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[Bug] THe problem is back (OSM shift) #8211
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Could you try disabling/uninstalling Karabiner and see if the issue is fixed. It could be an interaction between the two things that is causing this issue. |
Sure, will try |
For me, this was an issue specifically with Karabiner and this was also the case outlined in a previous issue. I would love to hear a solution other than disabling Karabiner, but that's probably an issue to bring up with Karabiner rather than QMK. I think it's to do with the simultaneous mode handling in Karabiner. |
I have to say that, since I have Karabiner disabled I don't have this problem anymore. |
This issue has been automatically closed because it has not had any recent activity. |
Hello, I want to report an odd behavior that I get with one shot modifiers from time to time.
I am aware that this was a known problem before: tmk/tmk_keyboard#67
Seems that the problem was fixed by using one shot modifiers, but my problem is precisely with one shot modifiers, so I'm not sure how related they are.
Describe the Bug
When I use the shift key as a one shot modifier some times I get two keys shifted up instead of two. It usually happens when I type fast, like when you type usual words such as ME.
System Information
Additional Context
If it helps, here is my config.h (this is the simplest one on a keyboard where the problem exists)
and my rules.mk
I also have enabled combos, tap dance, leader key
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