Port SDL_ShowCursor to SDL3 #2151
Workflow file for this run
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name: MacOS | |
# Run CI only when a release is created, on changes to main branch, or any PR | |
# to main. Do not run CI on any other branch. Also, skip any non-source changes | |
# from running on CI | |
on: | |
push: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-macos.yml' | |
pull_request: | |
branches: main | |
paths-ignore: | |
- 'docs/**' | |
- 'examples/**' | |
- '.gitignore' | |
- '*.rst' | |
- '*.md' | |
- '.github/workflows/*.yml' | |
# re-include current file to not be excluded | |
- '!.github/workflows/build-macos.yml' | |
# the github release drafter can call this workflow | |
workflow_call: | |
concurrency: | |
group: ${{ github.workflow }}-${{ github.ref }}-macos | |
cancel-in-progress: true | |
jobs: | |
deps: | |
name: ${{ matrix.macarch }} deps | |
runs-on: macos-12 | |
strategy: | |
matrix: | |
# make arm64 deps and x86_64 deps | |
macarch: [arm64, x86_64] | |
steps: | |
- uses: actions/[email protected] | |
- name: Test for Mac Deps cache hit | |
id: macdep-cache | |
uses: actions/[email protected] | |
with: | |
path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }} | |
# The hash of all files in buildconfig manylinux-build and macdependencies is | |
# the key to the cache. If anything changes here, the deps are built again | |
key: macdep-${{ hashFiles('buildconfig/manylinux-build/**') }}-${{ hashFiles('buildconfig/macdependencies/*.sh') }}-${{ matrix.macarch }} | |
lookup-only: true | |
# build mac deps on cache miss | |
- name: Build Mac Deps | |
if: steps.macdep-cache.outputs.cache-hit != 'true' | |
run: | | |
export MAC_ARCH="${{ matrix.macarch }}" | |
brew install coreutils pkg-config | |
cd buildconfig/macdependencies | |
bash ./build_mac_deps.sh | |
# Uncomment when you want to manually verify the deps by downloading them | |
# - name: Upload Mac deps | |
# uses: actions/upload-artifact@v3 | |
# with: | |
# name: pygame-mac-deps-${{ matrix.macarch }} | |
# path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }} | |
build: | |
name: ${{ matrix.name }} | |
needs: deps | |
runs-on: macos-12 | |
strategy: | |
fail-fast: false # if a particular matrix build fails, don't skip the rest | |
matrix: | |
# Split job into 5 matrix builds, because GH actions provides 5 concurrent | |
# builds on macOS. This needs to be manually kept updated so that each | |
# of these builds take roughly the same time | |
include: | |
- { | |
name: "x86_64 (CPython 3.9 - 3.12)", | |
macarch: x86_64, | |
pyversions: "cp3{9,10,11,12}-*", | |
} | |
- { | |
name: "x86_64 (CPython 3.7 and Python 3.8)", | |
macarch: x86_64, | |
# CPython 3.7, CPython/PyPy 3.8 | |
pyversions: "cp37-* ?p38-*", | |
} | |
- { | |
name: "x86_64 (PyPy 3.9 and 3.10)", | |
macarch: x86_64, | |
pyversions: "pp39-* pp310-*", | |
} | |
- { | |
name: "arm64 (CPython 3.8 - 3.10)", | |
macarch: arm64, | |
pyversions: "cp3{8,9,10}-*", | |
} | |
- { | |
name: "arm64 (CPython 3.11 - 3.12)", | |
macarch: arm64, | |
pyversions: "cp3{11,12}-*", | |
} | |
env: | |
MAC_ARCH: ${{ matrix.macarch }} | |
# load pip config from this file. Define this in 'CIBW_ENVIRONMENT' | |
# because this should not affect cibuildwheel machinery | |
# also define environment variables needed for testing | |
CIBW_ENVIRONMENT: PIP_CONFIG_FILE=buildconfig/pip_config.ini SDL_VIDEODRIVER=dummy SDL_AUDIODRIVER=disk | |
# Explicitly tell CIBW what the wheel arch deployment target should be | |
# There seems to be no better way to set this than this env | |
# We need this because our minimum is 10.11, different from default | |
# of 10.9 on x86s | |
# Related issue: https://github.com/pypa/cibuildwheel/issues/952 | |
_PYTHON_HOST_PLATFORM: ${{ matrix.macarch == 'x86_64' && 'macosx-10.11-x86_64' || 'macosx-11.0-arm64'}} | |
# Similarly, we need to tell CIBW that the wheel's linking steps | |
# should be for 10.11 on x86 | |
MACOSX_DEPLOYMENT_TARGET: ${{ matrix.macarch == 'x86_64' && '10.11' || '11.0' }} | |
CIBW_BUILD: ${{ matrix.pyversions }} | |
# Build arm64 and x86_64 wheels too on an Intel runner. | |
# Note that the arm64 wheels cannot be tested on CI in this configuration | |
CIBW_ARCHS: ${{ matrix.macarch }} | |
# Setup MacOS dependencies | |
CIBW_BEFORE_ALL: | | |
brew install pkg-config | |
cd buildconfig/macdependencies | |
cp -r ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }} ${{ github.workspace }}/pygame_mac_deps | |
bash ./install_mac_deps.sh | |
CIBW_BEFORE_BUILD: | | |
pip install requests numpy Sphinx"<7.2.0" | |
python setup.py docs | |
cp -r ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }} ${{ github.workspace }}/pygame_mac_deps | |
# To remove any speculations about the wheel not being self-contained | |
CIBW_BEFORE_TEST: rm -rf ${{ github.workspace }}/pygame_mac_deps | |
CIBW_TEST_COMMAND: python -m pygame.tests -v --exclude opengl,timing --time_out 300 | |
# Increase pip debugging output | |
CIBW_BUILD_VERBOSITY: 2 | |
steps: | |
- uses: actions/[email protected] | |
- name: pip cache | |
uses: actions/[email protected] | |
with: | |
path: ~/Library/Caches/pip # This cache path is only right on mac | |
key: pip-cache-${{ matrix.name }} | |
- name: Fetch Mac deps | |
id: macdep-cache | |
uses: actions/[email protected] | |
with: | |
path: ${{ github.workspace }}/pygame_mac_deps_${{ matrix.macarch }} | |
key: macdep-${{ hashFiles('buildconfig/manylinux-build/**') }}-${{ hashFiles('buildconfig/macdependencies/*.sh') }}-${{ matrix.macarch }} | |
fail-on-cache-miss: true | |
- name: Build and test wheels | |
uses: pypa/[email protected] | |
- uses: actions/upload-artifact@v3 | |
with: | |
name: pygame-wheels-macos | |
path: ./wheelhouse/*.whl | |