Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Weak Armor interrupts Multi-Hit moves if one of the stats can't be modified #3492

Closed
AsparagusEduardo opened this issue Oct 30, 2023 · 1 comment · Fixed by #3497
Closed
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: confirmed This bug has been confirmed to exist in the codebase

Comments

@AsparagusEduardo
Copy link
Collaborator

AsparagusEduardo commented Oct 30, 2023

Description

Issue found by @hedara90

Works in Gen 5 at least (Garbodor's defense was lowered 5 times before the start of the GIF):
melonDS_kCEOyzeDA5

Version

1.6.1 (Default)

Upcoming Version

No response

Discord contact info

AsparagusEduardo

@AsparagusEduardo AsparagusEduardo added bug Bug category: battle-mechanic Pertains to battle mechanics status: confirmed This bug has been confirmed to exist in the codebase labels Oct 30, 2023
@hedara90
Copy link
Collaborator

Video of behavior in current version.
https://github.com/rh-hideout/pokeemerald-expansion/assets/149414898/147cea86-13b2-4fb3-bbfe-05bff1356f14

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Bug category: battle-mechanic Pertains to battle mechanics status: confirmed This bug has been confirmed to exist in the codebase
Projects
None yet
Development

Successfully merging a pull request may close this issue.

2 participants