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Mesh instancing/batching is broken #1530

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Wumpf opened this issue Mar 7, 2023 · 0 comments · Fixed by #1657
Closed

Mesh instancing/batching is broken #1530

Wumpf opened this issue Mar 7, 2023 · 0 comments · Fixed by #1657
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🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself

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@Wumpf
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Wumpf commented Mar 7, 2023

We're rendering only one mesh per drawcall right now despite our instancing machinery. The group_by https://github.com/rerun-io/rerun/blob/main/crates/re_renderer/src/renderer/mesh_renderer.rs#L166 on the mesh_renderer instance creation doesn't seem to group correctly - apparently compare methods on the mesh handles don't work as expected.

@Wumpf Wumpf added 🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself labels Mar 7, 2023
@teh-cmc teh-cmc self-assigned this Mar 21, 2023
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Labels
🪳 bug Something isn't working 🔺 re_renderer affects re_renderer itself
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