You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
there's an increasing amount of TODO notes in the re_renderer code that want some sort of frame-lived stack allocator for buffers as well as a staging belt for writing data. Given that we always know if something is long or frame lived we can do some pretty cool optimizations
On top of that this would prevent alignment issues we have with uniform buffers now occassionally, see e.g. 3dbc500
The text was updated successfully, but these errors were encountered:
there's an increasing amount of TODO notes in the re_renderer code that want some sort of frame-lived stack allocator for buffers as well as a staging belt for writing data. Given that we always know if something is long or frame lived we can do some pretty cool optimizations
On top of that this would prevent alignment issues we have with uniform buffers now occassionally, see e.g. 3dbc500
The text was updated successfully, but these errors were encountered: