Releases: remmintan/minefortress
MineFortress 1.7.6-beta
Beta 1.7.6
Beta 1.7.6
- Pawns will now attack zombies that are attacking a village building outside the village
- Fixed bug where pawns would not attack zombies if they were in a minecart
- Fixed bug where pawns would not attack zombies if they were in a boat
- Fixed bug where pawns would not attack zombies if they were in a minecart or boat and the boat/minecart was
MineFortress 1.7.5-beta
Download Beta 1.7.5 - Zombies destroy buildings, Pawns defend
What's new:
- Destroyable buildings! Every building in your fortress has health now. Depending on the amount of destroyed blocks a health level of a building will change.
- You can view every building health in combat mode/on a combat GUI tab.
- Zombies will sometimes come and try to destroy all of your buildings, you will need to defend the village from them. Warriors are more valuable now!
- Repair the damaged buildings using the building management menu!
- The revenge is back! Pawns will defend the village on their own, even without warriors hired!
- When you build a Blueprint the Glass and Glass Pane items are not free anymore. They must be in your inventory to build something.
- Provide some glass and glass panes items in the player's inventory after the new world creation
- The game will now display a message when you are trying to hire some profession when the parent profession is locked
- Some bugfixes as usual
MineFortress 1.7.4-beta
Beta 1.7.4
Beta 1.7.4 - Minor bugfixes
- Fixed a critical bug in the buildings management menu when the game crashed after click on Hire pawns button
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Fixed a bug with displaying of the "Hire Pawns" button in the buildings management menu
- Minor bugs fixed
Beta 1.7.3 - Minor bugs fixed(Mod is
MineFortress 1.7.3-beta
Beta 1.7
Beta 1.7 - Blueprint clear confirmation, blueprint clear in a packet, blueprint clear by right click on the blueprint
This update is mostly about the blueprint system. Now you can clear a blueprint by right clicking on it in your inventory or by sending a special packet to all pawns.
Also, when you clear a blueprint, you will get a confirmation dialog to make sure that you really want to do that.
Other changes:
- Pawns won't be removed from their professions anymore
- You can have more than 50 pawns in your fortress
- Pawns won't be removed from their professions anymore
Mod is
1.3.0-alpha+1.18.1
- Now you can edit any Blueprint inside the mod!
- New default blueprint added.
- Now the player spawns above the ground
- Improved building system
1.3.0-alpha+1.17.1
- Now you can edit any Blueprint inside the mod!
- New default blueprint added.
- Now the player spawns above the ground
- Improved building system
- More custom blueprint coming soon!
1.2.0-alpha+1.18.1
- Blueprints GUI. Select and preview any blueprint in a GUI.
- Campfire! Now, after world creation, you can choose where to place the center of your Fortress!
- Pawns will stop wandering around and will stay around the fireplace!
- Now you can select any pawn with your pointer. Left-click on any pawn to start following it.
- Minecraft 1.18.1 support
- Returned pawns counter to the game
- Fixed bugs with Create New World menu
- Improved movement system
1.2.0-alpha+1.17.1
- Blueprints GUI. Select and preview any blueprint in a GUI.
- Campfire! Now, after world creation, you can choose where to place the center of your Fortress!
- Pawns will stop wandering around and will stay around the fireplace!
- Now you can select any pawn with your pointer. Left-click on any pawn to start following it.
- Returned pawns counter to the game
- Fixed bugs with Create New World menu
- Improved movement system
Alpha 1.1.3
What's new:
- You can't place a blueprint in the air and under the surface anymore
- A blueprint will be colored in red if you are trying to build it in the air or under the surface
- Fixed missing stairs and other blocks of the blueprints
- Pawns now build blueprints much faster (they don't need to spend their time on roofs)
- Now you can hide current tasks in the GUI
- Added some hints in the GUI
- Fixed some other small bugs
Alpha 1.1.2
What's new:
- Blueprints aka Prebuilt buildings aka Premade structures added! Go try them
- During selection, you now can move the selection up and down not depending on selection type
- If a pawn is killed while executing some task, the task is given to another pawn
- Fixed some movement bugs
- Enhanced GUI
Known issues:
- Pawns still experiencing hard days building roof of a blueprint