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split_layer.cu
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#include <vector>
#include "caffe/layer.hpp"
#include "caffe/util/math_functions.hpp"
#include "caffe/vision_layers.hpp"
namespace caffe {
template <typename Dtype>
void SplitLayer<Dtype>::Forward_gpu(const vector<Blob<Dtype>*>& bottom,
const vector<Blob<Dtype>*>& top) {
for (int i = 0; i < top.size(); ++i) {
top[i]->ShareData(*bottom[0]);
}
}
template <typename Dtype>
void SplitLayer<Dtype>::Backward_gpu(const vector<Blob<Dtype>*>& top,
const vector<bool>& propagate_down, const vector<Blob<Dtype>*>& bottom) {
if (!propagate_down[0]) { return; }
if (top.size() == 1) {
caffe_copy(count_, top[0]->gpu_diff(), bottom[0]->mutable_gpu_diff());
return;
}
caffe_gpu_add(count_, top[0]->gpu_diff(), top[1]->gpu_diff(),
bottom[0]->mutable_gpu_diff());
// Add remaining top blob diffs.
for (int i = 2; i < top.size(); ++i) {
const Dtype* top_diff = top[i]->gpu_diff();
Dtype* bottom_diff = bottom[0]->mutable_gpu_diff();
caffe_gpu_axpy(count_, Dtype(1.), top_diff, bottom_diff);
}
}
INSTANTIATE_LAYER_GPU_FUNCS(SplitLayer);
} // namespace caffe