Crash when trying to create zero sized classid color map texture #1946
Labels
🪳 bug
Something isn't working
💣 crash
crash, deadlock/freeze, do-no-start
🔺 re_renderer
affects re_renderer itself
📺 re_viewer
affects re_viewer itself
Running rerun-io/grounding-sam@e1eb004 causes a wgpu error which causes a panic in release mode.
Running it in debug isn't a crash but reveals that somewhere we create a zero sized color map:
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