From 60f80ea51616afbd8bbb1764b34020ea5ee1effb Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Thu, 12 Oct 2023 14:18:50 -0300 Subject: [PATCH] Made AbilityBattleEffects use the B_MSG_TERRAIN constants for the field terrain intro text --- src/battle_util.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/battle_util.c b/src/battle_util.c index a619b505e42a..46e3d3d64712 100644 --- a/src/battle_util.c +++ b/src/battle_util.c @@ -4185,16 +4185,16 @@ u32 AbilityBattleEffects(u32 caseID, u32 battler, u32 ability, u32 special, u32 switch (VarGet(VAR_TERRAIN) & STATUS_FIELD_TERRAIN_ANY) { case STATUS_FIELD_ELECTRIC_TERRAIN: - gBattleCommunication[MULTISTRING_CHOOSER] = 2; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_ELECTRIC; break; case STATUS_FIELD_MISTY_TERRAIN: - gBattleCommunication[MULTISTRING_CHOOSER] = 0; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_MISTY; break; case STATUS_FIELD_GRASSY_TERRAIN: - gBattleCommunication[MULTISTRING_CHOOSER] = 1; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_GRASSY; break; case STATUS_FIELD_PSYCHIC_TERRAIN: - gBattleCommunication[MULTISTRING_CHOOSER] = 3; + gBattleCommunication[MULTISTRING_CHOOSER] = B_MSG_TERRAIN_SET_PSYCHIC; break; }