From cc86b2fd961bc1c514d30b0792dbf0aa8538d25c Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Tue, 30 Aug 2022 20:28:15 -0300 Subject: [PATCH] Added Z-Move stats for LA's moves --- src/data/battle_moves.h | 48 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 48 insertions(+) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index f4df3d9aab1f..4b5cde44c036 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -13246,6 +13246,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_PSYSHIELD_BASH] = @@ -13260,6 +13262,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_POWER_SHIFT] = @@ -13274,6 +13278,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_STONE_AXE] = @@ -13288,6 +13294,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_SPRINGTIDE_STORM] = @@ -13302,6 +13310,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_MYSTICAL_POWER] = @@ -13316,6 +13326,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_RAGING_FURY] = @@ -13330,6 +13342,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_WAVE_CRASH] = @@ -13344,6 +13358,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_CHLOROBLAST] = @@ -13358,6 +13374,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 190, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_MOUNTAIN_GALE] = @@ -13372,6 +13390,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 180, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_VICTORY_DANCE] = @@ -13386,6 +13406,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED | FLAG_DANCE, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_HEADLONG_RUSH] = @@ -13400,6 +13422,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 180, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_BARB_BARRAGE] = @@ -13414,6 +13438,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_ESPER_WING] = @@ -13428,6 +13454,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 140, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_BITTER_MALICE] = @@ -13442,6 +13470,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_SHELTER] = @@ -13456,6 +13486,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = 0, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_TRIPLE_ARROWS] = @@ -13470,6 +13502,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_INFERNAL_PARADE] = @@ -13484,6 +13518,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_CEASELESS_EDGE] = @@ -13498,6 +13534,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_PHYSICAL, + .zMovePower = 120, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_BLEAKWIND_STORM] = @@ -13512,6 +13550,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_WILDBOLT_STORM] = @@ -13526,6 +13566,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_SANDSEAR_STORM] = @@ -13540,6 +13582,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED, .split = SPLIT_SPECIAL, + .zMovePower = 175, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_LUNAR_BLESSING] = @@ -13554,6 +13598,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, [MOVE_TAKE_HEART] = @@ -13568,6 +13614,8 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_Z] = .priority = 0, .flags = FLAG_SNATCH_AFFECTED, .split = SPLIT_STATUS, + .zMovePower = 100, + .zMoveEffect = Z_EFFECT_NONE, }, // Z-Moves