diff --git a/Unreal/Environments/Blocks/Blocks.uproject b/Unreal/Environments/Blocks/Blocks.uproject index a1c6eb03f4..4dc1bb3681 100644 --- a/Unreal/Environments/Blocks/Blocks.uproject +++ b/Unreal/Environments/Blocks/Blocks.uproject @@ -19,12 +19,12 @@ "Enabled": true }, { - "Name": "SteamVR", - "Enabled": false - }, - { - "Name": "OculusVR", - "Enabled": false - }, + "Name": "SteamVR", + "Enabled": false + }, + { + "Name": "OculusVR", + "Enabled": false + }, ] } diff --git a/Unreal/Environments/Blocks/Source/Blocks.Target.4.15.cs b/Unreal/Environments/Blocks/Source/Blocks.Target.4.15.cs deleted file mode 100644 index 3d56c3966b..0000000000 --- a/Unreal/Environments/Blocks/Source/Blocks.Target.4.15.cs +++ /dev/null @@ -1,25 +0,0 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. - -using UnrealBuildTool; -using System.Collections.Generic; - -public class BlocksTarget : TargetRules -{ - public BlocksTarget(TargetInfo Target) - { - Type = TargetType.Game; - } - - // - // TargetRules interface. - // - - public override void SetupBinaries( - TargetInfo Target, - ref List OutBuildBinaryConfigurations, - ref List OutExtraModuleNames - ) - { - OutExtraModuleNames.Add("Blocks"); - } -} diff --git a/Unreal/Environments/Blocks/Source/Blocks/Blocks.Build.4.15.cs b/Unreal/Environments/Blocks/Source/Blocks/Blocks.Build.4.15.cs deleted file mode 100644 index 5852ecc55c..0000000000 --- a/Unreal/Environments/Blocks/Source/Blocks/Blocks.Build.4.15.cs +++ /dev/null @@ -1,11 +0,0 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. - -using UnrealBuildTool; - -public class Blocks : ModuleRules -{ - public Blocks(TargetInfo Target) - { - PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore" }); - } -} diff --git a/Unreal/Environments/Blocks/Source/BlocksEditor.Target.4.15.cs b/Unreal/Environments/Blocks/Source/BlocksEditor.Target.4.15.cs deleted file mode 100644 index 184e12de93..0000000000 --- a/Unreal/Environments/Blocks/Source/BlocksEditor.Target.4.15.cs +++ /dev/null @@ -1,25 +0,0 @@ -// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. - -using UnrealBuildTool; -using System.Collections.Generic; - -public class BlocksEditorTarget : TargetRules -{ - public BlocksEditorTarget(TargetInfo Target) - { - Type = TargetType.Editor; - } - - // - // TargetRules interface. - // - - public override void SetupBinaries( - TargetInfo Target, - ref List OutBuildBinaryConfigurations, - ref List OutExtraModuleNames - ) - { - OutExtraModuleNames.Add("Blocks"); - } -} diff --git a/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs b/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs index 4ec09ba183..187daed546 100644 --- a/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs +++ b/Unreal/Environments/Blocks/Source/BlocksEditor.Target.cs @@ -9,7 +9,7 @@ public BlocksEditorTarget(TargetInfo Target) : base(Target) { Type = TargetType.Editor; ExtraModuleNames.AddRange(new string[] { "Blocks" }); - + DefaultBuildSettings = BuildSettingsVersion.V2; //bUseUnityBuild = false; //bUsePCHFiles = false; }