Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Non Grass-type Ivy Cudgel animation causes buggy graphics #5103

Closed
PhallenTree opened this issue Aug 6, 2024 · 1 comment
Closed

Non Grass-type Ivy Cudgel animation causes buggy graphics #5103

PhallenTree opened this issue Aug 6, 2024 · 1 comment
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: confirmed This bug has been confirmed to exist in the codebase

Comments

@PhallenTree
Copy link

PhallenTree commented Aug 6, 2024

Description

Tested with:

  • Grass-type Ivy Cudgel - has no problems
  • Water/Fire/Rock-type Ivy Cudgel - causes buggy graphics after a second use or after some moves

Possibly related to #5063

ivycudgel.mp4
ivycudgelfire.mp4
ivycudgelrock.mp4

Version

master (default, unreleased bugfixes)

Upcoming/master Version

fd3cb6f

Discord contact info

PhallenTree

@PhallenTree PhallenTree added bug Bug category: battle-mechanic Pertains to battle mechanics status: unconfirmed This bug has not been reproduced yet labels Aug 6, 2024
@hedara90 hedara90 added status: confirmed This bug has been confirmed to exist in the codebase and removed status: unconfirmed This bug has not been reproduced yet labels Aug 8, 2024
@PhallenTree
Copy link
Author

#5117

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: confirmed This bug has been confirmed to exist in the codebase
Projects
None yet
Development

No branches or pull requests

2 participants