .zMovePower = 185, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10569,7 +9917,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10589,7 +9936,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 1, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10598,10 +9944,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_7 .power = 75, - .zMovePower = 140, #else .power = 65, - .zMovePower = 120, #endif .effect = EFFECT_SPECIAL_ATTACK_DOWN_HIT, .type = TYPE_FIRE, @@ -10627,7 +9971,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 4, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10643,7 +9986,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_2, }, @@ -10659,7 +10001,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -10675,7 +10016,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10691,7 +10031,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_POWDER, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_2, }, @@ -10707,7 +10046,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -10723,7 +10061,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -10739,7 +10076,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -10755,7 +10091,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -10771,7 +10106,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10787,7 +10121,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -10803,7 +10136,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -10819,7 +10151,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -10835,7 +10166,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10851,7 +10181,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10867,7 +10196,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10883,7 +10211,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10900,7 +10227,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, .argument = 75, // restores 75% HP instead of 50% HP - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10916,7 +10242,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DMG_IN_AIR | FLAG_DMG_UNGROUNDED_IGNORE_TYPE_IF_FLYING, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10932,7 +10257,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10948,7 +10272,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10964,7 +10287,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_RECKLESS_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10980,7 +10302,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_MEGA_LAUNCHER_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 185, .zMoveEffect = Z_EFFECT_NONE, }, @@ -10996,7 +10317,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11012,7 +10332,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11046,7 +10365,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -11062,7 +10380,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 2, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11078,7 +10395,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 4, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -11094,7 +10410,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11110,7 +10425,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_STAT_STAGES_IGNORED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11127,7 +10441,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, .argument = STATUS1_BURN, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11143,7 +10456,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11159,7 +10471,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, }, @@ -11175,7 +10486,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11191,7 +10501,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -11207,7 +10516,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11223,7 +10531,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11239,7 +10546,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 3, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPDEF_UP_1, }, @@ -11255,7 +10561,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -11271,7 +10576,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ATK_UP_1, }, @@ -11287,7 +10591,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -11303,7 +10606,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11319,7 +10621,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11335,7 +10636,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11351,7 +10651,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -11367,7 +10666,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11383,7 +10681,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11399,7 +10696,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11415,7 +10711,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_THAW_USER, .split = SPLIT_SPECIAL, - .zMovePower = 195, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11431,7 +10726,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -11447,7 +10741,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11463,7 +10756,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_ALL_STATS_UP_1, }, @@ -11479,7 +10771,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DANCE, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11495,7 +10786,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11511,7 +10801,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11527,7 +10816,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPATK_UP_1, }, @@ -11543,7 +10831,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -3, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11559,7 +10846,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 185, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11575,7 +10861,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11591,7 +10876,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11607,7 +10891,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, }, @@ -11623,7 +10906,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = -3, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11639,7 +10921,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 195, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11655,7 +10936,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11671,7 +10951,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11687,7 +10966,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11703,7 +10981,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11719,7 +10996,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11735,7 +11011,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11751,7 +11026,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11767,7 +11041,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TARGET_ABILITY_IGNORED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11783,7 +11056,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TARGET_ABILITY_IGNORED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11799,7 +11071,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_DEF_UP_1, }, @@ -11815,7 +11086,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11831,7 +11101,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11839,10 +11108,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = { #if B_UPDATED_MOVE_DATA >= GEN_8 .power = 120, - .zMovePower = 190, #else .power = 90, - .zMovePower = 175, #endif .effect = EFFECT_CHANGE_TYPE_ON_ITEM, .type = TYPE_NORMAL, @@ -11869,7 +11136,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11885,7 +11151,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11901,7 +11166,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TARGET_ABILITY_IGNORED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11912,13 +11176,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .effect = EFFECT_EVASION_UP_HIT, .pp = 10, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, - .zMovePower = 160, #else .effect = EFFECT_ALWAYS_CRIT, .power = 50, .pp = 15, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 100, #endif .type = TYPE_ELECTRIC, .accuracy = 100, @@ -11945,7 +11207,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_BOTH, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11965,7 +11226,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11985,7 +11245,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -11996,12 +11255,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .pp = 20, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .argument = 100, // restores 100% HP instead of 50% HP - .zMovePower = 120, #else .power = 90, .pp = 15, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 175, #endif .effect = EFFECT_ABSORB, .type = TYPE_WATER, @@ -12019,12 +11276,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .power = 60, .pp = 20, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 120, #else .power = 90, .pp = 15, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 175, #endif .effect = EFFECT_PARALYZE_HIT, .type = TYPE_ELECTRIC, @@ -12042,12 +11297,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .power = 60, .pp = 20, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_THAW_USER, - .zMovePower = 120, #else .power = 90, .pp = 15, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_THAW_USER, - .zMovePower = 175, #endif .effect = EFFECT_BURN_HIT, .type = TYPE_FIRE, @@ -12065,12 +11318,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .power = 80, .accuracy = 95, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 160, #else .power = 90, .accuracy = 100, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 175, #endif .effect = EFFECT_GLITZY_GLOW, .type = TYPE_PSYCHIC, @@ -12088,12 +11339,10 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .power = 80, .accuracy = 95, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 160, #else .power = 90, .accuracy = 100, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 175, #endif .effect = EFFECT_BADDY_BAD, .type = TYPE_DARK, @@ -12112,13 +11361,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .accuracy = 90, .pp = 10, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 180, #else .power = 90, .accuracy = 100, .pp = 15, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 175, #endif .effect = EFFECT_SAPPY_SEED, .type = TYPE_GRASS, @@ -12136,13 +11383,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .accuracy = 90, .pp = 10, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 180, #else .power = 90, .accuracy = 100, .pp = 15, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 175, #endif .effect = EFFECT_FREEZY_FROST, .type = TYPE_ICE, @@ -12160,13 +11405,11 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .accuracy = 85, .pp = 5, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 190, #else .power = 90, .accuracy = 100, .pp = 15, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, - .zMovePower = 175, #endif .effect = EFFECT_SPARKLY_SWIRL, .type = TYPE_FAIRY, @@ -12193,7 +11436,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12213,7 +11455,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12229,7 +11470,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12245,7 +11485,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12261,7 +11500,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12277,7 +11515,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12293,7 +11530,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12309,7 +11545,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12326,7 +11561,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_POWDER, .split = SPLIT_STATUS, .argument = TYPE_PSYCHIC, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12342,7 +11576,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12358,7 +11591,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12374,7 +11606,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12390,7 +11621,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12406,7 +11636,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_STRONG_JAW_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12422,7 +11651,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12438,7 +11666,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_SOUND, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12454,7 +11681,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12470,7 +11696,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12486,7 +11711,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12502,7 +11726,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12518,7 +11741,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC | FLAG_SHEER_FORCE_BOOST | FLAG_THAW_USER, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12534,7 +11756,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12550,7 +11771,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12566,7 +11786,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 185, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12582,7 +11801,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12598,7 +11816,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12614,7 +11831,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12630,7 +11846,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12646,7 +11861,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12662,7 +11876,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12678,7 +11891,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12694,7 +11906,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12710,7 +11921,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 4, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12726,7 +11936,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12742,7 +11951,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12758,7 +11966,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12774,7 +11981,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12790,7 +11996,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12806,7 +12011,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 195, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12822,7 +12026,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12838,7 +12041,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12854,7 +12056,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12870,7 +12071,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12890,7 +12090,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12906,7 +12105,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12922,7 +12120,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_MEGA_LAUNCHER_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12938,7 +12135,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12954,7 +12150,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12970,7 +12165,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -12986,7 +12180,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 185, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13002,7 +12195,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13018,7 +12210,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13034,7 +12225,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13050,7 +12240,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13066,7 +12255,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13082,7 +12270,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_THAW_USER, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13097,7 +12284,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13117,7 +12303,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13133,7 +12318,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13149,7 +12333,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13165,7 +12348,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13181,7 +12363,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13197,7 +12378,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13213,7 +12393,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13233,7 +12412,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 195, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13249,7 +12427,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13265,7 +12442,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_SOUND, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13285,7 +12461,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13301,7 +12476,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13317,7 +12491,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13333,7 +12506,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13353,7 +12525,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13369,7 +12540,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13389,7 +12559,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13409,7 +12578,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13429,7 +12597,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13445,7 +12612,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13461,7 +12627,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE, .split = SPLIT_STATUS, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13481,7 +12646,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13497,7 +12661,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13517,7 +12680,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13537,7 +12699,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13553,7 +12714,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13573,7 +12733,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13589,7 +12748,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13605,7 +12763,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13626,7 +12783,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13647,7 +12803,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13668,7 +12823,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST | FLAG_WIND_MOVE, .split = SPLIT_SPECIAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13684,7 +12838,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13700,7 +12853,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13716,7 +12868,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13732,7 +12883,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 4, .flags = FLAG_PROTECTION_MOVE, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE }, @@ -13748,7 +12898,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE }, @@ -13764,7 +12913,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE }, @@ -13780,7 +12928,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE }, @@ -13796,7 +12943,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE }, @@ -13812,7 +12958,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 1, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 120, .zMoveEffect = Z_EFFECT_NONE, // The datamine master sheet mentions uncopiable by Metronome but that sounds odd? not yet implemented }, @@ -13829,7 +12974,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MAGIC_COAT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, // The datamine master sheet mentions uncopiable by Metronome but that sounds odd? not yet implemented }, @@ -13846,7 +12990,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE }, @@ -13862,7 +13005,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, // | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 40, .zMoveEffect = Z_EFFECT_NONE, //Supposedly uncallable by Metronome? (if so, needs implementation) }, @@ -13879,7 +13021,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, .argument = 1, // Remove the active field terrain if there is one. }, @@ -13896,7 +13037,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE }, @@ -13912,7 +13052,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, // Uncallable by Metronome (to be implemented) }, @@ -13929,7 +13068,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 80, .zMoveEffect = Z_EFFECT_NONE, // Supposedly uncallable by Metronome, but dubious }, @@ -13946,7 +13084,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -13962,7 +13099,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 60, .zMoveEffect = Z_EFFECT_NONE }, @@ -13978,7 +13114,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, // TO VERIFY .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, // Supposedly uncallable by Metronome (unimplemented) }, @@ -13995,7 +13130,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RECOVER_HP, // Supposedly uncallable by Metronome (unimplemented) }, @@ -14012,7 +13146,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, // | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14028,7 +13161,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14044,7 +13176,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_SPECIAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14060,7 +13191,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_DANCE | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14076,7 +13206,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, // TO VERIFY .split = SPLIT_PHYSICAL, - .zMovePower = 175, .zMoveEffect = Z_EFFECT_NONE, // Uncallable by Metronome (to be implemented) }, @@ -14093,7 +13222,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, // Uncallable by Metronome (to be implemented) }, @@ -14110,7 +13238,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, // Uncallable by Metronome (to be implemented) }, @@ -14127,7 +13254,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, // Uncallable by Metronome (to be implemented) }, @@ -14144,7 +13270,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, // Uncallable by Metronome (to be implemented) }, @@ -14161,7 +13286,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_RESET_STATS, // Uncallable by Metronome (to be implemented) }, @@ -14178,7 +13302,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, // Supposedly uncallable by Metronome? (to be implemented) }, @@ -14195,7 +13318,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_NONE, // Supposedly uncallable by Metronome? (to be implemented) }, @@ -14212,7 +13334,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED, .split = SPLIT_STATUS, - .zMovePower = 0, .zMoveEffect = Z_EFFECT_SPD_UP_1, // Currently an exact copy of Hail until we figure out what to do with it }, @@ -14229,7 +13350,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14245,7 +13365,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14261,7 +13380,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14277,7 +13395,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 180, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14293,7 +13410,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_TWO_STRIKES, .split = SPLIT_SPECIAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14309,7 +13425,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_IRON_FIST_BOOST | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 100, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14325,7 +13440,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14341,7 +13455,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, // | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14357,7 +13470,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 190, .zMoveEffect = Z_EFFECT_NONE }, @@ -14373,7 +13485,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, - .zMovePower = 200, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14404,7 +13515,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_HIGH_CRIT, // | FLAG_SLICING_MOVE, .split = SPLIT_PHYSICAL, - .zMovePower = 140, .zMoveEffect = Z_EFFECT_NONE, }, @@ -14420,7 +13530,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE }, @@ -14436,7 +13545,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE }, @@ -14452,7 +13560,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE }, @@ -14468,7 +13575,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE }, @@ -14484,7 +13590,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_SHEER_FORCE_BOOST, .split = SPLIT_PHYSICAL, - .zMovePower = 160, .zMoveEffect = Z_EFFECT_NONE }, @@ -14500,7 +13605,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, //determined from move type .zMoveEffect = 0 }, @@ -14515,7 +13619,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14530,7 +13633,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14545,7 +13647,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14560,7 +13661,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14575,7 +13675,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14590,7 +13689,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14605,7 +13703,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14620,7 +13717,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14635,7 +13731,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14650,7 +13745,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14665,7 +13759,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14680,7 +13773,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14695,7 +13787,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14710,7 +13801,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14725,7 +13815,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14740,7 +13829,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14755,7 +13843,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14770,7 +13857,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14785,7 +13871,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = FLAG_HIGH_CRIT, - .zMovePower = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0 }, @@ -14800,7 +13885,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0 }, @@ -14815,7 +13899,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_USER, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_STATUS, .zMoveEffect = 0 }, @@ -14830,7 +13913,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14845,7 +13927,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_SPECIAL, .argument = 0, // Set Psychic Terrain. If there's a different field terrain active, overwrite it. .zMoveEffect = 0 @@ -14861,7 +13942,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14876,7 +13956,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14891,7 +13970,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0 }, @@ -14906,7 +13984,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .argument = 1, // Remove the active field terrain if there is one. .zMoveEffect = 0 @@ -14922,7 +13999,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14937,7 +14013,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_BOTH, .priority = 0, .flags = FLAG_SOUND, - .zMovePower = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0 }, @@ -14952,7 +14027,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0 }, @@ -14967,7 +14041,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 }, @@ -14982,7 +14055,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0 }, @@ -14997,7 +14069,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_SPECIAL, .zMoveEffect = 0 }, @@ -15012,7 +14083,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .target = MOVE_TARGET_SELECTED, .priority = 0, .flags = 0, - .zMovePower = 0, .split = SPLIT_PHYSICAL, .zMoveEffect = 0 },