-
Notifications
You must be signed in to change notification settings - Fork 1.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Cannot use Belch after using Stuff Cheeks #3953
Comments
Would this apply here? |
I don't understand the question. |
I think Alex means this may very well be intended vanilla behaviour. Someone should probably test in a vanilla game |
Tested on showdown and it does seem like a bug
|
This should probably be handled in the consumeberry macro and by extension VARIOUS_CONSUME_BERRY (which I assume will also be rewritten as a callnative), because that covers other edge cases that are also presumably not working, such as eating a berry from Fling (someone Flings a berry at you and you eat it, not you Flinging a berry), Bug Bite / Pluck, and Teatime. Just setting the ateBerry bit for the battler |
I found the problem but I am not sure what the best solution would be. If you change the test to add an HP amount the test passes. - PLAYER(SPECIES_SKWOVET) { Item(item); }
+ PLAYER(SPECIES_SKWOVET) { MaxHP(100); HP(90); Item(item); } Reason is that I'm not sure where to best catch it though /Edit: A different question is, is this even a bug then? That is not clear. Stuff checks let's you consume the berry but technically you haven't eaten eat? /Edit: It looks like ateBerry is not set anywhere? |
Description
EDIT: Also happens in
master
(5498098).In-game:
Used the following test as well:
Version
upcoming (Edge)
Upcoming Version
4a3954f
Discord contact info
AsparagusEduardo
The text was updated successfully, but these errors were encountered: